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This article covers content which was scrapped from the Unreal series.
These items might have been considered at some point, as there is proof of them in betas or screenshots, but for some reason were not featured in any Unreal game.

Unreal

Acerak was a cut and never recovered Unreal map.

Overview[]

Little is known about Acerak besides a mention in a post by Myscha's post where it's described as a "Nali Temple to the fire god". It may be the fire-themed Ancient map seen in the late 1997 trailer. The player would probably enter it through the unused temple entrance in FHub4.

Weapons and pickups[]

Weapons[]

Weapon Count Location

Weapon Count Location

Weapon Count Location

Weapon Count Location

Weapon Count Location

Pickups[]

Pickup Count Location

Pickup Count Location

Pickup Count Location

Pickup Count Location

Pickup Count Location

Monsters[]

Monster Count Location

Monster Count Location

Monster Count Location

Monster Count Location

Monster Count Location

Trivia[]

  • The name Acerak was inspired by Acererak from Dungeons & Dragons.
  • The eightball room in Ceremony is suspected to have been directly copied from Acerak.

Author's Notes[]

"Chizra-ancient nali temple to the water god, ISV-KRAN crashed earth survey ship, ALFA62-Mercenary battlecrusier, HAL Mercenary scout ship, Acerack-Nali Temple to the fire god, Bluff Eversmoking-Nali Castle-now under skaarj control, Cellars of dasa-nali castle now under skaarj control, Tonatiuh Nali Acolyte warrior proving grounds, 12 deathmatch maps two teamplay maps, and 2 secret maps------etc..etc..."


Gallery[]

The following screenshots are assumed to belong to Acerak:

External links and references[]

  1. Morn (Dec 27, 1997). "Myscha's Maps". The Org. Archived from the original on Jan 28, 1998. Retrieved Jan 6, 2026.

See also[]

Cut content for Unreal