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If you're searching for the Unreal Championship version of the map, you might want to check BR-Endagra.

UT2003IconUT2004Icon

"Once an endless field of obsidian left behind by the volcanic activity of a young planet, now a cold and desolate wasteland of permafrost and broken stone."
- Map description

BR-Bifrost (whose full name is Bifrost Bases) is a map appearing in Unreal Tournament 2003 and Unreal Tournament 2004 .



Map description Edit

Bifrost Bases consists of, as the name suggests, two bases parallel to each other. The bases have two entries, firstly, the front corridors that go from directly inside, to a long, winding path to the goal hoops. Secondly, is the ceiling entrances, which one can access by throwing the Translocator to the ceiling of the base from outside. The outside middle region consists of small snowy hills, with the ball spawning in the center of an icy plain. There are many valley - like regions to the far right (from the blue base) of the ball. The walls of these valleys provide excellent sniping positions when one is to find the Lightning Gun.

Weapons and pickups Edit

Weapons Edit

Weapon Count Location

Weapon Count Location

Pickups Edit

Pickup Count Location

Pickup Count Location

Walkthrough Edit

Unreal Tournament 2003 Edit

"Once an endless field of obsidian left behind by the volcanic activity of a young planet, now a cold and desolate wasteland of permafrost and broken stone."
- Mission description

After winning this match, you'll be given the chance to add Corrosion to your team in exchange for another member.

Unreal Tournament 2004 Edit

"Once an endless field of obsidian left behind by the volcanic activity of a young planet, now a cold and desolate wasteland of permafrost and broken stone."
- Mission description

Prior to this match you can select BR-Anubis as an alternate arena for 165 game units.

Winning this match unlocks the Assault Ladder.

Tips and tricks Edit

  • The rooftop of the bases are open, allowing for a quick access to the goal hoop. This opening acts as an effective shortcut for the defenders, in the event an enemy Ball carrier manages to slip into your base. Use a Translocator to reach the rooftop, if necessary.
  • There are Super Shield packs on top of the bases. Grab them often.

Trivia Edit

  • Checker did the bases, while Dave Ewing did the central outer area.

Author's Notes Edit

"BR-Endagra/Bifrost. Bombing Run! A very fun gametype that was perfected in UT2004 when passing was fixed / done right. I designed the bases to be hard to enter. With short cuts for attacker without the bomb, to soften the defenders from behind. Scoring requires team work and a good aim. In the PC version the glass was removed out of the big dome, making the map rather easy to score on instead of hard. The outside was designed by Dave Ewing. It was a fun collaboration.

I was responsible for half of the layout / meshing / lighting and all the bug fixing."
- Checker's Chapel[1]

Gallery Edit

External links and references Edit

  1. Portfolio DarkSector(mmo) UC and UT2003 @ Checker's Chapel

See also Edit

Bombing Run maps for Unreal Tournament 2003
BR-Anubis (UT200X map)BR-CanyonBR-DE-ElecFieldsBR-Disclosure (UT200X map)BR-IceFieldsBR-SkylineBR-SlaughterhouseBR-TwinTombs
Bombing Run maps for Unreal Tournament 2004
BR-Anubis (UT200X map)BR-BridgeOfFateBR-CanyonBR-ColossusBR-DE-ElecFieldsBR-Disclosure (UT200X map)BR-IceFieldsBR-SerenityBR-SkylineBR-SlaughterhouseBR-TwinTombs