BR-Canyon is a Bombing Run map for Unreal Tournament 2003 and Unreal Tournament 2004. In the former case, it comes with the Epic Bonus Pack, while in the latter, it's one of the stock maps.
Map description[]

BR-Canyon's layout is rather simple. A field, surrounded by high cliffs, is divided into 2 parts by a river. The bomb is located on the bridge crossing the river, in the middle of the map. The terrain is shaped and divided by large rocks, cliffs and hills. The goals are positioned near the back of the fields, and are suspended onto an arch. Luckily, there are two jumppads that will kick the player through the goal. A cliff with two big Gen Mo'Kai fang-shaped columns blocks a direct route from the ball to the goal. It also makes a good sniper post. This cliff can be reached with a jumppad as well. The other cliffs can only be reached with the Translocator. A second sniper post is located on a cliff behind the goals. The rest of the weapons and pickups are spread over the fields, on small platforms on the dirt paths. The spawnpoints near the side/rear of the map, in small pools.
Named areas of the map include:
- Blue/Red Sniper Roost: The two-fang-shaped-column cliff that overlooks the middle bridge.
- Blue/Red Bomb Goal: The goals themselves, sustained by the archs. The area includes the jumppads for direct goals.
- Blue/Red South Spawn Pool: The (re)spawn pool located south of the bases; Blue is located southwest of the map while Red is located at southeast.
- Blue/Red North Spawn Pool: The (re)spawn pool located north of the bases; Blue is located northwest of the map while Red is located at northeast.
- Outside: The rest of the map, which we'll divide into Blue Base, Red Base and Bridge.
Weapons and pickups[]
Weapons[]
Weapon | Count | Location |
---|---|---|
W: 2 A: 4 |
Weapon: 1x Blue Base, near Blue North Spawn Pool. 1x Red Base, near Red South Spawn Pool. Ammo: 2x Near the Blue Base weapon. 2x Near the Red Base weapon. | |
W: 2 A: 4 |
Weapon: 1x Blue Base, near the Bomb Goal. 1x Red Base, near the Bomb Goal. Ammo: 2x Blue Bomb Goal, behind the goal. 2x Red Bomb Goal, behind the goal. | |
W: 2 A: 4 |
Weapon: 1x Blue Base, near the Bomb Goal. 1x Red Base, near the Bomb Goal. Ammo: 2x Blue Bomb Goal, behind the goal. 2x Red Bomb Goal, behind the goal. | |
W: 4 A: 8 |
Weapon: 1x Blue Base, on a sniper roost near the Bomb Goal. 1x Red Base, on a sniper roost near the Bomb Goal. 1x Blue Sniper Roost. 1x Red Sniper Roost. Ammo: 2x Near the Blue Base Goal weapon. 2x Near the Red Base Goal weapon. 2x Near the Blue Sniper Roost weapon. 2x Near the Red Sniper Roost weapon. |
Weapon | Count | Location |
---|---|---|
W: 2 A: 4 |
Weapon: 1x Blue Base, near Blue North Spawn Pool. 1x Red Base, near Red South Spawn Pool. Ammo: 2x Near the Blue Base weapon. 2x Near the Red Base weapon. | |
W: 2 A: 4 |
Weapon: 1x Blue Base, near the Bomb Goal. 1x Red Base, near the Bomb Goal. Ammo: 2x Blue Bomb Goal, behind the goal. 2x Red Bomb Goal, behind the goal. | |
W: 2 A: 4 |
Weapon: 1x Blue Base, near the Bomb Goal. 1x Red Base, near the Bomb Goal. Ammo: 2x Blue Bomb Goal, behind the goal. 2x Red Bomb Goal, behind the goal. | |
W: 4 A: 8 |
Weapon: 1x Blue Base, on a sniper roost near the Bomb Goal. 1x Red Base, on a sniper roost near the Bomb Goal. 1x Blue Sniper Roost. 1x Red Sniper Roost. Ammo: 2x Near the Blue Base Goal weapon. 2x Near the Red Base Goal weapon. 2x Near the Blue Sniper Roost weapon. 2x Near the Red Sniper Roost weapon. |
Pickups[]
Pickup | Count | Location |
---|---|---|
10 |
5x Blue Base, north entrance. 5x Red Base, south entrance. | |
4 |
1x Blue Bomb Goal, on a slightly raised platform. 1x Red Bomb Goal, on a slightly raised platform. 1x Blue Sniper Roost. 1x Red Sniper Roost. | |
2 |
1x Blue Bomb Goal, on a slightly raised platform. 1x Red Bomb Goal, on a slightly raised platform. | |
10 |
5x Blue Base, south entrance. 5x Red Base, north entrance. |
Pickup | Count | Location |
---|---|---|
10 |
5x Blue Base, north entrance. 5x Red Base, south entrance. | |
4 |
1x Blue Bomb Goal, on a slightly raised platform. 1x Red Bomb Goal, on a slightly raised platform. 1x Blue Sniper Roost. 1x Red Sniper Roost. | |
2 |
1x Blue Bomb Goal, on a slightly raised platform. 1x Red Bomb Goal, on a slightly raised platform. | |
10 |
5x Blue Base, south entrance. 5x Red Base, north entrance. |
Walkthrough[]
Unreal Tournament 2004[]
Prior to this match, you can switch to BR-DE-ElecFields by paying 220 game units.
Tips and tricks[]
- Use the Translocator to to reach the weapon spawners faster.
- The Minigun is recommended to take down enemies from a moderate distance.
- Long shots are most effective in this level, due to its layout. It's possible to get the bomb near the enemy goal from virtually any place in the map with a long shot, boosted by the Shock Rifle's primary fire.
- The higher cliffs are useful for crossing the map fast. Having a person ready on these cliffs, or on the enemy's sniper post near the river, could significantly shorten the route from one goal to another.
Trivia[]
Gallery[]
External links and references[]
See also[]
Unreal Tournament 2003 Bombing Run maps |
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BR-Anubis • BR-Bifrost • BR-Disclosure • BR-IceFields • BR-Skyline • BR-Slaughterhouse • BR-TwinTombs Epic Bonus Pack maps: BR-Canyon DE Bonus Pack maps: BR-DE-ElecFields |
Unreal Tournament 2003 Epic Bonus Pack maps |
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Deathmatch: DM-1on1-Crash • DM-1on1-Mixer • DM-Icetomb • DM-Injector • DM-IronDeity • DM-Rustatorium Capture the Flag: CTF-Avaris • CTF-DoubleDammage Bombing Run: BR-Canyon Double Domination: DOM-Junkyard |
Unreal Tournament 2004 Bombing Run maps |
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BR-Anubis • BR-Bifrost • BR-BridgeOfFate • BR-Canyon • BR-Colossus • BR-DE-ElecFields • BR-Disclosure • BR-IceFields • BR-Serenity • BR-Skyline • BR-Slaughterhouse • BR-TwinTombs |