Unreal Wiki
Advertisement

The subject of this article appeared in Unreal Tournament 2003.The subject of this article appeared in Unreal Tournament 2004.

"Far above the teeming metropolis, sounds of battle break the cold silence of the desolate urban canopy. Feel the adrenaline rush through your body as your ruthless enemies, and gravity, seek your downfall."
Map description

BR-Skyline is a Bombing Run map from Unreal Tournament 2003 and Unreal Tournament 2004. In both cases, it's a stock map.

Map description[]

Skyline is basically a jump map, where the bases and the neutral zone are located above three unfinished galaxyscrapers, each standing independently without any physical link among each other. There are jump pads located at the edges, but nothing can compensate for the innate danger of a free fall. The goal hoops themselves are equally lethal to jump in, for both allies and enemies.

Named areas of the map include:

  • Central Tower: The central tower of the map in its entirety. Comprised of four floors which we'll name Lower Floor, Mid Floor, Upper Floor and Top Floor.
  • Blue/Red Tower: The outdoors rooftop part of each tower. They have an Upper Floor and a Lower Floor.
  • Inside Blue/Red Tower: The indoors part of each tower, including the ramps leading to it as well as the goal.

Weapons and pickups[]

Weapons[]

Weapon Count Location
W: 2
A: 4
Weapon: 1x Blue Tower, Lower Floor, behind the large tower. 1x Red Tower, Lower Floor, behind the large tower.
Ammo: 2x Blue Tower, behind the top of the tower. 2x Red Tower, behind the top of the tower.
W: 2
A: 2
Weapon: 1x Blue Tower, Lower Floor, west wing. 1x Red Tower, Lower Floor, east wing.
Ammo: 1x Blue Tower, Upper Level, west wing. 1x Red Tower, Upper Level, east wing.
W: 2
A: 2
Weapon: 1x Blue Tower, Lower Floor, east wing. 1x Red Tower, Lower Floor, west wing.
Ammo: 1x Blue Tower, Upper Floor, east wing. 1x Red Tower, Upper Floor, west wing.
W: 2
A: 4
Weapon: 1x Blue Tower, Upper Floor, center. 1x Red Tower, Upper Floor, center.
Ammo: 2x Blue Tower, each at a side of the top of the tower. 2x Red Tower, each at a side of the top of the tower.
W: 4
A: 2
Weapon: 1x Central Tower, at the west side. 1x Central Tower, at the east side. 1x Inside Blue Tower, next to the goal. 1x Inside Red Tower, next to the goal.
Ammo: 1x Near the Central Tower West weapon. 1x Near the Central Tower East weapon.
W: 2
A: 2
Weapon: 1x Central Tower, lower floor, west side. 1x Central Tower, lower floor, east side.
Ammo: 1x Central Tower, next to the northeast jumppad to Blue Tower. 1x Central Tower, next to the southwest jumppad to Red Tower.
W: 2
A: 2
Weapon: 1x Central Tower, Upper Floor, east side. 1x Central Tower, Upper Floor, west side.
Ammo: Central Tower, Top Floor, one at each platform.
W: 1
Weapon: In a hidden room, reachable by firing a translocator disc through a small hole in one of the pillars in the lower part of the Center Building.

Weapon Count Location
W: 2
A: 4
Weapon: 1x Blue Tower, Lower Floor, behind the large tower. 1x Red Tower, Lower Floor, behind the large tower.
Ammo: 2x Blue Tower, behind the top of the tower. 2x Red Tower, behind the top of the tower.
W: 2
A: 2
Weapon: 1x Blue Tower, Lower Floor, west wing. 1x Red Tower, Lower Floor, east wing.
Ammo: 1x Blue Tower, Upper Level, west wing. 1x Red Tower, Upper Level, east wing.
W: 2
A: 2
Weapon: 1x Blue Tower, Lower Floor, east wing. 1x Red Tower, Lower Floor, west wing.
Ammo: 1x Blue Tower, Upper Floor, east wing. 1x Red Tower, Upper Floor, west wing.
W: 2
A: 4
Weapon: 1x Blue Tower, Upper Floor, center. 1x Red Tower, Upper Floor, center.
Ammo: 2x Blue Tower, each at a side of the top of the tower. 2x Red Tower, each at a side of the top of the tower.
W: 4
A: 2
Weapon: 1x Central Tower, at the west side. 1x Central Tower, at the east side. 1x Inside Blue Tower, next to the goal. 1x Inside Red Tower, next to the goal.
Ammo: 1x Near the Central Tower West weapon. 1x Near the Central Tower East weapon.
W: 2
A: 2
Weapon: 1x Central Tower, lower floor, west side. 1x Central Tower, lower floor, east side.
Ammo: 1x Central Tower, next to the northeast jumppad to Blue Tower. 1x Central Tower, next to the southwest jumppad to Red Tower.
W: 2
A: 2
Weapon: 1x Central Tower, Upper Floor, east side. 1x Central Tower, Upper Floor, west side.
Ammo: Central Tower, Top Floor, one at each platform.
W: 1
Weapon: In a hidden room, reachable by firing a translocator disc through a small hole in one of the pillars in the lower part of the Center Building..

Pickups[]

Pickup Count Location
4
Central Tower, Upper Level, two at northeast and two at southwest.
4
2x Blue Tower, Upper Floor, one at west wing and one at east wing. 2x Red Tower, Upper Floor, one at west wing and one at east wing.
16
6x Blue Tower, next to the jumppad to Central Tower. 6x Red Tower, next to the jumppad to Central Tower. 4x Central Tower, Upper Level, two at northwest and two at southeast.

Pickup Count Location
4
Central Tower, Upper Level, two at northeast and two at southwest.
4
2x Blue Tower, Upper Floor, one at west wing and one at east wing. 2x Red Tower, Upper Floor, one at west wing and one at east wing.
16
6x Blue Tower, next to the jumppad to Central Tower. 6x Red Tower, next to the jumppad to Central Tower. 4x Central Tower, Upper Level, two at northwest and two at southeast.

Wildcard Bases[]

Items Count Location
Double DamageSuper Shield PackBig Keg O' Health
1 Central Tower, upper level.

Items Count Location
Double DamageSuper Shield PackBig Keg O' Health
1 Central Tower, upper level.

Walkthrough[]

Unreal Tournament 2003[]

"Far above the teeming metropolis, sounds of battle break the cold silence of the desolate urban canopy. Feel the adrenaline rush through your body as your ruthless enemies, and gravity, seek your downfall."
Mission description

Winning this match nets you the Bombing Run Championship.

Unreal Tournament 2004[]

"Far above the teeming metropolis, sounds of battle break the cold silence of the desolate urban canopy. Feel the adrenaline rush through your body as your ruthless enemies, and gravity, seek your downfall."
Mission description

Prior to this match, you can switch for BR-BridgeOfFate by paying 330 game units.

Tips and tricks[]

  • Double Jumping is extremely important for the Ball carrier to set foot on the enemy base, let alone making a score.
  • It is good to have two allies to guard the home goal hoop from the inside, to block the intruders from both sides.
  • The roof of the goal tower, which also houses the Minigun pickup, is an ideal spot to look out for incoming enemy Ball carriers. The health pickups located on the extreme ends will also come in handy. If the Minigun nearly runs out of ammo, simply toss away the one in hand and grab another from the weapon pickup.

Prima Official Guide[]

"Skyline is an intimidating, potentially frustrating Bombing Run level, recommended for experienced players. Each team's base is atop a narrow skyscraper that extends high in the sky. A third skyscraper stands between the bases. Low gravity allows players to use the jump pads scattered around the arena to leap from one skyscraper to the next.
The team bases are identical, so the following description applies to both.
Falling off any skyscraper means death after about five seconds of free fall, but a skilled Translocator user can keep teleporting up to reach safety.
Bases: The goal is inside the base, in the middle of the lowest level of the base. A Flak Cannon sits in front of it. Falling into the goal kills you instantly, but you score seven points if you have the ball and fall into your opponents' goal.
On either side of the base are ramps leading to the main floor of the base. Two rows of three Adrenaline capsules in the center lead to a jump pad that shoots you to the main floor of the middle skyscraper.
On either side of the jump pad are a Shock Rifle and a Link Gun.
Behind the jump pad, as you face the enemy base, is a Bio-Rifle hidden behind the central support pillar at the rear.
Double-jump or your translocate to the upper level of the base, where you can get a Minigun. Health Packs +25 are on either side of the Minigun.
Translocate to the tower at the very top of the base to pick up two cases of Minigun bullets. At the tower's highest point, a tunnel leads directly down to the team goal. Falling down this tunnel is fatal, but you can fire the ball down it to score three points for your team.
Middle Skyscraper: The ball, flanked by Rocket Launchers, is in a recessed area dead center of the middle skyscraper—the center of the level.
A ledge with six jump pads runs around the recessed area. Four jump pads are raised; jumping on these takes you to the higher levels of the middle of the skyscraper. These jump pads cannot be used to leap from the middle skyscraper to either of the other skyscrapers.
The other two jump pads are set into the ledge near Flak Cannons and can be used to reach the other skyscrapers. When you leap from one, steer toward the horseshoe-shaped landing pads on the upper level of the base you're leaping toward. If you try to land anywhere else, you will probably miss the base skyscraper altogether and plummet to your death.
A ramp on each side of the main floor of the middle skyscraper faces a base. A well-timed double-jump off the very end of one of these ramps gets you to the base skyscraper.
On the platform above the center of the middle skyscraper, you can find two Lighting Guns, four Adrenaline capsules, four Health Vials +5, and a random item, which is respawns as a Health Pack +25, a Big Keg o' Health +100, a Double Damage, or a Shield Pack +50.
Translocating to the narrow platforms above this level gets some Lightning Gun ammo, but these platforms are excellent sniper positions. Lob a Translocator beacon into either base from them.

Game Plan
Offense: Whether you're on offense or defense, the key to mastering Skyline is precise control over your movements and your weapons. It takes a while to get used to the low gravity of the level, and Skyline is unforgiving of mistimed jumps.
From your spawn point, head to the middle skyscraper via the jump pad in your base. You land near the Flak Cannon—an excellent weapon to use right off the bat because everyone is headed for the recessed open area in the center of the middle skyscraper.
Let your opponents get the ball first. Flak them to death and grab it for yourself. If you grab the ball first, they'll do the same to you.
It helps to have a teammate waiting on the main level of the opposing base. Pass the ball to that ally. As you leap from skyscraper to skyscraper, you hang in the air a long time—an easy mark for a sniper.
This level has an abundance of Adrenaline lying around for reason: Using the Speed Adrenaline Combo for agility, you can jump high enough to leap from skyscraper to skyscraper while the combo is in effect. You thus avoid high-traffic areas, such as the flight paths from the jump pads, while running the ball.
Defense: The goals of each base are too hard to defend specifically. With two entrances and limited maneuvering room, an opponent will probably be able to score if they get inside, even if they just fire the ball at the goal.
Seize the upper platform of the middle skyscraper and pick off airborne enemies with the Lightning Gun. If possible, move higher to the narrow platforms above. The platforms offer a better vantage point and respawn ammo.
The top of your own base is a useful sniping point because your opponents have to leap to your base once they have the ball. Atop your base, cover both entrances to the goal area. The bases have no Lightning Gun ammo, so load up before you take up this position."


Trivia[]

Easter eggs[]

  • The aforementioned Ion Painter room is a room located in the middle tower that can only be accessed through the use of Translocator.

Gallery[]

External links and references[]


See also[]

Unreal Tournament 2003 Bombing Run maps
BR-AnubisBR-BifrostBR-DisclosureBR-IceFieldsBR-SkylineBR-SlaughterhouseBR-TwinTombs
Epic Bonus Pack maps: BR-Canyon
DE Bonus Pack maps: BR-DE-ElecFields
Unreal Tournament 2004 Bombing Run maps
BR-AnubisBR-BifrostBR-BridgeOfFateBR-CanyonBR-ColossusBR-DE-ElecFieldsBR-DisclosureBR-IceFieldsBR-SerenityBR-SkylineBR-SlaughterhouseBR-TwinTombs
Advertisement