Cut content
This article covers content which was scrapped from Unreal II: The Awakening.
These items might have been considered at some point, as there is proof of them in betas or screenshots, but for some reason were not featured in any Unreal game.

The subject of this article appeared in Unreal II: The Awakening. The Bellow Fish is a creature found in Unreal II: The Awakening.

Overview[edit | edit source]

Bellow Fish are one of the species that was cut from the game. Their meshes, textures and an actor class are still in the game. The fish itself looked like a jellyfish, had five tentacles and was yellow colored. They probably lived in the Shian ocean and helped them in their battles. Their height was approximately half a human.

Appearances[edit | edit source]

Tips and tricks[edit | edit source]

Trivia[edit | edit source]

  • Their animations (that are not viewable) are named Base (1 frame), HitGut01 (51 frame), RunFwrd01 (71 frame), Fall (41 frame) and FallDeath (41 frame). Their actor class contains no specific data.

Gallery[edit | edit source]


External links and references[edit | edit source]


See also[edit | edit source]

Cut content for Unreal II: The Awakening
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