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This article covers content which was scrapped from the Unreal series.

These items might have been considered at some point, as there is proof of them in betas or screenshots, but for some reason were not featured in any Unreal game.
Unreal2Icon

The Bellow Fish is a creature found in Unreal II: The Awakening.


Overview Edit

Bellow Fish are one of the species that was cut from the game. Their meshes, textures and an actor class are still in the game. The fish itself looked like a jellyfish, had five tentacles and was yellow colored. They probably lived in the Shian ocean and helped them in their battles. Their height was approximately half a human.

Appearances Edit

Tips and tricks Edit

Trivia Edit

  • Their animations (that are not viewable) are named Base (1 frame), HitGut01 (51 frame), RunFwrd01 (71 frame), Fall (41 frame) and FallDeath (41 frame). Their actor class contains no specific data.

Gallery Edit

External links and references Edit


See also Edit

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BR-AsteroidBR-ElecFieldsBR-KroenikBR-OsirisBR-OutpostBR-Sand-StormCTF-CrashSiteCTF-FortressCTF-GlotreesCTF-LanceCTF-LethargicCTF-MineCTF-TombOfRassulConquestCryoxCut content of Unreal IIDM-BaneDM-BoreDM-ColumnDM-GutterDM-KapowDM-Molten (UT2003 map)DM-MorbiasTestDM-Nexus (UC map)DM-OverlordDM-Plan1DM-RGBDM-SandDM-SidCastleDM-VortexDOM-Osiris (UC map)DOM-Sand-StormDOM-TorontoDiverDragonFR-BlackstoneFR-HighRoadMercenary Shipping LaneMoroseNNexus (Unreal level)Nexus EndONS-LaynONS-RiseONS-ThorQuadshotShianSoledadSquidStriderThe GatewayUgly FishWater Dipper
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