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What needs to be done: Add the missing info.
Map description Edit
Weapons and pickups Edit
Tips and tricks Edit
- The map was officially included in the April 9th. update alongside DM-Vortex.
Version changelog Edit
- Swapped bio/link on planetbuster side.
- Rebuilt pathing.
- Added some minor outdoor post process to help differentiate regular/low grav.
- WeaponShield improvements: added outline to material, replication fixes, trigger ripple FX on pawn entry/exit.
- Fixed WeaponShield at high pings.
- Fixed WeaponShield BP playing pawn entry effects in the wrong location.
- Rebuilt paths and lighting.
- Rebuilt paths.
- Bug fix pass to address effects of player scale change.
- Fixed elevator gap.
- Lowered ledge in low base near rocket to make it easier to get on top of.
- BP_TeamDeco_WeaponShield is now BP_TeamDeco_SpawnShield to properly match current use case in Blitz.
- New BP_TeamDeco_Weapon_Shield is the new version that blocks weapon fire for everybody (i.e. CTF-BigRock).
- "CTF-Bigrock (asymmetrical)" @ UT Forums
See also Edit
|Capture the Flag maps for Unreal Tournament 4|
|CTF-Blank • CTF-Dam • CTF-Face (UT4 map) • CTF-Pistola • CTF-Plaza • CTF-Polaris • CTF-Quick • CTF-TitanPass • CTF-Volcano|