Unreal Wiki
Advertisement
Map stub
This article is a stub. You can help the Unreal Wiki by expanding it.
What needs to be done: Add map description, and weapon locations.

The subject of this article appeared in Unreal Championship.

"A nightmarish fantasy brought to life, Citadel blends modern technology with imposing architecture for high intensity CTF combat."
Map description

CTF-Citadel is a Capture the Flag map from Unreal Championship.

Map description[]

Weapons and pickups[]

Weapons[]

Weapon Count Location
W: 2
A: 4
Weapon: -
Ammo: In the flag rooms, opposite to the flags.
W: 2
A: 4
Weapon: -
Ammo: Between the bridges out the left-side base exit.
W: 2
A: 4
Weapon: -
Ammo: At the right-side base exit. Ammo also near the teleporter in the flag room.
W: 2
A: 10
Weapon: -
Ammo: Weapon at both ends of the central bridge, pairs of ammo pickups in the corners left and right behind the towers. Ammo also near the teleporter in the flag room.
W: 2
A: 4
Weapon: -
Ammo: On the sniper towers.

Pickups[]

Pickup Count Location
10
On the central bridge.
4
In the left-side base exit corridor.
2
On the upper spiked ball opposite to the Redeemer.
1
On the sniper towers.
24
3 on each of four of the spiky balls to the left and right of the sniper towers.


Walkthrough[]

"A nightmarish fantasy brought to life, Citadel blends modern technology with imposing architecture for high intensity CTF combat."
Mission description

Winning this match nets you the Capture the Flag Championship.

Tips and tricks[]

Prima Official Guide[]

"Expect high flag scores when playing Citadel. It’s among the best-looking levels in the game and also among the fastest-playing. The design is ultra simple: a flag in each citadel and not much space separating them. Three bridges span a deep chasm, the center of which leads to a hole in the back of the main tower.
Offense is the key to Citadel. No matter how good your defense, you can’t stop the other team forever. The best overall strategy is to strike hard, strike often, and score more than your opponents. Snipers are the most effective means of defense, and even they are wide open to attack.

Offensive Strategy
The best offensive strategy is the simplest: Rush and attack. The primary flag run should take you right up the middle (provided you’ve taken care of snipers) and around the back of the base.
You find a big hole on that side of the base. Drop into it, grab the flag, and—if you have more than 40 health—teleport to the top of your enemy’s base. Then jump to the main bridge, pick up some health vials, and run to safety.
The enemy quickly picks up on this pattern, so vary your attack from time to time by making a quick run from a side bridge. Try to escape that way from time to time, too, just to keep your opponent guessing.

Defensive Strategy
Make sure your snipers cover the three bridges. If you’re the sniper, don’t focus too much on one bridge, don’t forget there may be snipers across from you. Sniping requires rapt attention. If you do it right, your team has a major advantage.
Defense is difficult inside, because attackers drop in from the ceiling. Head to a side bridge and snare a minigun to help even the odds. Keep the flag runner away from the teleporter. He’s forced to run down a side bridge and open himself to attack.
If you let an opponent get to the teleporter, your foe could kill your snipers, jump to the bridge, and run home free. That’s not pretty.

Teamplay Strategy
You don’t need much offensive teamplay, because one-man runs are possible. But you need a couple of players on defense & at least one a full-time sniper. If you have players to spare, put one base defense or assign as a second sniper from one of the secret sniper spots (see Sniping Spot).

Single-Player Strategy
Master the loop. Start at the top of your citadel. Use the lightning gun to clear snipers atop the enemy citadel. Jump onto the middle bridge and pick up every health vial you can. Avoid enemy fire. Run to the back of the citadel, jump into the access hole, and grab the opposing flag.
Run immediately to the teleporter, jump off the roof onto the middle bridge, and zigzag back to the hole in the rear of your base. Return the flag, and hit the teleporter to start again.

Sniping Spot
Most snipers are content to sit on top of the citadel, but if you want variety (and deadly crossfire), use your translocator to get on top of one of the many floating spiked balls.
It takes some practice and some trickery, but you can get to all of them, and they all make deadly surprises for the other team’s snipers. Load up on ammo before you go. You won’t find any extra lightning charges up there.

Defensive Position
You won’t be very safe, but the best defensive position on this map is between your flag and the teleporter. If you have a big enough gun, you at least force the attacker to take a side exit, where he’s more open to attack.

Kill Zone
The action is fast, so you get plenty of kills anywhere. The most deadly action takes place on the center bridge. You won’t stay alive long, but if you have the rocket launcher most of the time, you score more kills than suffer deaths."


Trivia[]

Easter Egg[]

  • Shooting the solitary star in the sky will cause all the spiked balls to become reflective (works offline only). Also note that sometimes it deactivates shortly after being activated, so it needs to be shot several times.

Gallery[]

External links and references[]


See also[]

Unreal Championship Capture the Flag maps
CTF-ChromeCTF-CitadelCTF-GeothermalCTF-LavaGiant2CTF-LostFaithCTF-MaulCTF-Orbital2CTF-Smote
Bonus Pack maps: CTF-OtarosRun
Advertisement