CTF-Command][ is a Capture the Flag map from Unreal Tournament. It's a semi-official post-release addon map created by Elliot 'Myscha' Cannon himself, who created the original CTF-Command.
Map description[]
The map is a mirrored version of Command. The Blue Base is still the flag base, but the Red Base was remodeled into the central area with two paths, upper and lower. Named areas are as follows:
- Forward Blue/Red Base: What used to be the central area in the original Command.
- While not named, we'll name each of the big sidepaths at each corner of the big slime pool North Blue/Red Path and South Blue/Red Path, and Upper Red/Blue Chamber and Lower Red/Blue Chamber the areas that need translocation in order to be traversed. The North/South area naming corresponds to how the map appears in UnrealEd.
- Bridge Area: What used to be the Red Base, now a bridge extending over a big slime pool with an upper and lower path.
- Rear Blue/Red Base: What used to be the Blue base, still is in the case of the Blue side, but now the Red side got its own version too.
Weapons and pickups[]
Weapons[]
Weapon | Count | Location |
---|---|---|
W: 2 A: 4 |
Weapon: 1x Bridge Area, red side. 1x Bridge Area, blue side. Ammo: 2x Next to the Red Bridge weapon. 2x Next to the Blue Bridge weapon. | |
W: 2 A: 6 |
Weapon: 1x Rear Red Base, next to the platform. 1x Rear Blue Base, next to the platform. Ammo: 2x Bridge Area, upper level path. 2x Next to the Rear Red weapon. 2x Next to the Rear Blue weapon. | |
W: 2 A: 2 |
Weapon: 1x Red South Path, next to Bridge Area. 1x Blue North Path, next to Bridge Area. Ammo: 1x Next to the Red South Path weapon. 1x Next to the Blue North Path weapon. | |
W: 2 A: 4 |
Weapon: 1x Red North Path, next to Bridge Area. 1x Blue South Path, next to Bridge Area. Ammo: 2x Next to the Red North Path weapon. 2x Next to the Blue South Path weapon. | |
W: 4 A: 10 |
Weapon: 2x Rear Red Base, next to the flag at each side. 2x Rear Blue Base, next to the flag at each side. Ammo: 3x Next to Rear Blue North weapon. 2x Next to Rear Blue South weapon. 2x Next to Rear Red North weapon. 3x Next to Rear Red South weapon. | |
W: 2 A: 4 |
Weapon: 1x Rear Blue Base, lower chamber. 1x Rear Red Base, lower chamber. Ammo: 1x Near the Rear Blue weapon. 1x Near the Rear Red weapon. 2x Bridge Area, upper level path. | |
W: 2 A: 6 |
Weapon: 1x Lower Blue Chamber. 1x Lower Red Chamber. Ammo: 2x Bridge Area, upper level path. 2x Next to the Lower Blue weapon. 2x Next to the Lower Red weapon. | |
W: 2 A: 4 |
Weapon: 1x Red Forward Base. 1x Blue Forward Base. Ammo: 2x Next to the Red Forward weapon. 2x Next to the Blue Forward weapon. |
Pickups[]
Pickup | Count | Location |
---|---|---|
Health | ||
14 |
4x Rear Red Base, in a corner in the path to the flag. 4x Rear Blue Base, in a corner in the path to the flag. 3x Red South Base, upper path. 3x Blue North Base, upper path. | |
28 |
4x Forward Blue Base. 4x Forward Red Base. 4x Rear Blue Base, on the path to the flag, two at each side. 4x Rear Red Base, on the path to the flag, two at each side. 4x Upper Blue Chamber. 4x Upper Red Chamber. 4x Bridge Area, two at each base extreme. | |
Armor | ||
2 |
1x Rear Blue Base, lower chamber. 1x Rear Red Base, lower chamber. | |
2 |
1x Blue South Path, at the upper conduit. 1x Red North Path, at the upper conduit. | |
1 |
Bridge Area, upper level path. | |
Powerups | ||
2 |
1x Blue North Path, at the upper conduit. 1x Red South Path, at the upper conduit. |
Tips and tricks[]
Offense[]
- Whenever available, pick up the Shield Belt on your way in. You'll definitely need it. And you'll negate one of the few effective defensive/offensive tools to the opposing team.
- If you try to attack from the Translocator-only conduit, be prepared for a surprise; the defenders may station one on the tube.
- Try getting a teammate to cover you when you return with the flag. The path on the way back includes lots of potent ammo and weapons, and the opposing team may be either returning with the flag or positioned there as well.
- Taking a moment to pick up the Damage Amplifier and/or Body Armor may give you a bit of an edge when dealing with the defenders.
Defense[]
- You have plenty of potent weaponry on your bases: two Miniguns next to the flag, and the Flak Cannon, Rocket Launcher, Shock Rifle and Sniper Rifle even before reaching the sidepaths to the Bridge Area. You have no excuse to be unarmed.
- You may have to abandon the base to get extra protection, though. Your bases have only health packs and vials. Better leave those items for the attackers.
Trivia[]
- For some reason, the Bridge Area contains two ZoneInfo actors with different names, one of them being "Red Base". This may cause a clashing.
Gallery[]
External links and references[]
- "The Last Command][". Unreal Archive. Retrieved Oct 14, 2024.
See also[]
Unreal Tournament Capture the Flag maps |
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CTF-Command • CTF-Coret • CTF-Dreary • CTF-EternalCave • CTF-Face • CTF-Gauntlet • CTF-LavaGiant • CTF-Niven • CTF-November • CTF-Tutorial Epic Bonus Pack CTF maps: CTF-Cybrosis][ • CTF-Darji16 • CTF-Hydro16 • CTF-Noxion16 DE Bonus Pack maps: CTF-HallOfGiants • CTF-Orbital Inoxx Bonus Pack maps: CTF-Face][ • CTF-High • CTF-Kosov • CTF-Nucleus Bonus Pack 4 (Christmas) maps: CTF-Beatitude • CTF-EpicBoy • CTF-Face-SE • CTF-Ratchet Semi-official maps: CTF-Command][ Pre-order bonuses: CTF-Baranco (Babbage's GOTY) |