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CTF-EpicBoy (whose full name is EpicBoy) is a map appearing in Unreal Tournament . It comes with the UT Bonus Pack 4.



Map description Edit

The map consists of two facing sections of a big castle. The map is axially rotated, which means that the south entrance in the blue side becomes the north entrance in the red side and the like. Although the areas aren't named (and, as such, if you play with location names, you're out of luck) we can distinguish several areas, starting with the obvious: red base, center, blue base.

The central area is a big Courtyard with a big monolith in the middle. Around the area we can recognize two balconies (one per side) overlooking it, two big walls acting as cover and hiding an extra entrance to the base from snipers. This extra entrance (Red/Blue Side Entrance) is a C-shaped passage with a series of stairs ending in an exposed corner connecting the central area with the upper floor of the base.

About the bases themselves, they're big rooms holding a Redeemer in the middle of them (Blue/Red Redeemer Hall). The lower level has a series of pillars serving as cover as well as a stair on the middle north (red) or middle south (blue) leading to a C-shaped hall surrounding the base (Blue/Red Upper Hallway) and connecting the lower level with the upper level, or the C-shaped irregular ledge overlooking the Redeemer. The flag lies in a small chamber at the end of the map (Blue/Red Flag Base). Aside of the upper entrance, there's an opposite Translocator-only entrance by way of a sniper balcony overlooking the midfield, and, of course, the three cathedral-esque closer entrances between them in the lower level. At the east (blue) or west (red) side of the main room, there's a stair leading to the flag base, which is overlooked by two balconies accessible with this C-shaped surrounding passage... which can also be accessed by a passage in the north (red) or south (blue) extreme of the flag base.

Weapons and pickups Edit

Weapons Edit

Weapon Count Location
W: 4
Weapon: 1x Blue Redeemer Hall, upper north ledge. 1x Red Redeemer Hall, upper south ledge. 1x Red Side Entrance, at the turn. 1x Blue Side Entrance, at the turn.
W: 2
A: 4
Weapon: 1x Blue Redeemer Hall, upper south ledge. 1x Red Redeemer Hall, upper south ledge.
Ammo: 2x Near the Red base weapon. 2x Near the Blue base weapon.
W: 2
A: 4
Weapon: 1x Red Flag Base. 1x Blue Flag Base.
Ammo: 2x Near the Red base weapon. 2x Near the Blue base weapon.
W: 2
A: 6
Weapon: 1x Red Lower Hallway, at the east end. 1x Blue Lower Hallway at the west end.
Ammo: 2x Near the Blue base weapon. 2x Near the Red base weapon. 1x Red Side Entrance, at the turn. 1x Blue Side Entrance, at the turn.
W: 2
A: 11
Weapon: 1x Red upper ledge between Side Entrance and Redeemer Hall. 1x Blue upper ledge between Side Entrance and Redeemer Hall.
Ammo: 2x Near the Blue side weapon. 2x Near the Red side weapon. 1x Near the Enforcer at Blue base. 1x Near the Enforcer at Red base. 1x Red Lower Hallway, near entrande to Flag Base. 1x Blue Lower Hallway, near entrande to Flag Base. 1x Red Side Entrance, at the turn. 1x Blue Side Entrance, at the turn. 1x Midfield, in a corner between Red wall and Blue sniper balcony.
W: 4
A: 9
Weapon: 1x Red Upper Hallway, at the upper level. 1x Blue Upper Hallway, at the upper level. 1x Red Redeemer Hall, behind a pillar. 1x Blue Redeemer Hall, behind a pillar.
Ammo: 1x Red Side Entrance, at the turn. 1x Blue Side Entrance, at the turn. 2x Near the Red passage weapon. 2x Near the Blue passage weapon. 1x Midfield, in a corner between Red wall and Blue sniper balcony.
W: 2
A: 7
Weapon: 1x Red Upper Hallway, in a balcony overlooking the flag. 1x Blue Upper Hallway, in a balcony overlooking the flag.
Ammo: 2x Near the Red base weapon. 2x Near the Blue base weapon. 1x Near the Enforcer at Red base. 1x Near the Enforcer at Blue base. 1x Midfield, in a corner between Red wall and Blue sniper balcony.
W: 4
A: 8
Weapon: 1x Courtyard, at the red balcony. 1x Courtyard, at the blue balcony. 1x Red Redeemer Hall, at a ledge above the entrance to the flag base. 1x Blue Redeemer Hall, at a ledge above the entrance to the flag base.
Ammo: 2x Near the Center red weapon. 2x Near the Center blue weapon. 2x Near the Upper red weapon. 2x Near the Upper blue weapon.
W: 2
Weapon: 1x Red Redeemer Hall, in the middle. 1x Blue Redeemer Hall, in the middle.

Pickups Edit

Pickup Count Location
Health
16
3x Red Lower Hallway, at the turn to Upper Hallway. 5x Red Redeemer Hall, lower level, northeast corner. 3x Blue Lower Hallway, at the turn to Upper Hallway. 5x Blue Redeemer Hall, lower level, southwest balcony.
16
2x Red Redeemer Hall, lower level, near entrance to the Flag Base. 2x Blue Redeemer Hall, lower level, near entrance to the Flag Base. 2x Red Redeemer Hall, upper level, in a corner next to the Sniper Rifle. 2x Blue Redeemer Hall, upper level, in a corner next to the Sniper Rifle. 1x Red Side Entrance, at the turn. 1x Blue Side Entrance, at the turn. 1x Red Upper Hallway, close to entrance to upper level of Redeemer Hall. 1x Blue Upper Hallway, close to entrance to upper level of Redeemer Hall. 2x Courtyard, below Blue sniper balcony. 2x Courtyard, below Red sniper balcony.
Armor
2
1x Red Side Entrance, at the end of the last ramp. 1x Blue Side Entrance, at the end of the last ramp.
4
1x Blue Lower Hallway, turn to Upper Hallway. 1x Blue Side Entrance, lower level, near the stairs. 1x Red Lower Hallway, turn to Upper Hallway. 1x Red Side Entrance, lower level, near the stairs.
2
1x Blue Upper Hallway, balcony overlooking the flag. 1x Red Upper Hallway, balcony overlooking the flag.
Powerups
2
1x Blue Flag Base, hidden in a dark ledge above the flag. 1x Red Flag Base, hidden in a dark ledge above the flag.

Tips and tricks Edit

  • As an attacker, you have to be creative with your entrances and exits.
  • The north (red)/south (blue) T-shaped area of the flag base is a good way of negating your opponent of getting out of the base by using the upper level, so they're forced to expose themselves through the lower level.

Trivia Edit

[ZoneInfo0]
ZoneName="Courtyard"

[ZoneInfo1]
ZoneName="Blue Side Entrance"

[ZoneInfo2]
ZoneName="Blue Redeemer Hall"

[ZoneInfo3]
ZoneName="Blue Lower Hallway"

[ZoneInfo4]
ZoneName="Blue Flag Base"

[ZoneInfo5]
ZoneName="Blue Upper Hallway"

[ZoneInfo6]
ZoneName="Red Side Entrance"

[ZoneInfo8]
ZoneName="Red Upper Hallway"

[ZoneInfo9]
ZoneName="Red Flag Base"

[ZoneInfo10]
ZoneName="Red Lower Hallway"

Gallery Edit

External links and references Edit


See also Edit

Capture the Flag maps for Unreal Tournament
CTF-CommandCTF-Coret (UT map)CTF-DrearyCTF-EternalCaveCTF-Face (UT map)CTF-GauntletCTF-LavaGiantCTF-NivenCTF-NovemberCTF-Tutorial
Epic Bonus Pack maps: CTF-CybrosisIICTF-Darji16CTF-Hydro16CTF-Noxion16
DE Bonus Pack maps: CTF-HallOfGiantsCTF-Orbital
Inoxx Pack maps: CTF-FaceIICTF-HighCTF-KosovCTF-Nucleus
Bonus Pack 4 maps: CTF-BeatitudeCTF-Face-SECTF-Ratchet
Chaos UT maps: CTF-CUT ChaosCastle-pfCTF-CUT Horus
Console maps: CTF-PhalanxCTF-SepulchreCTF-SpiritoCTF-StormFrontCTF-Sundial
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