If you're looking for other versions of the map, you might want to check Recurring maps#Facing Worlds.
"The Necris have forced their way into even the most revered of Izanagi landmarks. Their corruption has spread to the Temple of Facing Worlds, and one of its towers is already showing the effects of infection and decay."
– Map description
CTF-FacingWorlds is a Capture the Flag map from Unreal Tournament 3. It comes with the Bonus Pack 1, and is also included in the Titan Pack, as well as the Xbox 360 version of the game.
Map description[]
Facing Worlds is a remake of the Facing Worlds series. This version, unlike its predecessors, isn't set on an asteroid. Instead, the map centers on two towers built by the Izanagi on a high rock formation on Taryd. The blue side is infected by Necris technology.
Weapons and pickups[]
Weapons[]
Weapon | Count | Location |
---|---|---|
W: 2 A: 4 |
Weapon: Ground floor of each tower, opposite the flag base. Ammo: Near the weapon. | |
W: 2 A: - |
Weapon: By spawn points, behind each tower. Ammo: - | |
W: 2 A: 8 |
Weapon: At the ground floor of each tower, near the flag base. Ammo: 2x Near each weapon. Extra ammo near the UDamage. | |
W: 6 A: 8 |
Weapon: Nearby spawn points, behind each tower. On top of each tower. 3rd floor of each tower. Ammo: 2x On top of each tower. 2x 3rd floor of each tower. | |
W: 2 |
Weapon: One on 2nd floor of each tower. |
Pickups[]
Pickup | Count | Location |
---|---|---|
Health | ||
8 |
To either side as you enter the tower. | |
1 |
Center of map. | |
Armor | ||
2 |
One behind each tower. | |
2 |
Top of each tower behind the teleporter. | |
Powerups | ||
1 |
Platform above entrance to each tower; requires translocator to access. |
(*) Rows marked in red are required for the "Like the back of my hand" achievement.
Tips and tricks[]
- Main article: CTF-Face
- Main article: CTF-Face3
- Main article: CTF-FaceClassic
- Try to get the Helmet before adventuring into the open field.
Trivia[]
- According to Jeff Morris on a 2006 interview, the map was intended to ship with the game itself.
"Lots of franchise favorites will be making a return appearance. On the weapon front you can expect new and improved versions of the Shock Rifle, Rocket Launcher and Flak Cannon. In our eyes, it just wouldn't be UT without them. For maps, you can expect fan favorites like DM-Deck and CTF-Face getting the UE3 treatment. We're pretty excited about all our new maps, but some of those classics have been in every incarnation of UT, and 2K7 won't break the tradition."
– Jeff Morris[1]
Gallery[]
External links and references[]
- ↑ Hammond, Alex (Mar 19, 2006). "Unreal Tournament 2007". Gameplay Monthly. Archived from the original on May 23, 2006. Retrieved Nov 5, 2024.
See also[]
Unreal Tournament 3 Capture the Flag maps |
---|
CTF-Coret • CTF-Hydrosis • CTF-OmicronDawn • CTF-Reflection • CTF-Strident • CTF-Vertebrae Bonus Pack 1 maps: CTF-FacingWorlds • CTF-Searchlight Titan Pack maps: CTF-LostCause • CTF-Morbid • CTF-Nanoblack • CTF-Shaft |
Unreal Tournament 3 Titan Pack maps |
---|
Deathmatch: DM-DarkMatch • DM-EdenInc • DM-KBarge (X360) • DM-Morbias (BP1) • DM-OceanRelic • DM-Turbine Capture the Flag: CTF-FacingWorlds (BP1) • CTF-LostCause • CTF-Morbid • CTF-Nanoblack • CTF-Searchlight (BP1) • CTF-Shaft Vehicle CTF: VCTF-Rails (X360) • VCTF-Stranded • VCTF-Suspense_Necris (X360) Warfare: WAR-ColdHarbor (X360) • WAR-Confrontation • WAR-Downtown_Necris (X360) • WAR-Hostile |