Unreal Wiki
Advertisement


Map stub
This article is a stub. You can help the Unreal Wiki by expanding it.
What needs to be done: Add the missing info.

The subject of this article appeared in Unreal Tournament 2004.

"A warm breeze through the trees brings the stink of hot metal and sulphur, and the coppery scent of blood. Somewhere ahead crazed laughter echoes the report of a plasma rifle, taunting an unseen enemy. The sizzle of scorched flesh is the only answer. There's no magic bullets here, no conspiracy, just a gauntlet of enemies to overcome and finally bring the flag home."
Map description


Map description[]

A quasi-asymmetrical map. This CTF arena is located in a hilly forest, with two bases facing on opposite sides of one another. The center of the map is a hill populated with trees, while the team bases have an open field in front of them, leading back to the denser point of the map. Red base is located at the northeast of the map, while blue base is located at the east, forming a mirrored L-shape. The corner has a fake exit: whoever steps into that area in order to escape will be blown to pieces via land mine.

The named areas of the map are as follows:

  • Blue/Red Base: Self-explanatory... mostly. Two big sniper nests with four entrances, a central one, one at the left (blue) or right (red) side via lift, and two at the right (blue) or left (red) side via ramp. The central entrance is located in the lower level, and leads to a depot which in turn leads to a lift leading to the upper level balcony facing the flag base itself. The lift entrance starts with a lift located at the left (blue)/right(red) side of the base, the road then splits in two, mid-level and upper-level entrances to the base, and the upper level splits also in left and right path, each side has a path that leads directly to the flag. The two ramp entrances can be called ramp mid and ramp upper. Ramp lower starts with the ramp in the lower level, leading up to the middle level. A road around this ramp leads to a corridor in the mid level which ends in the same upper ramp to the flag as the central entrance. Ramp upper also starts from the same ramp, but instead of turning to the sniper nest it continues forward to another ramp which turns around this area in order to end at the upper level; once in the base you have two paths to take, left and right, one of which leads directly into the flag.
  • Blue/Red Adrenaline: Located near the lift entrance in the blue base, and in the red side a bit further from the red lift.
  • Sniper Forest: The more tree-populated zone in the map, holds the Lightning Gun.
  • Super Shield: Located at the southeast corner of the Sniper Forest, a bunch of cargo holding the eponymous item.
  • Double Damage: Located at the center of the map, between the blue ramp and red lift entrances, holds the eponymous item and is the shortest of the paths between the bases.

Weapons and pickups[]

Weapons[]

Weapon Count Location
2
Ammo: 1x Base of the red ramp. 1x Base of the blue ramp.
W : 2
A : 4
Weapon: 1x Red upper lift entrance, near bifurcation to the flag. 1x Blue upper lift entrance, near bifurcation to the flag.
Ammo: 1x Near the Red side weapon. 1x Near the Blue side weapon. 1x In front of the ramp to the red flag. 1x In front of the ramp to the blue flag.
W : 2
A : 4
Weapon: 1x Red Lift, mid level, near mid entrance to flag nest. 1x Blue Lift, mid level, near mid entrance to flag nest.
Ammo: 1x Near the Red side weapon. 1x Near the Blue side weapon. 1x In front of the ramp to the red flag. 1x In front of the ramp to the blue flag.
W : 2
A : 2
Weapon: 1x Red upper ramp entrance, near bifurcation to the flag. 1x Blue upper ramp entrance, near bifurcation to the flag.
Ammo: 1x Near the Red side weapon. 1x Near the Blue side weapon.
W : 2
A : 6
Weapon: 1x Red central entrance, right cargo. 1x Blue central entrance, right cargo.
Ammo: 1x Near the Red side weapon. 1x Near the Blue side weapon. 1x Red ramp entrance, top of the mid-to-upper level ramp. 1x Blue ramp entrance, top of the mid-to-upper level ramp. 1x Base of the red ramp. 1x Base of the blue ramp.
W : 2
A : 4
Weapon: 1x Red Ramp, mid level, near mid entrance to flag nest. 1x Blue Ramp, mid level, near mid entrance to flag nest.
Ammo: 1x Near the Red side weapon. 1x Near the Blue side weapon. 1x Red Lift entrance, near the ramp to mid level. 1x Blue Lift entrance, near the ramp to mid level.
W : 2
A : 4
Weapon: 1x Red central entrance, left cargo. 1x Blue central entrance, left cargo.
Ammo: 1x Near the Red side weapon. 1x Near the Blue side weapon. 1x Red ramp entrance, top of the mid-to-upper level ramp. 1x Blue ramp entrance, top of the mid-to-upper level ramp.
W : 1
A : 4
Weapon: Sniper Forest.
Ammo: 1x Base of the red ramp. 1x Base of the blue ramp. 1x Red Lift entrance, near the ramp to mid level. 1x Blue Lift entrance, near the ramp to mid level.

Pickups[]

Pickup Count Location
12
6x Red central entrance, near the lift, 3 per side. 6x Blue central entrance, near the lift, 3 per side.
6
1x Red ramp entrance, top of the lower-to-mid level ramp. 1x Blue ramp entrance, top of the lower-to-mid level ramp. 1x Red Lift entrance, top of the mid-to-upper level ramp. 1x Blue Lift entrance, top of the mid-to-upper level ramp. 2x Sniper Forest, near the UDamage.
2
1x Red base, upper level, between the ramp to the flag base and the lift from the lower level. 1x Blue base, upper level, between the ramp to the flag base and the lift from the lower level.
1
Super Shield area.
1
Double Damage area.
8
4x Red Adrenaline. 4x Blue Adrenaline.


Walkthrough[]

"A warm breeze through the trees brings the stink of hot metal and sulphur, and the coppery scent of blood. Somewhere ahead crazed laughter echoes the report of a plasma rifle, taunting an unseen enemy. The sizzle of scorched flesh is the only answer. There's no magic bullets here, no conspiracy, just a gauntlet of enemies to overcome and finally bring the flag home."
Mission description

Prior to playing this map, you can switch the arena for CTF-Avaris by paying 220 game units.

Tips and tricks[]

  • This arena is a perfect practice ground for players who want to hone their skills with the Lightning Gun.
  • Carry around Shock Rifle and Lightning Gun to harass the enemies from far away.
  • Learn how to properly translocate. This way you can open even more entrances to the enemy base and protect yourself from the snipers while attacking. You can directly enter to the base at the top window, for example, or avoid the tedious lift and ramp and surprise your enemies.
  • It's safe to return with the flag at the UDamage area. In online games you want your flag defender to get this item so he can cover you in a better way.

Trivia[]

Gallery[]

External links and references[]


See also[]

Capture the Flag maps for Unreal Tournament 2004
Mega Pack maps: 
Advertisement