Unreal Wiki
Advertisement
Cut content
This article covers content which was scrapped from the Unreal series.
These items might have been considered at some point, as there is proof of them in betas or screenshots, but for some reason were not featured in any Unreal game.

The subject of this article appeared in Unreal Tournament 4.

Lance is a cut Capture the Flag map from Unreal Tournament 4.

Overview[]

Another asymmetrical map, set in a water treatment facility, with two diagonally-facing bases. The Red Team starts in the upper base, while the Blue team has an underwater base. Both bases are symmetrical.

The Red Flag is situated in a ledge accessible via two lateral ways or a jumppad, and right next to it there's an elevator leading to a long ramp that leads to a large dropdown into the water.

The Blue Flag is located at the rear end of the underwater base. The base is water-protected by forcefields that allow players and projectiles to enter; a jumppad there leads directly to the Redeemer, bypassing the water's friction. On the path to the flag from here, there's a low gravity section with two button-triggered turbines that suck anybody unfortunate enough to be caught on them; it contains two exits in the flag's side and one in the underwater entrance's side.

As for the middle area, in addition to the water pool, there are two sidepaths that allow players to have extra choices when escaping with the enemy flag or attacking.

Pickups[]

Weapons[]

Weapon Count Location
W: 2
A: 5
Weapon: -
Ammo: -
W: 2
A: 5
Weapon: -
Ammo: -
W: 2
A: 8
Weapon: -
Ammo: -
W: 2
A: 6
Weapon: -
Ammo: -
W: 2
A: 4
Weapon: -
Ammo: -
W: 2
A: 7
Weapon: -
Ammo: -
W: 1
A: 1
Weapon: -
Ammo: -
W: 1
A: -
Weapon: -
Ammo: -

Pickups[]

Pickup Count Location
Health
15
-
8
-
Powerups
1
-
1
-


Trivia[]

  • The map was introduced in the June 25, 2015 update of the game, and removed in the February 22, 2017 update.
"Lance is an assymetrical level with large iconic statues and a middle water area the lends to epic battles for the flag."
Stacey "FLaK" Conley[1]
  • Despite the map not being available to load from the menu, the map file is still in the latest files, in the folder OnHold.

Version changelog[]

  • 29/7/15:
    • Increased height of tower by 400 units.
    • Raised water slide jump so it's inaccessible from ground below.
    • Brightened up lighting a bit
    • Layout/lighting polish.
    • Raised lower base up and reduced vertical distances, more space to dodge and less steep ramps.
    • Changed top of tower to single steep ramp, made steep glass surface on tower base slippery.
  • 24/8/15:
    • Reworked tower base, pushing flag and spawn areas further back and making things a little more open overall.
    • Fixed out of environment bug
  • 29/2/16:
    • Bug fix pass to address effects of player scale change.
  • 10/11/16:
    • Removed from default map rotations.

Gallery[]

External links and references[]

  1. Conley, Stacey (Jun 26, 2015). "Community Q&A and CTF-Lance". Epic Games. Archived from the original on Jan 26, 2018. Retrieved Aug 8, 2024.

See also[]

Cut content for Unreal Tournament 4
Advertisement