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If you're searching for other versions of the map, you might want to check Recurring maps#Lava Giant.

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CTF-LavaGiant (whose full name is The Lava Giant) is a map appearing in Unreal Tournament.


Map description Edit

A large island arena expanding over widespread lava composed of a single island split in two halves by way of a middle cliff with several entrances from and to each base. This is a vast outdoor map a bit similar to Facing Worlds. Both teams have a small fort at either end of the map with a very tall cliff between them. Between the cliff and each base is a huge no man's land with three upper and two lower passes. The open nature of the map makes it an excellent proving ground for snipers—and for that reason, both forts have a Sniper Rifle right at the front. The lower passes, however, are quite safe - except the one on the right (when viewed from the red base) whose center is exposed. Entrance to the forts is done via either translocating over the walls, using Jump Boots or using the rear entrance. Each of these halves, for description purposes, will be called:

  • Red Base: The castle at the red side.
  • Red Upper Bridges: The upper bridges in the red side connecting the base with the cliff.
  • Red Lower Bridges: The lower bridges in the red side connecting the base with the cliff.
  • Red Half: The red side of the island, located at the west of the map.
  • Redeemer Ridge: Two passages in the cliff at the very north that connect the red and blue sides. Connected to each other with a small chamber holding the Redeemer.
  • Shield Belt Ridge: The hole in the cliff that connects the red and blue sides.
  • Rocket Launcher Ridge: The hole in the cliff at the very south that unites the upper and lower passages of both the red and blue sides.
  • Blue Half: The blue side of the island, located at the east of the map.
  • Blue Lower Bridges: The lower bridges in the blue side connecting the base with the cliff.
  • Blue Upper Bridges: The upper bridges in the blue side connecting the base with the cliff.
  • Blue Base: The castle at the blue side.

Of the five passages connecting the bases to each other, the southern passage contains nothing but has a narrow corridor to the lower passage, which contains the level's only Rocket Launcher. The middle passage has a Shield Belt right in the middle. The leftmost passage has a set of Thigh Pads and a Redeemer. The latter is situated above a pool of lava, which means you should either step lightly or use the Translocator. This room is also visible from the lower left passage.

Both lower passages meet at the southern passage before the bases; the left side has a Flak Cannon at the red side and a Minigun at the blue side. The other has a Bio Rifle at the red side.

Overall, this map provides the player with everything for an audacious head-on attack or a technical sneak attack.

Weapons and pickups Edit

Weapons Edit

Weapon Count Location
W: 2
A: 4
Weapon: 1x Blue Lower Passage, near ramp to the back of the Blue Base. 1x Red Lower Passage, near ramp to the back of the Red Base.
Ammo: 2x Near the Blue Lower Passage weapon. 2x Near the Red Lower Passage weapon.
W: 2
A: 4
Weapon: 1x Red Base, below the snipers. 1x Blue Base, below the ramp to the flag base.
Ammo: 2x Red Base, near the weapon. 2x Blue Base, near the weapon.
W: 3
A: 6
Weapon: 1x Red Base, below south walkway entrance. 1x Blue Base, below north walkway entrance. 1x Blue Base, below ramp to the flag chamber.
Ammo: 2x Near the Red Base weapon. 2x Near the first Blue Base weapon. 2x Near the second Blue Base weapon.
W: 2
A: 4
Weapon: 1x Red Base, below north sniper. 1x Blue Base, below the south walkway to the snipers and flag base.
Ammo: 2x Near the Red Base weapon. 2x Near the Blue Base weapon.
W: 2
A: 6
Weapon: 1x Blue Lower Passage, deadend near the cliffs to the Blue Base. 1x Red Lower Passage, deadend near the cliffs to the Blue Base.
Ammo: 2x Blue Lower Passage, cave below the upper road to Shield Belt Ridge. 2x Red Lower Passage, cave below the upper road to Shield Belt Ridge. 1x Near the Blue Lower Passage weapon. 1x Near the Red Lower Passage weapon.
W: 2
A: 4
Weapon: 1x Blue Lower Passage, near cave to Minigun. 1x Red Lower Passage, near cave to Bio Rifle.
Ammo: 2x Blue Lower Passage weapon. 2x Red Lower Passage weapon.
W: 1
A: 4
Weapon: 1x RocketLauncher Ridge, lower level.
Ammo: 2x Near the weapon. 1x Red Base, below north ramp to the snipers. 1x Blue Base, below entrance to the north sniper chamber.
W: 3
A: 4
Weapon: 1x Red Base, upper walkway in front of the flag. 1x Blue Base, north sniper chamber. 1x Blue Base, south sniper chamber.
Ammo: 2x Red Base, upper. 1x Blue Base, near the north sniper weapon. 1x Blue Base, near the south sniper weapon.
W: 1
Weapon: 1x Redeemer Ridge, in the chamber.

Weapon Count Location
W: 2
A: 4
Weapon: 1x Blue Lower Passage, near ramp to the back of the Blue Base. 1x Red Lower Passage, near ramp to the back of the Red Base.
Ammo: 2x Near the Blue Lower Passage weapon. 2x Near the Red Lower Passage weapon.
W: 2
A: 4
Weapon: 1x Red Base, below the snipers. 1x Blue Base, below the ramp to the flag base.
Ammo: 2x Red Base, near the weapon. 2x Blue Base, near the weapon.
W: 3
A: 6
Weapon: 1x Red Base, below south walkway entrance. 1x Blue Base, below north walkway entrance. 1x Blue Base, below ramp to the flag chamber.
Ammo: 2x Near the Red Base weapon. 2x Near the first Blue Base weapon. 2x Near the second Blue Base weapon.
W: 2
A: 4
Weapon: 1x Red Base, below north sniper. 1x Blue Base, below the south walkway to the snipers and flag base.
Ammo: 2x Near the Red Base weapon. 2x Near the Blue Base weapon.
W: 2
A: 6
Weapon: 1x Blue Lower Passage, deadend near the cliffs to the Blue Base. 1x Red Lower Passage, deadend near the cliffs to the Blue Base.
Ammo: 2x Blue Lower Passage, cave below the upper road to Shield Belt Ridge. 2x Red Lower Passage, cave below the upper road to Shield Belt Ridge. 1x Near the Blue Lower Passage weapon. 1x Near the Red Lower Passage weapon.
W: 2
A: 4
Weapon: 1x Blue Lower Passage, near cave to Minigun. 1x Red Lower Passage, near cave to Bio Rifle.
Ammo: 2x Blue Lower Passage weapon. 2x Red Lower Passage weapon.
W: 1
A: 4
Weapon: 1x RocketLauncher Ridge, lower level.
Ammo: 2x Near the weapon. 1x Red Base, below north ramp to the snipers. 1x Blue Base, below entrance to the north sniper chamber.
W: 3
A: 4
Weapon: 1x Red Base, upper walkway in front of the flag. 1x Blue Base, north sniper chamber. 1x Blue Base, south sniper chamber.
Ammo: 2x Red Base, upper. 1x Blue Base, near the north sniper weapon. 1x Blue Base, near the south sniper weapon.

Pickups Edit

Pickup Count Location
19
4x Inside the Red Base. 2x Red Base, at each side of the back entrance. 2x Red Lower Passage, near the Flak Cannon. 2x Blue Lower Passage, near the Flak Cannon. 1x Blue North Sniper Chamber. 1x Blue South Sniper Chamber. 2x Blue Base, at both walkways' first turn. 1x Blue Base, below the South Sniper Chamber.
1
1x Blue Half, below entrance to the Southern passage.
1
1x Redeemer Ridge, south passage, at the turn.
2
1x Red Base, north walkway to snipers. 1x Blue Base, south walkway to snipers and flag.
1
1x Shield Belt Ridge.
1
1x Red Half, below entrance to the Southern passage.
2
1x Red Base. 1x Blue Base.

Pickup Count Location
19
4x Inside the Red Base. 2x Red Base, at each side of the back entrance. 2x Red Lower Passage, near the Flak Cannon. 2x Blue Lower Passage, near the Flak Cannon. 1x Blue North Sniper Chamber. 1x Blue South Sniper Chamber. 2x Blue Base, at both walkways' first turn. 1x Blue Base, below the South Sniper Chamber.
1
1x Blue Half, below entrance to the Southern passage.
1
1x Redeemer Ridge, south passage, at the turn.
2
1x Red Base, north walkway to snipers. 1x Blue Base, south walkway to snipers and flag.
1
1x Shield Belt Ridge.
1
1x Red Half, below entrance to the Southern passage.
1
1x Redeemer Ridge, in the chamber, replacing the Redeemer.
2
1x Red Base. 1x Blue Base.

Walkthrough Edit

PC (Retail/GOTY) Edit

"This volatile world has an extremely low orbit around a superdense gas giant. The resulting gravitational forces have caused the planetary mantle to collapse. Combatants are issued special gravbelts for each match."
- Mission description

Playstation 2 Edit

"This volatile world has an extremely low orbit around a superdense gas giant. The resulting gravitational forces have caused the planetary mantle to collapse. Combatants are issued special gravbelts for each match."
- Mission description

Dreamcast Edit


Winning this map nets you the Capture The Flag championship.

Tips and tricks Edit

  • The south side of the blue base and the north of the red base are exposed to infiltrators from the lower passages due to a sniper-protected ramp (and a Bio Rifle); the other side of each half doesn't have a ramp, but attackers can still translocate and weaponjump through (and get a Minigun in the process).
  • If you have both Low Gravity and Jump Pads enabled, you could theoretically translocate to the top of the cliff (or if you have the ChaosUT mod, fire the grapple right above you - it will grab the top of the map so you can swing up there, Tarzan-style). Even though there is nothing up there, it can still be used as a vantage point.
    • Also possible with just the translocator and jump boots. Shoot the translocator straight up, and when the puck reaches its apex, jump and immediately translocate. Then, at the apex of your jump, fire the translocator again. A well-placed shot can land the puck on top of the wall.
    • This can also be done in the reverse sequence (jump, translocator, jump-translocate to physically land on top of the wall), but this burn two uses from your jump boots instead of just one.
  • The Shield Belt is clearly visible from both sides, so a sniper can ward off early attackers before a teammate can snatch it.

Trivia Edit

  • The retail version of the game features Raw Steel as the rival team.
  • A beta version of the map had extra sniper spots on the red base and some changes in the weapon/item placement.
  • There's a hidden Level Entry Text: "GET THOSE FLAGS!!"

Gallery Edit

External links and references Edit


See also Edit

Capture the Flag maps for Unreal Tournament

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