Map stub |
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CTF-Reflection is a Capture the Flag map from Unreal Tournament 3. It's one of the stock maps of the game.
Map description[]
Weapons and pickups[]
Weapons[]
Weapon | Count | Location |
---|---|---|
W: 2 A: 4 |
Weapon: - Ammo: - | |
W: 2 A: 4 |
Weapon: - Ammo: - | |
W: 4 A: 5 |
Weapon: - Ammo: - | |
W: 2 A: 4 |
Weapon: - Ammo: - | |
W: 2 A: 6 |
Weapon: - Ammo: - | |
W: 2 A: 7 |
Weapon: - Ammo: - | |
W: 2 A: 3 |
Weapon: - Ammo: - |
Pickups[]
Pickup | Count | Location |
---|---|---|
Health | ||
6 |
- | |
1 |
- | |
Armor | ||
1 |
Central area, in the bridge. |
(*) Rows marked in red are required for the "Like the back of my hand" achievement.
Walkthrough[]
After a brief cutscene where Jester talks about the Capture the Flag gamemode from a world-perspective, you start in a small room. In order to escape from this location, you must switch to the Translocator and escape from this area. Only then the match will start, with the following dialog:
- Jester: "Come on, you afraid of trans sickness?"
- Othello: "Guess you're on defense, slowpoke."
This map is also fairly small and straight-forward. There are upper and lower levels, and a few diverging (and converging) side-paths. The bots will primarily stick to the main paths to and from the base. Jester is set to flag capture by default. She won't be much use on the lower levels so it may be better to put her on defense in that case to prevent her from running to her death and getting the enemy flag lost in the wilderness somewhere, but she can succeed on higher levels.
- Jester (after Reaper picks up the Link Gun for the first time): "Remember, these are called link guns for a reason. Now link up."
- Bishop (after he picks up Sniper Rifle for the first time): "The sniper rifle is mine."
Regardless, you'll want to stick to the outer-most paths for the most part. You can get all the way into the enemy's base without being noticed and, in some cases, all the way back out again. The Flak Cannon is particularly useful since the enemies will try to literally tackle you, begging you to lodge burning shrapnel in their face. Even though they took out dodge jumping, standard dodging and wall dodging seems to help speed up the egress.
- Othello (The enemy flag is picked up for the first time): "We have the flag, let's bring it home."
- Jester: "You mean "Field Lattice Generator", right?"
- Reaper: "It looks like a flag, waves like a flag - it's a flag."
There is a 'Super Health' in the center of the map between the two bases, and an Armored Helmet up above it, but everyone else is so fixated on them that they actually became a distraction and a liability. There is no doubt that the extra health would be useful, so it may be wise to follow the main path to the entrance and check for it before crossing over to the outer path. Crossing center-field with the flag is almost guaranteed to result in a morbid display of affection.
If you find yourself holding the flag without a flag to return it to - which is likely on such a small, fast-paced level - your best bet is to hide in the tunnels on either side of the flag platform and wait for your team to get the flag back. It's not particularly safe, but it gives you a little extra room to move if the enemy finds you. There is health - or a speedy capture - nearby for contingency.[1]
Tips and tricks[]
Trivia[]
- Main article: Easter eggs/Unreal Tournament 3
- The map has a "flyby" mode which you can go through by inputting the FlyThrough code in the console, at least in UnrealEd.
Gallery[]
External links and references[]
- ↑ Annin, Matt (Apr 2, 2008). "Guide and Walkthrough (PC)". GameFAQs. Retrieved Nov 3, 2024.
See also[]
Unreal Tournament 3 Capture the Flag maps |
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CTF-Coret • CTF-Hydrosis • CTF-OmicronDawn • CTF-Reflection • CTF-Strident • CTF-Vertebrae Bonus Pack 1 maps: CTF-FacingWorlds • CTF-Searchlight Titan Pack maps: CTF-LostCause • CTF-Morbid • CTF-Nanoblack • CTF-Shaft |