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CTF-Spirito (whose full name is Spirito) is a map appearing in Unreal Tournament.


Map description Edit

A small, ancient temple-themed map. It has three named areas:

  • Blue/Red hallways: These are, in fact, two sub-areas: the hallways themselves (south and west in the Red side, north and east in the Blue side), and the Blue/Red base, a two-level area with a big bridge going over it.
  • Middle room: The large room in the middle with the pillar and the two ledges connected with the lower level by way of ramps. The southwest and northeast corners offer lower level entrances to the Blue and Red bases, while the southeast and northwest corners also offer entrances to these respective bases, but in the upper level.

Weapons and pickups Edit

Weapons Edit

Weapon Count Location
W: 1
A: 2
Weapon: 1x Middle room, near the pillar.
Ammo: 2x Near the weapon.
W: 1
A: 1
Weapon: 1x Middle room, upper level, southwest corner.
Ammo: 1x Near the weapon.
W: 2
A: 4
Weapon: 1x Red flag base, lower level, near entrance from south hallways. 1x Blue flag base, lower level, near entrance from north hallways.
Ammo: 1x Near the Red side weapon. 1x Near the Blue side weapon.
W: 2
A: 4
Weapon: 1x Blue hallways, at the corner intersection of the north and east hallways. 1x Red hallways, at the corner intersection of the south and west hallways.
Ammo: 2x Near the Blue side weapon. 2x Near the Red side weapon.
W: 1
A: 1
Weapon: 1x Middle room, upper level, northeast corner.
Ammo: 1x Near the weapon.

Pickups Edit

Pickup Count Location
8
2x Red hallways, at the corner intersection, near entrance from the Middle hall. 2x Blue hallways, at the corner intersection, near entrance from the Middle hall. 2x Red hallways, south hallways, east end. 2x Blue hallways, north hallways, west end.
2
1x Blue Hallways, west hallway, north end, near upper level entrance to the flag base. 1x Red Hallways, east hallway, south end, near upper level entrance to the flag base.
1
1x Middle room, near the pillar.

Tips and tricks Edit

  • This is a very simple level where attackers and flag carriers have a lot of opportunities for variation depending on where they are when they escape with the flag. Control of the armor in the middle becomes a must when covering the flag carrier.

Trivia Edit

  • There's a hidden Level Entry Text: "Go get those flags!!"

Gallery Edit

External links and references Edit


See also Edit

Capture The Flag maps for Unreal Tournament
CTF-BeatitudeCTF-CommandCTF-Coret (UT map)CTF-CybrosisIICTF-Darji16CTF-DrearyCTF-EpicBoyCTF-EternalCaveCTF-Face-SECTF-FaceIICTF-Face (UT map)CTF-GauntletCTF-HallOfGiantsCTF-HighCTF-Hydro16CTF-KosovCTF-LavaGiantCTF-NivenCTF-NovemberCTF-Noxion16CTF-NucleusCTF-OrbitalCTF-RatchetCTF-Tutorial
Chaos UT maps: CTF-CUT ChaosCastle-pfCTF-CUT Horus
Console maps: CTF-PhalanxCTF-SepulchreCTF-StormFrontCTF-Sundial