Unreal The subject of this article appeared in Unreal Tournament. The subject of this article appeared in Unreal Tournament 2003. The subject of this article appeared in Unreal Tournament 2004. The subject of this article appeared in Unreal Championship 2: The Liandri Conflict. The subject of this article appeared in Unreal Tournament 3. Cedric 'Inoxx' Fiorentino (born December 15, 1975) is a former level designer for Epic Games. During a 10-year period, he made several well-known maps, including CTF-Face and the Inoxx Pack for Unreal Tournament. Inoxx and Epic Games have since parted ways, leaving the company in August 2005.

Bio[edit | edit source]

Cedric studied math in Montpellier, France before joining Epic Games (then Epic MegaGames) in 1995. He was hired after sending a floppy disk of Epic Pinball animations to Tim Sweeney.

"I got the game from a floppy in a magazine. I opened the read.me file and saw a message from Tim Sweeney asking for people to submit their artwork. I had a few renderings and animations I did in 3D Studio at the time. I put those on a floppy and sent it to the address."
Cedric Fiorentino


Fiorentino got a reply from Sweeney a few weeks later, inviting him to the Epic's US studio. He first worked on Extreme Pinball 2 before being assigned to the Unreal development team. While being amazed at the amount of talent and the wildly different yet complementative points of view found at the company, working at a distance proved to be a challenge on its own, especially with the network connections at that time. So, after the development of Unreal, he moved to Waterloo, Canada, and later to Epic's headquarters on Raleigh, North Carolina, during the development of Unreal Tournament.[1]

Other titles Cedric has worked on during his time at Epic include Unreal Tournament 2003 & 2004, Unreal Championship 2, Unreal Tournament 3, and Gears of War. Cedric and Epic Games parted ways in August 2005. Cedric has since served as a consultant for Webzen (working on Huxley) and Arkane Studios, as well as working on companies such as Ubisoft and LucasArts. He currently works as creative director in Virtuos Games, a company from Singapore.[1]

List of Contributions[edit | edit source]

Official[edit | edit source]

Maps created by Cedric 'Inoxx' Fiorentino
Unreal Tournament:
Unreal Tournament 2003:
Unreal Tournament 2004:
Unreal Championship 2: The Liandri Conflict:
Unreal Tournament 3:

Unofficial[edit | edit source]

Trivia[edit | edit source]

External links and references[edit | edit source]

  1. 1.0 1.1 Hoekstra, Kyle (November 28, 2019). "The making of Facing Worlds, Unreal Tournament's most popular map". Rock Paper Shotgun. Retrieved December 1, 2019.
  2. Fiorentino, Cedric. "Skaarj Generator - DM-Gen][". Inoxx Industries. Archived from the original on March 17, 2006. Retrieved April 18, 2019.
  • LinkedIn profile of Cedric 'Inoxx' Fiorentino

See also[edit | edit source]

Creators
Companies
People
Cliff BleszinskiJuan Pancho 'XceptOne' EekelsMichiel van den BosAlan 'Talisman' WillardElliot 'Myscha' CannonShane CaudleSidney 'Clawfist' RauchbergerAlexander BrandonJim BrownNick DonaldsonDave EwingMatthias WorchJeremy WarDavid KelvinRich 'Akuma' EastwoodWarren MarshallJames SchmalzSteven PolgeScott McGregorPhil ColeBastiaan FrankMark ReinKevin RieplStarsky PartridgeDan GardopéePeter HajbaAndrew SegaWill NevinsRom Di PriscoJesper KydErik de NeveJack PorterEric 'Ebolt' BoltjesMick 'VerMoorD' BeardJean 'El Chicoverde' RochefortDavid 'DavidM' MünnichChris 'Plutonic' BlundellJeremy 'Faceless' GravesEd Duke-CoxNathan 'TomWithTheWeather' OvermanDavid SpalinskiTynan SylvesterRogelio OlguinTeddie TapawanPeter RespondekSjoerd 'Hourences' De JongTim SweeneySascha DikiciyanArtur BialasPaul MeeganJames Parkman
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