Gametype stub
This article is a stub. You can help the Unreal Wiki by expanding it.
What needs to be done: Add the info.


"In this mode, a special cloaking device is located somewhere in each level. Any player who gets it (and activates it) becomes partially invisible. When a cloaked player is killed, his killer becomes cloaked and all other cloaking devices are deactivated. From that point on, only one player at a time can be cloaked."
RTNP manual

Cloak Match is a gamemode exclusive to Unreal Mission Pack: Return to Na Pali.

Overview Edit

Cloak Match is like a game of Tag. One player is Cloaked (they are "it") and the other players must try to find and kill the cloaked player. When cloaked a player is very hard to see, can jump higher and has better air control. The more you move when cloaked the more visible you are to the other players. When one player manages to kill the cloaked player they become "it" and are then cloaked.

Scoring Edit

Maplists Edit

Deathmatch maps for Unreal
Fusion Mappack: DM-CybrosisDM-LettingDM-LoxiDM-MojoDM-ShrapnelDM-Twilight
Division Mappack: DmBayCDmCreekDmDespairDmEclipseDmKrazyDmLockeDmMorbfanzaDmScruularDmSplashDmVilla

Tips and tricks Edit

Trivia Edit

Gallery Edit

External links and references Edit

See also Edit

Gametypes for Unreal
Cooperative multiplayerDarkMatchDeathmatchKing of the Hill (Unreal gametype)Single playerTeam Deathmatch
Community content is available under CC-BY-SA unless otherwise noted.