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What needs to be done: Add the console commands for the rest of the games.

The following page lists all of the console commands for the different Unreal games. These codes are also called Development codes, as they're used to debug and test third-party content such as maps and mutators.

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Unreal[]

  • god
    Prevents you from taking any damage.
  • allammo
    Gives 999 ammo units for every currently carried weapon.
  • fly
    Lets you fly around the map.
  • ghost
    Lets you fly and walk through walls.
  • walk
    Takes you out of ghost or fly modes.
  • addbots <number>
    Adds the specified number of bots (AI players).
  • killpawns
    Removes everyone but you from the game.
  • killpawnsbot
    Removes every bot from the game.
  • killall <item>
    Removes all items of the indicated type.
  • slomo <1.0 .. 10.0>
    Slows o speeds up the game (default 1.0).
  • open <map name>
    Opens the specified map.
  • playersonly
    Stops time for everyone but you.
  • behindview <0/1>
    Toggles between first (0) and third (1) person view.
  • summon <item name>
    Instantly spawns an item in front of the player (see below).
  • demorec <name>Record the current gameplay to a .dem file located at <unreal-install-path>\System\
  • demoplay <name>Replays a demo file in spectator mode
  • stopdemoStops recording current demo
  • suicide
    Instantly kills the player.
  • amphibious
    Prevents death by drowning.
  • feigndeath
    Plays dead.
  • flush
    Flushes the texture cache.
  • pause
    Pauses the game.
  • preferences
    Changes to windowed mode and opens advanced preferences.
  • say <message>
    Broadcasts the message to all players.



Summon list[]

The following items are valid for the summon code:


  • WeaponPowerUp - Dispersion Pistol power-up
  • Shellbox - Automag/Minigun large ammo
  • Clip - Automag/Minigun small ammo
  • StingerAmmo - Stinger ammo
  • ASMDAmmo - ASMD ammo
  • RocketCan - Eightball ammo
  • FlakBox - Flak Cannon ammo
  • FlakShellAmmo - Flak Cannon shell
  • RazorAmmo - Razorjack ammo
  • Sludge - GES BioRifle ammo
  • RifleAmmo - Rifle ammo
  • RifleRound - Rifle round


Map lists for open[]

The following items are valid for the open code:

Multiplayer maps:

Fusion Map Pack maps:

3DFX demo maps:

GW Press addon maps:

Division mappack maps:


Unreal Mission Pack: Return to Na Pali summon list[]

The following items are valid for the summon code only in RTNP:


  • CARifleClip - Combat Assault Rifle ammo
  • GLAmmo - UMS Grenade Launcher ammo
  • RLAmmo - UMS Rocket Launcher ammo


Map lists for open[]

The following items are valid for the open code only in RTNP:

Multiplayer maps:

OldUnreal summon list[]

The following items are valid for the summon code only in the OldUnreal patches:


  • Shells - Quadshot ammo
  • PeaceAmmo - PeaceMaker ammo
  • TeleAmmo - Translocator ammo


  • MiniGunSentry - Automatic Sentry Gun
  • Woodruff - Master of the woods(?)

Unreal Tournament[]

Press the tilde key (~) or the Tab key on your keyboard to open the cheat console. In older versions of the game, you need to enter the code IAmTheOne in order to enable cheats. Enter these codes for the desired effect:

  • god
    Prevents you from taking any damage.
  • loaded
    Gives all weapons fully loaded except for the Redeemer.
  • allammo
    Gives 999 ammo units for every currently carried weapon.
  • fly
    Lets you fly around the map.
  • ghost
    Lets you fly and walk through walls.
  • walk
    Takes you out of ghost or fly modes.
  • addbots <number>
    Adds the specified number of bots (AI players).
  • killpawns
    Removes everyone but you from the game.
  • killall <item>
    Removes all items of the indicated type.
  • slomo <1.0 .. 10.0>
    Slows o speeds up the game (default 1.0).
  • setspeed <1.0 .. 10.0>
    Changes the movement speed (default 1.0).
  • setjumpz <100.0 .. 1000.0>
    Changes the height to which you will jump (default 350).
  • fov <1.0 .. 170.0>
    Changes your field of view (default 90).
  • playersonly
    Stops time for everyone but you.
  • behindview <0/1>
    Toggles between first (0) and third (1) person view.
  • open <map name>
    Opens the specified map.
  • summon <item name>
    Instantly spawns an item in front of the player (see below).
  • suicide
    Instantly kills the player.

Summon list[]

The following items are valid for the summon code:


  • EClip - Enforcer ammo
  • BioAmmo - Bio Rifle ammo
  • ShockCore - Shock Rifle ammo
  • SuperShockCore - Super Shock Rifle ammo
  • PAmmo - Pulse Gun ammo
  • BladeHopper - Ripper ammo
  • MiniAmmo - Minigun ammo
  • FlakAmmo - Flak Cannon ammo
  • FlakShellAmmo - Flak Cannon shell
  • RocketPack - Rocket Launcher ammo
  • BulletBox - Sniper Rifle ammo
  • RifleShell - Sniper Rifle bullet
  • WarHeadAmmo - Redeemer ammo


Unreal II: The Awakening[]

First of all, open the console (by default ~) and type BeMyMonkey(). You can a

Then you can enter the following codes:


  • God()
    Invincibility mode.
  • Invisible()
    Toggle invisibility mode.
  • Loaded()
    Get all weapons with full ammo.
  • AllAmmo()
    Maximum ammo for the current weapons.
  • GodEx(X)
    Invincibility mode for actor X.
  • Phoenix()
    Toggle Phoenix Powersuit.
  • FearMe()
    The enemy now fears you.
  • Ghost()
    Ghost mode.
  • Fly()
    Flight mode.
  • Amphibious()
    Underwater mode.
  • Walk()
    Normal walking mode.
  • SloMo(#)
    Slows or speeds up by # factor.
  • SetJumpZ(#)
    Sets jump height to # factor.
  • ToggleInfiniteAmmo()
    Toggles Infinite Ammo.
  • ToggleReloads()
    Toggles Reload mode.
  • ToggleInvisibility()
    Toggles invisibility mode.
  • Teleport()
    Teleports to the crosshair-pointed spot.
  • NextLevel()
    Skips to the next level.
  • Open(X)
    Opens level X.
  • ToggleSpeed()
    Doubles the player's speed.
  • SetSpeed(#)
    Sets player speed to # factor.
  • ChangeSize(#)
    Change player's size to # factor.
  • TogglePawnInvulnerability(P)
    Toggles invulnerability for pawn P.
  • Goodies(#1,#2)
    Summons an array of goodies.
  • Sum(X)
    Summons actor X. See the Summon list below.
  • Actors()
    Outputs a full actor list.
  • GotoActor(X)
    Changes location to the given actor.
  • Damage(#1,#2)
    Damages target #2 by #1 amount.
  • DamageNPCs(#)
    Damages all NPCs by # amount.
  • SetHealth(#1,#2)
    Sets health by #2 amount to #1 actor.
  • SetMyHealth(#)
    Sets the player's health by # amount.
  • HurtMe(#)
    Hurts the player by # amount.
  • ManCannon(#)
    Gives all visible pawns # damage.
  • ToggleServos()
    Toggles Animation Servos.
  • ShowTeams()
    Shows player teams.

  • Difficulty(#)
    Changes the game's difficulty.
  • CheatView(X)
    Sees the FOV of actor X.
  • ViewSelf()
    Targets the camera on the player.
  • ToggleTimeDemo()
    Enables time demo.
  • ToggleScoreBoard()
    Toggles the scoreboard.
  • EnableFreeOrders(0/1)
    Toggles free orders.
  • BehindView()
    Toggles third-person camera.
  • SetParticleDensity(#)
    Sets particle density.
  • ToggleImpacts()
    Toggles impacts.
  • SetWeaponTick(0/1)
    Toggles weapon tick code.
  • SetWeaponFire(0/1)
    Toggles weapon fire.
  • ToggleShowAll()
    Shows all hidden actors.
  • ToggleShowKPs()
    Shows all keypoints.
  • ToggleShowNPs()
    Shows all navigation points.
  • ToggleRMode()
    Toggles rendering mode.
  • SetEyeHeight()
    Sets player's eye height.
  • KillActor(X)
    Kills actor X.
  • KillHitActor()
    Kills actor under crosshair.
  • KillHitNPC()
    Kills NPC under crosshair.
  • KillActiveNPCS()
    Kills all active NPCs.
  • KillDormantNPCS()
    Kills all dormant NPCs.
  • GibAllNPCS()
    Gibs all NPCs.
  • GibHitNPC()
    Gibs the NPC under crosshair.
  • PO()
    Freezes time for everyone except the player.
  • ToggleFreezeView()
    Toggles freeze view.
  • ToggleHUD()
    Toggles HUD.
  • SetCameraDist(#)
    Sets the camera's distance.
  • FreeCamera(0/1)
    Toggles free camera movement.
  • SetFlash(#)
     
  • SetFogR(#)
    Sets red value of the fog.
  • SetFogG(#)
    Sets green value of the fog.
  • SetFogB(#)
    Sets blue value of the fog.
  • ShowViewLine()
     
  • SetFOV(#)
    Sets FOV by # value.
  • ToggleFOV(#)
     

Sum(X) summoning list[]



  • U2Pawns.U2DrakkMedium - Medium Drakk.
  • U2Pawns.U2FlyingSnake - Flying Snake.
  • U2Pawns.U2Forager - Forager.
  • U2Pawns.U2Hummer - Hummer.
  • U2Pawns.U2IceWorm - Ice Worm.
  • U2Pawns.Isaak - Isaak.
  • U2Pawns.U2Izarian - Izarian.
  • U2Pawns.U2Jellyfish - Jellyfish.
  • U2Pawns.U2KaiClothed - Clothed Kai.
  • U2Pawns.U2KillerSprout - Killer Sprout.
  • U2Pawns.U2KillerTadpole - Killer Tadpole.
  • U2Pawns.U2NStriderLarge - Large Strider.
  • U2Pawns.U2MarineHeavy - Heavy Marine.
  • U2Pawns.U2MarineLight - Light Marine.
  • U2Pawns.U2MarineMedium - Medium Marine.
  • U2Pawns.U2MegaParata - Mega Parata.
  • U2Pawns.U2MegaSnipe - Mega Snipe.
  • U2Pawns.U2MercFemLight - Heavy Angel.
  • U2Pawns.U2MercFemHeavy - Light Angel.
  • U2Pawns.U2MercFemMedium - Medium Angel.
  • U2Pawns.U2MercJapHeavy - Heavy Ghost.
  • U2Pawns.U2MercJapLight - - Light Ghost.
  • U2Pawns.U2MercJapMedium - - Medium Ghost.
  • U2Pawns.U2MiniMukhogg - Mini Mukhogg.
  • U2Pawns.Neban - Ne'Ban.
  • U2Pawns.U2Parata - Parata.
  • U2Pawns.U2PinwheelFish - Pinwheel Fish.
  • U2Pawns.RaffTrainingBot - Raff as a training bot.
  • U2Pawns.U2Rammer - Rammer.
  • U2Pawns.U2Schoolfish - School fish.
  • U2Pawns.U2Seagoat - Seagoat.
  • U2Pawns.U2SentryBot - Sentry Bot.
  • U2Pawns.U2ShianWarrior - Shian warrior.
  • U2Pawns.U2ShianWorker - Shian worker.
  • U2Pawns.U2SkaarjHeavy - Heavy Skaarj.
  • U2Pawns.U2SkaarjLight - Light Skaarj.
  • U2Pawns.U2SkaarjMedium - Medium Skaarj.
  • U2Pawns.U2NStriderSmall - Small Strider.
  • U2Pawns.U2Snipe - Snipe.
  • U2Pawns.U2SpecialCivilian - Special Civilian.
  • U2Pawns.U2Spore - Spore.
  • U2Pawns.U2Tosc - Tosc.
  • U2Pawns.U2TubeWorm - Tube Worm.
  • U2Pawns.U2Uglyfish - Ugly Fish.
  • U2Pawns.U2WaterDipper - Water Dipper.

Open(X) summoning list[]



Unreal Championship[]

Unreal Tournament 2003[]

Unreal Tournament 2004[]

Unreal Championship 2: The Liandri Conflict[]

Unreal Tournament 3[]

Unreal Tournament 4[]

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