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The subject of this article appeared in Unreal Tournament 2004.

"Desiring isolation, an artist built his new home on a towering skyscraper where he could escape from civilization. On top of his home sat his private museum of art, art never to be seen by the public eye till his tragic death. Found next to his decaying body, the artists will stated that his museum be turned into a 1 on 1 arena for the tournament, his only enjoyment in life next to art. No longer the tallest nor grandest skyscraper, it has come to be known as the Tower of Desolation."
Map description


Map description

A small, multi-tiered map with plenty of art decoration, sometimes getting in the way of the action. It has six named zones, which UnrealEd marks with these colors:

  • Window Fountains (cyan): The zone located at the northwest of the map, contains a pair of ramps which end directly in the Damage Amp.
  • Female Statue (light green): Comprehends the majority of the map. The statue itself is located at a ramp turn in the center of the area.
  • Shock Rifle Hall (magenta): A small hall located at the upper level, right where the Window Fountains zone ends. As its name implies, it holds the eponymous weapon.
  • Large Window Scene (dark green): Located at the southwest of the map, named for the huge window located at the southeast corner, right at the turning ramps.
  • Flak Hall:(*) Located at the southeast and middle-south of the map, in the upper level. As its name implies, it holds the eponymous weapon.
  • Upper Painting (blue): Located at the northeast of the map. Recognizable by the eponymous painting.

Weapons and pickups

Weapons

Weapon Count Location
W : 1
A : 4
Weapon: Shock Rifle hall.
Ammo: 1x Female Statue area, at the very east walkway in the lower level. 1x Large Window Scene, near the base of the middle-south ramp. 2x Female Statue area, upper level, at the end of the ramp.
W : 1
A : 5
Weapon: Large Window Scene, lower level, in front of an entrance to the Female Statue area.
Ammo: 1x Window Fountains area, in front of the northeast entrance to the Female Statue area lower level. 2x Upper Paintings area, at the Flak Hall. 1x Female Statue area, below the ramp. 1x Upper Paintings area, near the UDamage.
W : 1
A : 6
Weapon: 1x Large Window Scene area, near the bathing fountain.
Ammo: 1x Shock Rifle hall, near entrance to the zone from Window Fountains. 1x Large Window Scene area, near the turning ramp base. 2x Near the Minigun. 1x Large Window Scene, near the base of the middle-south ramp. 1x Female Statue area, upper level, southwest corner. 1x Female Statue area, at the very east walkway in the lower level.
W : 1
A : 6
Weapon: Flak Cannon hall.
Ammo: 1x Window Fountains area, behind a wall at the northeast end. 1x Shock Rifle hall, near entrance to the zone from Window Fountains. 1x Upper Paintings area, near the UDamage. 1x Female Statue area, below the ramp. 2x Large Window Scene, at the base of the southwest ramp.
W : 1
A : 3
Weapon: Female Statue area, at the ramp turn.
Ammo: 1x Female Statue area, at the very east walkway in the lower level. 1x Large Window Scene, near the base of the middle-south ramp. 1x Female Statue area, upper level, southwest corner.
W : 1
Weapon: Window Fountains area, at the ramp turn, northwest.

Pickups

Pickup Count Location
11
4x Window Fountains area, at the ramp to the UDamage. 3x Large Window Scene area, at the end of the southeast ramp. 4x the gardens connecting the Large Window Scene and Female Statue areas.
5
1x Upper Paintings area, at the southeast corner. 1x Large Window Scene, below the middle south ramp. 1x Female Statue area, below the ramp. 1x Female Statue area, between a pair of walls near the Large Window Scene ramp ends. 1x Window Fountains area, near middle-north entrance to the Female Statue area.
1
Female Statue area, in a ledge between the Window Fountains and Upper Paintings area.
6
3x Large Window Scene area, at the ramp to the upper level. 3x Female Statue area, at the end of the ramp.


Walkthrough

Qualification Rounds

"Desiring isolation, an artist built his new home on a towering skyscraper where he could escape from civilization. On top of his home sat his private museum of art, art never to be seen by the public eye till his tragic death. Found next to his decaying body, the artists will stated that his museum be turned into a 1 on 1 arena for the tournament, his only enjoyment in life next to art. No longer the tallest nor grandest skyscraper, it has come to be known as the Tower of Desolation."
Mission description

Before playing, take a moment to spectate the empty map and plan where you go when you spawn. It could helpful to play several Instant Action matches alone or with few bots before playing this one in the Ladder to get used to the map. Since the bots will be attacking you from everywhere, you should take a lot of care about your health, especially for the lack of armor in this map, so try not to get hit. With such small map, expect to be attacked everywhere and even by several bots.

Timing the UDamage, and negating it to the bots helps a lot. Of course, you need to take advantage of the UDamage before it worns out, which means: "FRAG! FRAG! FRAG!"

Add to it the aforementioned natural dangers of the level, and you get the most challenging match of the entire SP, and possibly of the entire franchise.

Finishing this map nets you 2000 credits, enough for your sponsor to finance a team of bots of your choosing.

The bots eligible for this match are Avalanche, Kain, Nafiret, Natron, Perdition, Phantom, Silhouette, Sorrow, Sphinx, Stargazer, Tranquility and Vengeance.

Head To Head

"Desiring isolation, an artist built his new home on a towering skyscraper where he could escape from civilization. On top of his home sat his private museum of art, art never to be seen by the public eye till his tragic death. Found next to his decaying body, the artists will stated that his museum be turned into a 1 on 1 arena for the tournament, his only enjoyment in life next to art. No longer the tallest nor grandest skyscraper, it has come to be known as the Tower of Desolation."
Mission description

This map can appear as one of the two selectable maps for the Head-To-Head mode against an enemy team's leader, whether you've been challenged or you're the challenger.

Tips and tricks

  • The only way to get some armor in this map is through the Booster/Regeneration adrenaline combo, (if adrenaline is allowed) and that's only if you manage to get a lot of health prior to the combo activation. The low amount of adrenaline in this map doesn't help much.
  • The intricacy of the map and the small size of it's passages don't leave much space for trickjumps, though you can get cover from fire in the main areas.
  • Since this map lacks armor, timing the UDamage might help you a lot.

Trivia

  • Due to an error with the zoning, the Female Statue and Flak Hall areas are fused and wrongly informed in the game.

Gallery

External links and references


See also

Deathmatch maps for Unreal Tournament 2004
DM-1on1-AlbatrossDM-CorrugationDM-Curse4DM-Deck17DM-DesertIsleDM-GestaltDM-GoliathDM-HyperBlast2DM-1on1-IdomaDM-1on1-IrondustDM-Antalus (UT200X map)DM-Asbestos (UT200X map)DM-Compressed (UT200X map)DM-1on1-CrashDM-Flux2 (UT200X map)DM-Gael (UT200X map)DM-DE-GrendelKeepDM-IcetombDM-Inferno (UT200X map)DM-InjectorDM-Insidious (UT200X map)DM-IronDeityDM-DE-IronicDM-JunkyardDM-LeviathanDM-MetallurgyDM-1on1-MixerDM-Morpheus3DM-OceanicDM-DE-Osiris2DM-Phobos2DM-PlungeDM-RankinDM-1on1-RoughineryDM-RrajigarDM-RustatoriumDM-1on1-SerpentineDM-1on1-SpiritDM-1on1-SquaderDM-SulphurDM-TokaraForestDM-TrainingDayDM-1on1-TriteDM-Forbidden
Mega Pack maps: 
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