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This article covers content which was scrapped from the Unreal series.
These items might have been considered at some point, as there is proof of them in betas or screenshots, but for some reason were not featured in any Unreal game.
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The subject of this article appeared in Unreal Championship 2: The Liandri Conflict.

DM-AquaMortis][ is a cut Deathmatch map from Unreal Championship 2: The Liandri Conflict.

Overview[]

A shell level based on the Unreal Championship map DM-Aqua_Mortis. Mostly the same as the original, its named areas are Glass Hall Middle, Glass Hall Corner, Lower Room, Lower Hall and Outside, though the map lacks items.

Trivia[]

  • The map was meant to appear in Unreal Championship 2: The Liandri Conflict, but was cut from the final game.
  • The map uses an ideal player count of "6", and plays "level4" as its background track, the same as the original map.

Gallery[]


External links and references[]


See also[]

Cut content for Unreal Championship 2: The Liandri Conflict
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