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The subject of this article appeared in Unreal Tournament.

DM-ArcaneTemple is a Deathmatch map in Unreal Tournament.

Map description[]

Shane's Nali temple map is explored further in this multi-leveled arena. There are four recognizable areas in this map and several side areas.

Firstly, there is the Outer area situated at the map's northernmost point, outside the temple entrance. This area hosts a lake housing a particularly potent weapon.

Moving inward, the North area of the temple is divided into three tiers: North Upper, North Center, and North Lower. North Center connects to the Outer, North Lower, and Central areas through a cornered passage, a door, and a vertical holem respectively. It features ledges and wooden bars overlooking the North Lower area, offering strategic vantage points. Additionally, players can fall from the North Upper area through a T-shaped hole.

The North Lower area can be accessed from the Outer area via a hole in the lake, the Center area via the aforementioned West vertical hole, and from the Central area through two ramps. It contains a small pool and some ammo.

Players can reach the North Upper area from the South area via a teleporter, which also terminates in a waterfall leading to the Outer area's lake. Access from the Center area is via stairs located at the lowest point of the spiral staircases leading to the upper bridge. This area features a small window overlooking the Outer area, right above the Temple Entrance. The lower end of the T-shaped area ends in a ledge overlooking the Central area.

The Center area stands out as the area with the most connectivity, as it is connected to both the South and North areas in their entirety. It is a spacious room traversed by a wooden bridge. Apart from the aforementioned North connections, a series of stairs connect the area with the South Upper area, while the Nali mouth-shaped entrance links it to the South Lower level. Players can also access the upper bridge from the spiral staircases. The layout complexity in this part of the map may pose a challenge to less experienced players.

Lastly, the South level is connected to the Center area via multiple entrances and to the North Upper area via a teleporter. The area itself consists of a series of ramps and a large water pool holding the teleporter, positioned beneath a platform.

Weapons and pickups[]

Weapons[]

Weapon Count Location
W : 1
A : 3
Weapon: North Upper, northeast corner.
Ammo: 2x Near the weapon. 1x North Upper, near the entrance to the Teleporter to South water pool.
W : 1
A : 4
Weapon: North Upper ledge looking at Central area.
Ammo: 2x Near the weapon. 2x Near the Body Armor in the West Spiral Ledge.
W : 1
A : 3
Weapon: South area, middle ledge.
Ammo: 2x Near the weapon. 1x North Center, near the wood bars.
W : 1
A : 2
Weapon: Central area, southeast corner.
Ammo: 2x Near the weapon.
W : 1
A : 3
Weapon: Small chamber at the west of the North Center area, passing the pit to North Lower area.
Ammo: 2x Near the weapon. 1x North Center, near the wood bars.
W : 1
A : 2
Weapon: South Upper, at the higher end of the West Spiral Staircase.
Ammo: 1x Near the weapon. 1x North Upper, near the entrance to the Teleporter to South water pool.
W : 1
A : 3
Weapon: Temple entrance, corner.
Ammo: 2x Near the weapon. 1x South area, middle ledge, at the low point of the highest ramp.
W : 2
A : 7
Weapon: 1x North Lower, near the water pool. 1x South, at the top of the highest ramp.
Ammo: 2x Near the North Lower weapon. 2x Near the South Upper weapon. 1x South area, middle ledge, at the low point of the highest ramp. 2x Outer area, above the mountains (*).
W : 1
Weapon: In the outer area, at the bottom of the lake.

(*) Requires weapon jumps to be accessible.

Pickups[]

Pickup Count Location
Health
12
2x North Upper, in diagonal passages. 4x Outer area, near the Thighpads. 6x North Lower, near the pool.
8
2x South area, middle ledge, one at each extreme near the Pulse Gun. 2x Teleporter chamber to the Outer area, near the ramps. 2x Central Area, in opposite ledges. 2x East Spiral Ledge.
Armor
1
The outer area, at the corner across the stairs by the health vials.
1
West Spiral Ledge.
1
Central area, upper wooden bridge.
Powerups
1
South area, lowest platform.


Walkthrough[]

PC (Retail/GOTY)[]

"The Nali, an ancient race of four armed aliens, constructed this hidden temple to worship their Gods in secrecy when they were oppressed by the vicious Skaarj aliens. Unfortunately for the Nali, the Skaarj eventually located the temple and systematically slaughtered every inhabitant."
Mission description

Baetal's Unreal Tournament character card
!UT99-SkaarjHybrid-PitFighter-Baetal-None

Name: Baetal
Race: Skaarj Hybrid
Classification: Classified: L9


Combat Style: MeterFloat-(+1,00) 0.50
Preferred weapon:
Pulse Gun

"No profile available. Level 9 security clearance required."
The subject of this article appeared in Unreal Tournament.

Berserker's Unreal Tournament character card
!UT99-SkaarjHybrid-ArenaWarrior-Berserker-None

Name: Berserker
Race: Skaarj Hybrid
Classification: Classified: L9


Preferred weapon:
Shock Rifle

"No profile available. Level 9 security clearance required."
The subject of this article appeared in Unreal Tournament.

Dominator's Unreal Tournament character card
!UT99-SkaarjHybrid-ArenaWarrior-Dominator-None

Name: Dominator
Race: Skaarj Hybrid
Classification: Classified: L9


Loves to jump? Yes
Preferred weapon:
Rocket Launcher

"No profile available. Level 9 security clearance required."
The subject of this article appeared in Unreal Tournament.

Reaper's Unreal Tournament character card
!UT99-SkaarjHybrid-CyberWarrior-Disconnect-None

Name: Reaper
Race: Skaarj Hybrid
Classification: Classified: L9


Skills: MeterFloat-(+0,50) 0.50
Strafing ability: MeterFloat-(+1,00) 0.50
Loves to jump? Yes
Preferred weapon:
Flak Cannon

"No profile available. Level 9 security clearance required."
The subject of this article appeared in Unreal Tournament.

Skrilax's Unreal Tournament character card
!UT99-SkaarjHybrid-PitFighter-Skrilax-None

Name: Skrilax
Race: Skaarj Hybrid
Classification: Classified: L9


Skills: Meter-good-0 (-0.25)
Accuracy: MeterFloat-(+0,75) 0.30

"No profile available. Level 9 security clearance required."
The subject of this article appeared in Unreal Tournament.

Tips and tricks[]

  • Catch players aiming for the Shield Belt with a well-placed shock combo.
  • Players in the outer area are vulnerable to sniping from either the upper window or the mountains.
  • Pushing players into the water pool allows you to finish them off quickly with either the Pulse Gun or the Sniper Rifle found there.
  • The Flak Cannon and Bio Rifle can be used on the spiral staircases for quick spam attacks.

Secret areas[]

  • In order to reach the two Sniper Ammo boxes hidden in the Outer area, a weapon jump must be performed, preferably with an Impact Hammer, from the top of the waterfall. These boxes, logically, cannot be reached by bots.

Trivia[]

Location bugs[]

  • There is only one area with zone properties (the outside area), and it is unnamed. This was fixed for OldUnreal's v469 version; however, in previous versions, these unnamed areas can be given names. To do this, create a text file called DM-ArcaneTemple.int in the System folder with the following content:
[WaterZone0]
ZoneName="Top of the cascade"

[WaterZone1]
ZoneName="Cascade current"

[WaterZone2]
ZoneName="Redeemer Lake"

[WaterZone3]
ZoneName="Ramps area (swimming)"

[ZoneInfo0]
ZoneName="Outside"

Readme Notes[]

"Shane Caudle works his ancient temple magic once more."
Epic Bonus Pack readme


Gallery[]


External links and references[]


See also[]

Deathmatch maps for Unreal Tournament
Epic Bonus Pack maps: 
Inoxx Pack maps: 
Bonus Pack 4 maps: 
Chaos UT maps:
Beta 4 Mappack: 
GOTY Mappack: 
Console exclusives: 
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