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Map description Edit
Weapons and pickups Edit
(*) Rows marked in red are required for the "Like the back of my hand" achievement.
Act IV: Calculated Losses Edit
You're outnumbered 2:1 again, but it's not as bad as the match against Lauren. This level has Bio Rifles everywhere, and the bots are terrible at avoiding them. Most of the action will take place in the small hallway with the two health kits, just above the Bio Rifle & jumppad (near the Sniper Rifle). The bots never seem to come in from the back hallway, but they do pass nearby. They mostly seem to come down the hallway outside the door furthest from the jump pad, then move across the room outside the nearer door. Then they drop down near the health and circle back to come up via the jumppad. Bots have a tendency to follow a straight path, so be sure to use the Sniper Rifle to behead them. They bunch up here, and also outside the far door. Both are good places for a rocket launcher if you happen to find one. Otherwise, the bio rifle is a good choice. Especially since a lot of the time they'll wander through the sludge on their own. Try to fight the bots from around the corner. They don't avoid the goo if they don't know you're secretly attacking them with it.
Tips and tricks Edit
See also Edit
|Deathmatch maps for Unreal Tournament 3|
|DM-Arsenal • DM-CarbonFire • DM-DarkMatch • DM-Deck • DM-Defiance • DM-Deimos • DM-Diesel • DM-EdenInc • DM-Fearless • DM-Gateway • DM-HeatRay • DM-KBarge • DM-Morbias • DM-OceanRelic • DM-RisingSun • DM-Sanctuary • DM-Sentinel • DM-ShangriLa • DM-Turbine (UT3 map)|