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The subject of this article appeared in Unreal Tournament.


Map description[]

A plain land with a few weapons and a few mountains coming from it. It's divided in two halves by way of a big mountain, while at the south two big mountains act as pillar for coverage. For description reasons, we're calling these areas North (where the Rocket Launcher lies), Middle (the area with Shock and Link, plus some health) and South (the area of the Minigun).

Weapons and pickups[]

Weapons[]

Weapon Count Location
W: 1
2
Weapon: 1x Middle area, at the east roads.
Ammo: 2x Near the weapon.
W: 1
2
Weapon: 1x Middle area, at the west roads.
Ammo: 2x Near the weapon.
W: 1
2
Weapon: 1x South area.
Ammo: 2x Near the weapon.
W: 1
2
Weapon: 1x North area.
Ammo: 2x Near the weapon.


Pickups[]

Pickup Count Location
Health
2
2x Middle area.
Armor
1
1x Border between the Middle and South areas.
Powerups
Other


Tips and tricks[]

  • A well-charged, well-timed impact jump at the North area side of the mountain will allow you to reach a higher place from where you can shoot your enemies.

Trivia[]

  • There's a discrepancy in the playercount between both versions. The Playstation 2 version supports 2-4 players, while the Dreamcast only 2. It isn't much of a problem, though.
  • There's a hidden Level Entry Text: "Control the armour!"

Gallery[]

External links and references[]


See also[]

Deathmatch maps for Unreal Tournament
Epic Bonus Pack maps: 
Inoxx Pack maps: 
Bonus Pack 4 maps: 
Chaos UT maps:
Beta 4 Mappack: 
GOTY Mappack: 
Console exclusives: 
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