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If you're looking for other versions of the map, you might want to check Recurring maps#Cybrosis.

The subject of this article appeared in Unreal Tournament.


Map description[]

The map is an overhaul of the Unreal Fusion Map Pack's DM-Cybrosis. It is a two-story level that features six rooms, from the far west: Booby Trap, West, Upper West, Lower Central, Northeast, and Southeast. Its theme was changed from a Skaarj base to a human power station.

The Northeast and Southeast areas remain mostly unchanged, aside from the item placements. They feature an upper ledge connected to both of them via the East upper corridor. The lower floors are connected via an S-shaped corridor. Both ledges are connected to the lower floors via ramps. The item placement changes do impact the gameplay of these areas, however. The Jump Boots near the Flak Cannon were moved from the West area to the Southeast area, below the ramp where the Super Health Pack was. The East upper corridor remains the same, except for the replacement of the Stinger and two of its ammo packs for the Flak Cannon and an ammo pack for it. The ASMD Shock Rifle and two Cores for it are now located in the Southeast room, in place of two Health Packs. Three Health Vials replace the ton of items in the lower S-shaped corridor. The Pulse Gun was moved from the Upper East corridor to below the Northeast ledge. The Ripper and two ammo packs for it replace the ASMD Shock Rifle in the Northeast corridor to the Central area.

The Central Area is mostly the same, with the four inverted-Y structures and the two water passages. The only things that were not kept were the doors guarding the Minigun and the Bio Rifle and the central chambers. The Minigun is in the same spot, though the ammo is now located near it but at the center. The Bio Rifle is gone, and there are two Health Packs instead. Also removed was a Shock Core in the northeast corner. And, finally, the Body Armor in the upper central corridor was moved to the lower area. The upper corridor still connects the Upper west room with the East corridor.

In terms of the Upper West area, it remains mostly unchanged, except for the doors that kept the ASMD and Shield Belt in the original map, which disappeared. These items were replaced by the Bio Rifle and ammo for it.

The west area is mostly the same, aside from the expected weapon/item changes. The lower U-shaped area remains the same, with the exception of the jump pads, which now react instantly, unlike in Unreal, where the player needed to jump. The upper corridor has now indestructible glass, an upper entrance reachable via Jump Boots, and a Rocket Launcher in the center. It connects the upper central area with the booby trap. Above this corridor, there is a new secret chamber holding the Redeemer. There is also a secret within a secret, since there is a button above the north ledge of this area which opens an escape route that ends in the Southeast corridor. There are also two lifts that connect the upper corridor with the ends of the U-shaped lower area. The previous ledges where the Sniper Rifle and the Kevlar Suit were in the original map have been turned into walkways toward the new Booby Trap room. On these ledges, there is only a Health Pack (South) and Thigh Pads (North).

The most significant addition to this map, compared to the original, is the Booby Trap area. It features a laser trap guarding a UDamage in the lower level, which can be activated with a button in the upper ledge, near two Rocket Packs. Two ramps connect both levels. This room is connected to the West area via the Upper Corridor, and two new corridors starting from the North and South ledges in the West area.

Domination points[]

  • Lowpoint: Located in the Southeast area.
  • Centrepoint: Located in the Upper central corridor.
  • Farpoint: Located in the Booby trap room between the ramps.

Weapons and pickups[]

Weapons[]

Weapon Count Location
W : 1
A : 2
Weapon: Upper central room, below the Yellow Laser.
Ammo: Upper central room, below the Blue Laser.
W : 2
A : 3
Weapon: 1x Southeast room. 1x Northeast room, end of the ledge.
Ammo: 2x Near the Shock Rifle in Southeast room. 1x Corridor Central-NE near the Central area.
W : 1
A : 3
Weapon: 1x Northeast room, below the ledge.
Ammo: 2x Booby trap room, South corridor to West area. 1x Northeast room, near the Pulse Gun.
W : 1
A : 2
Weapon: Northeast corridor, near water.
Ammo: Northeast corridor, near Central area.
W : 1
A : 2
Weapon: Central area, below Yellow laser.
Ammo: Central area, near Minigun.
W : 2
A : 4
Weapon: 1x West area, below Green laser. 1x North upper corridor.
Ammo: 1x Near Flak Cannon in North Upper room. 1x Near Flak Cannon in West area. 1x Booby trap room, North corridor.
W : 1
A : 2
Weapon: Upper west corridor.
Ammo: 2x Near the button in the Booby Trap.
W : 1
Weapon: Secret room above the Upper West corridor.


Pickups[]

Pickup Count Location
Health
8
2x Booby trap, below South ramp. 2x Booby trap, below North ramp. 3x Lower east S-corridor.
3
1x South Ledge, West area. 2x Lower central area, below the Blue Laser.
Armor
1
1x North Ledge, West area.
1
1x Lower Central Area, center.
Powerups
1
1x Booby trap room, near the trap.
Other
1
1x Southeast area, below the ramp.


Tips and tricks[]

  • Use the Jump Boots or the Translocator (if available) to reach the Redeemer chamber. Then turn to the glass bridge and look at it. At the top left wall you should see some squares in the texture, one of which is a bit brownish. Shoot it, and a door will open in this small chamber, leading to a teleporter that will teleport you to a hidden safe place.

Trivia[]

Author's notes[]

"Just a bit of a secret got shipped with this... If you rename DM-Cybrosis][ to DOM-Cybrosis][, the map will play as a Domination map, with named control points and the works! I figured if I slipped the Control Points in like this, it would save a little bit on the download size, so go forth and enjoy."
Alan Willard[1]

Readme notes[]

"Alan Willard converted his Fusion map to UT and enhanced it considerably. Beware of the new electric trap near the Damage Amplifier!"
Epic BP Readme


Gallery[]


External links and references[]

See also[]

Deathmatch maps for Unreal Tournament
Epic Bonus Pack maps: 
Inoxx Pack maps: 
Bonus Pack 4 maps: 
Chaos UT maps:
Beta 4 Mappack: 
GOTY Mappack: 
Console exclusives: 
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