FANDOM


Map stub
This article is a stub. You can help the Unreal Wiki by expanding it.
What needs to be done: Add the missing info.
Overview

UT2003IconUT2004Icon

"In the solitude of the abandoned coastal platforms of New Argentina, the quiet hum of bird and animal life yields to the roar of rocket fire, and the blast of shock rifles. Looks like R&R has been put on hold for today, so grab some ammo and get out there. It's time for a little old fashioned deathmatch."
Map description

DM-DE-Ironic (whose full name is Ironic) is a map appearing in Unreal Tournament 2003 and Unreal Tournament 2004 . It comes with the UT2003 DE Bonus Pack.



Map description Edit

Weapons and pickups Edit

Weapons Edit

Weapon Count Location
W: -
A: 2
Weapon: -
Ammo: 1 near Minigun pickup. 1 on the floor below the Health Packs west of the Bio Rifle.
W: 1
A: 3
Weapon: -
Ammo: 2 next to the weapon pickup, 1 near Super Shield Pack
W: 1
A: 5
Weapon: -
Ammo: 2 next to pickup, 1 near Shield pack, 1 near Super Shield Pack, 1 below Health Packs
W: 2
A: 4
Weapon: -
Ammo: 2 next to each weapon pickup
W: 1
A: 4
Weapon: -
Ammo: 2 next to pickup. 1 below Health Packs, 1 near Shield Pack
W: 1
A: 3
Weapon: -
Ammo: 2 between pickup & Shield Pack. 1 near Super Shield Pack.
W: 1
A: 3
Weapon: -
Ammo: 1 near pickup. 1 near Minigun. 1 near Super Shield Pack.
W: 1
A: 3
Weapon: -
Ammo: 1 next to pickup. 1 near Super Shield Pack. 1 below Health Packs

Pickups Edit

Pickup Count Location
10
5 between elevators and Bio Rifle. 5 close to northern Link Gun
4
-
1
On the lower floor of a curved hallway, NE of the map.
1
In the middle of a large hall, south of the map
3
Between elevators and Minigun, top level.

Tips and tricks Edit

Trivia Edit

Author's Notes Edit

"DM-DE-Ironic (UT2k3) is a small Deathmatch level, mixing different meshes to create a new feel. Most of the meshes used in the level were stock meshes that came with UT2003 but some new ones were made (the windows and plants). I wanted players of this level to feel comfortable, that's why there is lots of sunlight and green plants. Gameplay wise I wanted this level to be suitable for hardcore players. There are lots of opportunities for trick jumping and the powerups are well balanced. No super weapons or powerups were added outside of the big armor. I am very glad this level was well received.

I was responsible for most of the layout / meshing / lighting and bug fixing."
Checker's Chapel[2]


External links and references Edit

  1. "Unreal Tournament 2004 Map stats" @ ut2004stats
  2. Portfolio DarkSector(mmo) UC and UT2003 @ Checker's Chapel

See also Edit

Deathmatch maps for Unreal Tournament 2003
DM-1on1-CrashDM-1on1-MixerDM-1on1-SerpentineDM-Antalus (UT200X map)DM-Asbestos (UT200X map)DM-Compressed (UT200X map)DM-Curse3 (UT2003 map)DM-DE-GrendelKeepDM-DE-Osiris2DM-Flux2 (UT200X map)DM-Gael (UT200X map)DM-IcetombDM-Inferno (UT200X map)DM-InjectorDM-Insidious (UT200X map)DM-IronDeityDM-LeviathanDM-OceanicDM-Phobos2DM-PlungeDM-RustatoriumDM-TokaraForestDM-TrainingDay
Deathmatch maps for Unreal Tournament 2004
DM-1on1-AlbatrossDM-1on1-CrashDM-1on1-DesolationDM-1on1-IdomaDM-1on1-IrondustDM-1on1-MixerDM-1on1-RoughineryDM-1on1-SerpentineDM-1on1-SpiritDM-1on1-SquaderDM-1on1-TriteDM-Antalus (UT200X map)DM-Asbestos (UT200X map)DM-BP2-CalandrasDM-BP2-GoopGodDM-Compressed (UT200X map)DM-CorrugationDM-Curse4DM-DE-GrendelKeepDM-DE-Osiris2DM-Deck17DM-DesertIsleDM-Flux2 (UT200X map)DM-ForbiddenDM-Gael (UT200X map)DM-GestaltDM-GoliathDM-HyperBlast2DM-IcetombDM-Inferno (UT200X map)DM-InjectorDM-Insidious (UT200X map)DM-IronDeityDM-JunkyardDM-LeviathanDM-MetallurgyDM-Morpheus3DM-OceanicDM-Phobos2DM-PlungeDM-RankinDM-RrajigarDM-RustatoriumDM-SulphurDM-TokaraForestDM-TrainingDay
Community content is available under CC-BY-SA unless otherwise noted.