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If you're looking for the Unreal Championship version of the map, you might want to check DM-Insidious (UC map).

If you're looking for other versions of the map, you might want to check Recurring maps#DeathFan.

The subject of this article appeared in Unreal Tournament 2003.The subject of this article appeared in Unreal Tournament 2004.

"Step into the dark underworld of the Inquisition, where the ghosts of the innocent are your only companions."
Map description

DM-Insidious is a Deathmatch map from Unreal Tournament 2003 and Unreal Tournament 2004. In both games, it's one of the stock maps.

Map description[]

!UT2003-DM-Insidious-Pickups

This map is considered a spiritual successor of Unreal's DmDeathFan. It's a multilevel area with lateral corridors whose center is composed of two perpendicular bridges going above a deadly spinning fan that shreds anything that touches it, especially unwary players.

The map has the following named areas:

  • Fan Room: The area with the bridges and the spinning fan.
  • Wall Tanks: The western corridor of the map. The titular green-colored tanks are embedded into the wall.
  • Bio Hall: The southern corridor of the map. Contains the eponymous weapon.
  • Cloning Tanks: The eastern corridor of the map. Contains the titular tanks, one of which is empty.
  • Flak Hall: The northern corridor of the map. Contains the eponymous weapon.
  • Lower Halls: The halls connecting the Cloning Tanks and Wall Tanks areas with the lower bridge of the Fan Room area.
  • Upper Halls: The halls connecting the Bio Hall and Flak Hall areas with the upper bridge of the Fan Room area.

Weapons and pickups[]

Weapons[]

Weapon Count Location
W: 1
A: 2
Weapon: Bio Hall, at the T-junction.
Ammo: Cloning Tanks corridor.
W: 1
A: 1
Weapon: Flak Hall, near entrance from Cloning Tanks.
Ammo: Next to the Northern Upper Hall.
W: 1
A: 2
Weapon: Fan Room, lower bridge.
Ammo: 1x Flak Hall, opposite to the Northern Upper Hall. 1x Bio Hall, near entrance from Wall Tanks.
W: 1
A: 2
Weapon: Flak Hall, near entrance from Wall Tanks.
Ammo: 1x Near the weapon. 1x Wall Tanks, near entrance from Bio Hall.
W: 1
A: 1
Weapon: Fan Room, upper bridge.
Ammo: Wall Tanks, near entrance from Flak Hall.

Weapon Count Location
W: 1
A: 2
Weapon: Bio Hall, at the T-junction.
Ammo: Cloning Tanks corridor.
W: 1
A: 1
Weapon: Flak Hall, near entrance from Cloning Tanks.
Ammo: Next to the Northern Upper Hall.
W: 1
A: 2
Weapon: Fan Room, lower bridge.
Ammo: 1x Flak Hall, opposite to the Northern Upper Hall. 1x Bio Hall, near entrance from Wall Tanks.
W: 1
A: 2
Weapon: Flak Hall, near entrance from Wall Tanks.
Ammo: 1x Near the weapon. 1x Wall Tanks, near entrance from Bio Hall.
W: 1
A: 1
Weapon: Fan Room, upper bridge.
Ammo: Wall Tanks, near entrance from Flak Hall.

Pickups[]

Pickup Count Location
2
Fan Room, upper bridge.
1
Wall Tanks, at the T-junction.
1
Cloning Tanks corridor, between the tanks.
6
3x Western Lower Halls. 3x Eastern Lower Halls.

Pickup Count Location
2
Fan Room, upper bridge.
1
Wall Tanks, at the T-junction.
1
Cloning Tanks corridor, between the tanks.
6
3x Western Lower Halls. 3x Eastern Lower Halls.

Walkthrough[]

Unreal Tournament 2003[]

"Step into the dark underworld of the Inquisition, where the ghosts of the innocent are your only companions."
Mission description

After winning this match, you're given the chance to add Remus to your team.

Remus's Unreal Tournament 2003 character card
!UT2004-Human-Remus

Character data:
Name: Remus
Race: Human
Age: 26 yrs.

Bot data:
Accuracy: Meter-good-68,75 63
Agility: Meter-good-87,5 87
Aggressiveness: Meter-good-68,75 63
Team tactics: Meter-good-93,75 92
Average: 76.25
Weapon Preference: Bio Rifle
Bio Rifle

"Being a twin in the Tournaments isn't so bad, as long as you're on the same side. If you think it's hard to have to face a brother in the arena try it when he's also got your face. One thing makes it easier though: he's a real jackass."
The subject of this article appeared in Unreal Tournament 2003.

Tips and tricks[]

Prima Official Guide[]

"Insidious is a small level designed for high-speed dogfights and itchy trigger fingers. A wide circular corridor makes up the bulk of the level. Two pathways extend out from the inside of the arc of the corridor, overlapping in the center.
In the circular corridor, you can pick up the Bio-Rifle, the Flak Cannon, the Shock Rifle, a Big Keg o' Health +100, and a Shield Pack +50. This is the hottest hot spot in the level, especially in the area with the Big Keg o' Health +100, since everyone wants to get their hands on it.
Along the lower pathway that extends across the center of the level, you can pick up a Minigun and some Adrenaline. Be careful not to fall off the lower pathway. If you do, you die instantly when the giant fan blade below chops you into bite-sized chunks.
The Rocket Launcher sits in the center of the upper pathway that crosses the level, with a Health Pack +25 on either side of it. Run up the chains that extend from the sides of the pathway if you want.
There are no great camping spots in this small, open level, but leap onto the narrow girders on either side of the upper pathway to get out of the flow of traffic and pick off a few unready foes

Tiny Bubbles
On either side of the Shield Pack +50 are tanks filled with a bubbling liquid. Approach the one to the right of the Shield Pack to see the humanoid creature inside freak out and start banging on the glass. A torture victim, a genetic experiment, or the remains of the last competitor to set foot in Insidious? Perhaps it's all of the above. Pray you never find out."


Trivia[]

  • The containers near the Shield Pack that contain human body parts are originally found in the Drakk homeworld back in Unreal II: The Awakening. The Drakk tried to create a Frankenstein-like creature from body parts of the Skaarj, Izarians and humans. Containers with body parts were named freak show by John Dalton.

Popularity[]

Main article: Annex:Unreal Tournament 2004 Final Stats
  • Until the stats for the game were shut down, the map held the distinction of being the 45th. most played UT2004 map of all-time, with nearly 60.000 matches.[1]

Location bugs[]

  • The upper halls have two unnamed areas, as well as two ZoneInfo in the weapon halls. Furthermore, the "Upper Halls" and "Lower Halls" are named the same. All of this can lead to confusion in team games (especially in 2003, where the map is part of the Team Deathmatch ladder). Fortunately, the fix is easy. Create a file with the name DM-Insidious.int in the System folder, with the following content:
[ZoneInfo4]
LocationName="Western Lower Halls"

[ZoneInfo6]
LocationName="Southern Upper Halls"

[ZoneInfo10]
LocationName="Eastern Lower Halls"

[ZoneInfo12]
LocationName="Bio Hall"

[ZoneInfo14]
LocationName="Northern Upper Halls"

[ZoneInfo15]
LocationName="Flak Hall"

Gallery[]

External links and references[]

  1. "Unreal Tournament 2004 Stats - Maps". UT2004 Stats. Archived from the original on Nov 25, 2018. Retrieved Aug 25, 2024.

See also[]

Unreal Tournament 2003 Deathmatch maps
DM-AntalusDM-AsbestosDM-CompressedDM-Curse3DM-Flux2DM-GaelDM-InfernoDM-InsidiousDM-LeviathanDM-OceanicDM-Phobos2DM-PlungeDM-SerpentineDM-TokaraForestDM-TrainingDay
Epic Bonus Pack maps: DM-1on1-CrashDM-1on1-MixerDM-IcetombDM-InjectorDM-IronDeityDM-Rustatorium
DE Bonus Pack maps: DM-DE-GrendelKeepDM-DE-IronicDM-DE-Osiris2
Unreal Tournament 2004 Deathmatch maps
DM-1on1-AlbatrossDM-1on1-CrashDM-1on1-DesolationDM-1on1-IdomaDM-1on1-IrondustDM-1on1-MixerDM-1on1-RoughineryDM-1on1-SerpentineDM-1on1-SpiritDM-1on1-SquaderDM-1on1-TriteDM-AntalusDM-AsbestosDM-CompressedDM-CorrugationDM-Curse4DM-DE-GrendelKeepDM-DE-IronicDM-DE-Osiris2DM-Deck17DM-DesertIsleDM-Flux2DM-GaelDM-GestaltDM-GoliathDM-HyperBlast2DM-IcetombDM-InfernoDM-InjectorDM-InsidiousDM-IronDeityDM-JunkyardDM-LeviathanDM-MetallurgyDM-Morpheus3DM-OceanicDM-Phobos2DM-PlungeDM-RankinDM-RrajigarDM-RustatoriumDM-SulphurDM-TokaraForestDM-TrainingDay
Mega Bonus Pack maps: DM-BP2-CalandrasDM-BP2-GoopGod
Semi-official maps: DM-Forbidden
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