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If you're looking for other versions of the map, you might want to check Recurring maps#Koos.

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DM-KGalleon (whose full name is Koos Galleon) is a map appearing in Unreal Tournament .



Map description Edit

Crammed interiors and an open exterior makes this map dangerous to almost any attack. It is nearly impossible to run away from your adversaries, especially if you are in a tight position, such as having low health or ammo.

Weapons and pickups Edit

Weapons Edit

Weapon Count Location
W: 1
A: 5
-
W: 1
A: 2
-
W: 1
A: 2
-
W: 1
A: 2
-
W: 1
A: 2
-
W: 1
A: 4
Weapon: 1x Lower level, water barrel chamber, atop of a crate.
W: 1
A: 4
-
W: 1
Weapon: 1x At the top of the crow's nest.

Weapon Count Location
W: 1
A: 3
-
W: 1
A: 2
-
W: 1
A: 2
-
W: 1
A: 2
-
W: 1
A: 2
-
W: 1
A: 3
-
W: 1
A: 3
-
W: 1
Weapon: 1x At the top of the crow's nest.

Pickups Edit

Pickup Count Location
Health
9
-
6
-
1
-
Armor
1
-
1
1x Inside of the water barrel.
Powerups
1
1x Above some crates in the lower floor.
1
1x Prow of the ship.
Other
5
1x Outside, below the lamp that activates the Crow's Nest platform. 2x Lower level, central zone. 2x Mid level, central zone, one at each entrance to the area.

Pickup Count Location
Health
13
-
6
-
Armor
1
-
Powerups
1
-
Other
3
-

Walkthrough Edit

PC (Retail/GOTY) Edit

"The indigenous people of Koos World are waterborne and find there to be no more fitting an arena than this ancient transport galleon."
Mission description

Playstation 2 Edit

"The indigenous people of Koos World are waterborne and find there to be no more fitting an arena than this ancient transport galleon."
Mission description

Tips and tricks Edit

  • There is a hidden Redeemer located in this map. At the mast closest to the front of the boat, where the highest Jump Boots are, shoot the flame above it to call a lift to the crow's nest, where you'll find the Redeemer.
  • Stick outside most of the time. You can see through holes in the floor at players running underneath down, and nearly every power-up can be acquired from the higher position.[1]
  • PC version only: Learn how to jump into the Shield Belt's barrel without boots.[1]
  • Take a trip up to the Crow's Nest if you notice a guided missile roaming about; there's likely an enemy player up there just waiting for you to frag him.[1]
  • Look for players heading back to the rocket launcher area (at the back end of the ship). The dead-end is a dangerous place to be. Follow players there and let them have it with the flak cannon or rocket launcher.[1]

Trivia Edit

  • The Playstation 2 version of the map has no lower floor.
  • The beta version had a playercount of 8, a different central area, with a wood stick and crates connecting the lower and mid floors; and there was a Sniper Rifle instead of a Redeemer in the top of the pole. The Redeemer, meanwhile, was moved to where the Invisibility is in the final version of the map.
  • There's a hidden Level Entry Text: "SHIVER ME TIMBERS!!!".

PC Changelog Edit

Main article: Unreal Tournament/Release Notes
  • v405b: fixed spectators drowning in water outside of galleon

Design notes Edit

"Changing from single player to deathmatch-oriented design was refreshing for the designers, but not without its unique challenges. One issue was the task of balancing the number of “hardcore” maps with “theme” maps. A hardcore map focuses entirely on layout and game play, while the overall style of the map comes second. Theme maps, on the other hand, focus on a unifying idea or look and build from that. For example, the Koos Galleon, designed by Pancho Eekels of Digital Extremes, is a large sailing ship. It’s a very beautiful level, but focuses on the theme of being a ship more than being a deathmatch map. The UNREAL TOURNAMENT team decided that mixing the two styles was the best approach."
Brandon Reinhart[2]

Preview notes Edit

"We saw two new deathmatch levels, one which (...) was a huge galley ship complete with below decks areas and a captain's quarters."
IGN, UT[3]


Gallery Edit

External links and references Edit

  1. 1.0 1.1 1.2 1.3 Doug Radcliffe, David Perkins. "Deathmatch Map Strategies: DM-KGalleon". PlanetUnreal. Retrieved May 16, 2019.
  2. Reinhart, Brandon (June 9, 2000). "Postmortem: Epic Games' Unreal Tournament". Gamasutra. Retrieved May 16, 2019.
  3. Ward, Trent C. (May 13, 1999). "Unreal Tournament - Hands-on preview". IGN. Retrieved May 22, 2019.

See also Edit

Deathmatch maps for Unreal Tournament
DM-BarricadeDM-CodexDM-ConveyorDM-CurseIIDM-Deck16IIDM-FetidDM-FractalDM-GothicDM-GrinderDM-HyperBlastDM-LiandriDM-MorbiasIIDM-MorpheusDM-OblivionDM-PeakDM-PhobosDM-PressureDM-PyramidDM-StalwartDM-StalwartXLDM-Tempest (UT map)DM-Turbine (UT map)DM-TutorialDM-Zeto
Epic Bonus Pack maps: DM-AgonyDM-ArcaneTempleDM-CybrosisIIDM-HealPodIIDM-MalevolenceDM-MojoIIDM-ShrapnelII
Inoxx Pack maps: DM-CraneDM-SpaceNoxx
Bonus Pack 4 maps: DM-BishopDM-CloserDM-Grit-TOURNEYDM-Viridian-TOURNEY
Chaos UT maps:
Beta 4 Mappack: DM-CUTA BridgeDM-CUTA CerebroDM-CUTA ChaosArenaDM-CUTA PillarDM-CUT DM4DM-CUT JailHouse
GOTY Mappack: DM-CUT EclipseDM-CUT ProxykingDM-CUT SkullMoonDM-CUT StorageAlphaDM-CUT TheBellTollsDM-CUT WeaponsOfChaosDM-CUT WeaponsOfWar
Console exclusives: DM-BabylonDM-BlockPartyDM-BrickyardDM-CanyonFearDM-ColdSteelPressureDM-CoreDM-DamnationDM-DepotDM-DustDM-FluxDM-GearboxDM-GirderDM-GoogleDM-HalberdDM-IndustrialDM-InfernalDM-InstinctDM-LoathingDM-MegaplexDM-NebulaDM-NeoTokyoDM-OutskirtsDM-PaladinDM-PantheonDM-Sector9DM-SingularityDM-SorayamaDM-StationControlDM-Underlord