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Unreal

DM-Loxi (whose full name is Loxi) is a map appearing in Unreal . It comes with the Unreal Fusion Mappack.



Map description Edit

Loxi is a small DM map with a medieval theme. There are 3 floors: The ground floor is only 1 room large, but has some valuable pickups like the Shield Belt and the Jump Boots. The 1st floor is the largest, spanning several rooms and featuring half of the weapons. These 2 floors are connected by a single lift. The 1st and 2nd floor are connected via a lift and a slope. The 2nd floor has the other valuable pickups such as the Eightball and Superhealth. There's also an outside part atop the main hall with the Eightball pickup. The rooftop can only be reached with the help of the Jump Boots from the ground floor. For description purposes, these zones will be named:

  • Southwest: The area with a J-shaped lava pit and a J-shaped wooden bridge going over it.
  • Northwest corridors: The area with plenty of corridors uniting the three main areas of the map.
  • South-Center: The area with an U-shaped wooden bridge connecting the southwest area with the northwest corridors and the northeast area.
  • Northeast: The area with an U-shaped wooden bridge and a big, squared lava pit with a ledge going over it.

Weapons and pickups Edit

Weapons Edit

Weapon Count Location
W: 1
Weapon: Lower level corridor uniting the southwest and South-Center areas.
W: 1
A: 2
Weapon: Southeast area, upper level, near center corridor to South-Center area.
Ammo: Near the weapon.
W: 1
A: 4
Weapon: Northwest corridors, near the exit point of the platform.
Ammo: 2x Northeast area, lower level, at the ledge near the lava pit. 2x Southwest area, lower level, near the lava pit.
W: 1
A: 4
Weapon: South-Center area, upper level.
Ammo: 2x South-Center area, lower level. 2x Northeast area, lower level, at the ledge near the lava pit.
W: 1
A: 4
Weapon: Northeast area, at a deadend near the platform to the upper level.
Ammo: 2x Lower level, near the lava pit. 2x South-Center area, at the top of the ceiling, reachable by using jump boots and rocket launcher.
W: 1
A: 2
Weapon: Southwest area, upper level, at a deadend.
Ammo: Upper level corridor uniting the southwest and South-Center areas.
W: 1
Weapon: End of the upper level corridor from the South-Center area.
W: 1
A: 4
Weapon: Northeast area, upper level, at the center of the U-shaped wooden bridge.
Ammo: 2x Near the Shock Rifle. 2x South-Center area, at the top of the ceiling, reachable by using jump boots and rocket launcher.
W: 1
A: 2
Weapon: Southwest area, southwest corner, lower level.
Ammo: 2x Southwest area, lower level, near the lava pit.


Pickups Edit

Pickup Count Location
Health
1
In a ledge near the BioRifle.
4
2x South-Center area, lower level. 2x Northeast area, upper level, in small supports near the Rifle.
Armor
1
Northwest corridors, upper level, near the platform exit point.
1
Southwest area, lower level, near the lava pit.
Inventory
1
South-Center area, at the top of the ceiling, reachable by using jump boots and rocket launcher.
1
South-Center area, at the top of the ceiling, reachable by using jump boots and rocket launcher.
Inventory
1
Northeast area, lower level, near the lava pit.

Tips and tricks Edit

  • You may need a pair of travels on your own to get an idea of where each weapon is, as the connectivity in the level is a bit out-there.
  • The lifts are the best place to get easy frags. Not only do bots often stand still in front of lifts (not noticing the player), but the elevator shafts can also be used to shoot BioRifle alt-fire down in (killing those who were waiting downstairs.
  • In order to reach the Amplifier, the Dampener, and the extra ammo packs, you might need to combine the Jump Boots with an Eightball rocket for a proper boost.
  • Another tactic is to try and push the opponent into the lava. This is the easiest on the ground floor, as bots will walk over a thin beam to get to the Shieldbelt. However, it isn't visited often by bots. The other lava bath will see more bots walking by, but it's slightly harder to push the bots into the lava due to the pillars standing in the way (as well as the difference in height).

Trivia Edit

Readme notes Edit

"Previously released "free" DM map I whipped up for your fragging pleasure a month ago."
- Fusion Map Pack readme

Gallery Edit

External links and references Edit


See also Edit

Deathmatch maps for Unreal
DM-CybrosisDM-LettingDM-MojoDM-ShrapnelDM-TwilightDMfithDmArizaDmBayCDmCreekDmCurseDmDeathFanDmDeck16DmDespairDmEclipseDmElSinoreDmHealPodDmKrazyDmLockeDmMorbfanzaDmMorbiasDmRadikusDmScruularDmSplashDmTundraDmVilla
Fusion Mappack: DM-CybrosisDM-LettingDM-MojoDM-ShrapnelDM-Twilight
Division Mappack: DmBayCDmCreekDmDespairDmEclipseDmKrazyDmLockeDmMorbfanzaDmScruularDmSplashDmVilla