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If you're looking for other versions of the map, you might want to check Recurring maps#Morpheus.

Overview

The subject of this article appeared in Unreal Tournament 2004.

"LMC knew they had found an excellent arena at the very top of a newly constructed Galaxyscraper Superstructure. Thanks to the modern miracle of super tensile solids, these three buildings reach a staggering 12 miles high at their pinnacle. The thin atmosphere and reduced influence of Earth's gravity provide an interesting test of the Tournament athlete's ability to adapt and conquer in extreme environments."
Map description

DM-Morpheus3 is a Deathmatch map from Unreal Tournament 2004.

Map description[]

Morpheus3-Pickups

Pickup distribution

DM-Morpheus3 is the Unreal Tournament 2004 remake of DM-Morpheus. It once again uses the set-up of 3 large, cloud-piercing towers, with a lower platform in the middle. The entire map has lower gravity, except for the inside areas, where gravity is normal.

Every tower has an inside area with weapons, ammo and a ledge to jump to another tower from. A small corridor leads to the rooftop with Health Packs, a lot more space and low gravity. The top-level is a platform on top of each rooftop, with the more powerful weapons (plus ammo), as well as powerful pickups. The three towers are basically identical in layout, but slightly differ in height. The west tower is the smallest, the south tower is the largest. The platform in between the three towers is much lower, and can therefor be used to escape death from falling. There are also a few helpful pickups there, plus a jump pad leading to the south tower.

There's not many new additions to the map, except the Ion Painter being placed on a previously emptied platform.

Weapons and pickups[]

Weapons[]

Weapon Count Location
W: -
A: 5
Weapon: -
Ammo: 1 in every tower in bended corridor. 2 inside southeast tower, behind a pillar
W: 1
A: 2
Weapon: -
Ammo: Near the weapon pickup, on top of the west-most tower
W: 1
A: 2
Weapon: -
Ammo: Behind a pillar, next to the weapon pickup (inside northeastern tower)
W: 2
A: 2
Weapon: -
Ammo: Near the weapon pickup atop the northeast tower.
W: 2
A: 4
Weapon: -
Ammo: 2 next to each weapon pickup (low platform, and rood of southeast tower)
W: 1
A: 2
Weapon: -
Ammo: Behind a pillar, next to the weapon pickup (inside western tower)
W: 1
Weapon: Lower level, on the platform slightly raised.
W: 1
Weapon: At the top of the tallest tower.

Pickups[]

Pickup Count Location
6
2 on every rooftop, underneath the top-level
1
On the northeast tower, highest point of the building.
18
3 on lower platform. 2 in bended corridors. 3 on slopes to top levels.


Wildcard Bases[]

Items Count Location
Double DamageBig Keg O' Health
1 1x Blue Tower, at the very top.

Trivia[]

  • The map has an Ion Cannon at the very top of the map, suggesting that the map didn't made the cut for Unreal Tournament 2003, either for the Bonus Packs or the retail game.

Popularity[]

Main article: Annex:Unreal Tournament 2004 Final Stats
  • Until the stats for the game were shut down, the map held the distinction of being the tenth most played UT2004 map of all-time, with over 263.000 matches.[1]

Gallery[]

External links and references[]

  1. "Unreal Tournament 2004 Stats - Maps". UT2004 Stats. Archived from the original on Nov 25, 2018. Retrieved Aug 25, 2024.

See also[]

Unreal Tournament 2004 Deathmatch maps
DM-1on1-AlbatrossDM-1on1-CrashDM-1on1-DesolationDM-1on1-IdomaDM-1on1-IrondustDM-1on1-MixerDM-1on1-RoughineryDM-1on1-SerpentineDM-1on1-SpiritDM-1on1-SquaderDM-1on1-TriteDM-AntalusDM-AsbestosDM-CompressedDM-CorrugationDM-Curse4DM-DE-GrendelKeepDM-DE-IronicDM-DE-Osiris2DM-Deck17DM-DesertIsleDM-Flux2DM-GaelDM-GestaltDM-GoliathDM-HyperBlast2DM-IcetombDM-InfernoDM-InjectorDM-InsidiousDM-IronDeityDM-JunkyardDM-LeviathanDM-MetallurgyDM-Morpheus3DM-OceanicDM-Phobos2DM-PlungeDM-RankinDM-RrajigarDM-RustatoriumDM-SulphurDM-TokaraForestDM-TrainingDay
Mega Bonus Pack maps: DM-BP2-CalandrasDM-BP2-GoopGod
Semi-official maps: DM-Forbidden
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