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"Beneath the ice packs of the Thracian Sea, Vidona Power Station works ceaselessly to provide the nearby coastline with a virtually endless supply of fusion energy. But for those who do battle in the corridors below the ice, only victory staves off the chill touch of defeat."
Map description

DM-Oceanic (whose full name is Oceanic) is a map appearing in Unreal Tournament 2003 and Unreal Tournament 2004 .



Map description Edit

Weapons and pickups Edit

Weapons Edit

Weapon Count Location
W: -
A: 2
Weapon: -
Ammo: 1 in central hall. 1 in hallway south of central hall.
W: 1
A: 3
Weapon: -
Ammo: 1 near pickup. 1 on high catwalk. 1 in southern hall.
W: 1
A: 2
Weapon: -
Ammo: 1 on high catwalk. 1 next to western Health Pack
W: 1
A: 2
Weapon: -
Ammo: Near the weapon pickup
W: 1
A: 3
Weapon: -
Ammo: 2 next to the weapon pickup, 1 in central hall
W: 1
A: 3
Weapon: -
Ammo: 2 next to the weapon pickup, 1 in central hall
W: 1
A: 2
Weapon: -
Ammo: 1 next to pickup. 1 in corridor between central & southern hall

Weapon Count Location
A: 2
Ammo: 1 in central hall. 1 in hallway south of central hall.
W: 1
A: 3
Ammo: 1 near pickup. 1 on high catwalk. 1 in southern hall.
W: 1
A: 2
Ammo: 1 on high catwalk. 1 next to western Health Pack
W: 1
A: 2
Ammo: Near the weapon pickup
W: 1
A: 3
Ammo: 2 next to the weapon pickup, 1 in central hall
W: 1
A: 3
Ammo: 2 next to the weapon pickup, 1 in central hall
W: 1
A: 2
Ammo: 1 next to pickup. 1 in corridor between central & southern hall

Pickups Edit

Pickup Count Location
3
2 on the high catwalk. 1 in central hall

Pickup Count Location
3
2 on the high catwalk. 1 in central hall

Walkthrough Edit

"Beneath the ice packs of the Thracian Sea, Vidona Power Station works ceaselessly to provide the nearby coastline with a virtually endless supply of fusion energy. But for those who do battle in the corridors below the ice, only victory staves off the chill touch of defeat."
Mission description

After winning this match, you're allowed to build a team for the rest of the Ladders.

Tips and tricks Edit

  • Lift-jump in the southern hall to get onto the catwalk.

Trivia Edit

Author's Notes Edit

"DM-Oceanic/Vidona is a small DM map, with big windows looking out over the ocean floor. I tried to get a sense of a different location and bring some life to the place by having fish and sharks swim around. The layout was a bit too cramped in the end and I hadn't thought the double jump / wall dodge would become so prevalent. So especially on PC this map feels very claustrophobic.

I was responsible for most of the layout / meshing / lighting and bug fixing."
Checker's Chapel[1]


Gallery Edit

External links and references Edit

  1. Portfolio DarkSector(mmo) UC and UT2003 @ Checker's Chapel

See also Edit


Deathmatch maps for Unreal Tournament 2003
DM-1on1-CrashDM-1on1-MixerDM-1on1-SerpentineDM-Antalus (UT200X map)DM-Asbestos (UT200X map)DM-Compressed (UT200X map)DM-Curse3 (UT2003 map)DM-DE-GrendelKeepDM-DE-IronicDM-DE-Osiris2DM-Flux2 (UT200X map)DM-Gael (UT200X map)DM-IcetombDM-Inferno (UT200X map)DM-InjectorDM-Insidious (UT200X map)DM-IronDeityDM-LeviathanDM-Phobos2DM-PlungeDM-RustatoriumDM-TokaraForestDM-TrainingDay
Deathmatch maps for Unreal Tournament 2004
DM-1on1-AlbatrossDM-1on1-CrashDM-1on1-DesolationDM-1on1-IdomaDM-1on1-IrondustDM-1on1-MixerDM-1on1-RoughineryDM-1on1-SerpentineDM-1on1-SpiritDM-1on1-SquaderDM-1on1-TriteDM-Antalus (UT200X map)DM-Asbestos (UT200X map)DM-BP2-CalandrasDM-BP2-GoopGodDM-Compressed (UT200X map)DM-CorrugationDM-Curse4DM-DE-GrendelKeepDM-DE-IronicDM-DE-Osiris2DM-Deck17DM-DesertIsleDM-Flux2 (UT200X map)DM-ForbiddenDM-Gael (UT200X map)DM-GestaltDM-GoliathDM-HyperBlast2DM-IcetombDM-Inferno (UT200X map)DM-InjectorDM-Insidious (UT200X map)DM-IronDeityDM-JunkyardDM-LeviathanDM-MetallurgyDM-Morpheus3DM-Phobos2DM-PlungeDM-RankinDM-RrajigarDM-RustatoriumDM-SulphurDM-TokaraForestDM-TrainingDay
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