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What needs to be done: Add the missing info.
| This article covers content which was scrapped from the Unreal series.|
These items might have been considered at some point, as there is proof of them in betas or screenshots, but for some reason were not featured in any Unreal game.
Map description Edit
Weapons and pickups Edit
Tips and tricks Edit
- The map was removed in the June 28th. update of the game.
Version changelog Edit
- Updated lifts (new meshes, sounds)
- Tweaked sneaky sewer transition space
- Added extra pulse
- Fixed a few lift times
- Removed lift pit under rocket lift
- Rebuilt paths.
- Bug fix pass to address effects of player scale change.
- Removed from default map rotations.
See also Edit
|BR-Asteroid • BR-ElecFields • BR-Kroenik • BR-Osiris • BR-Outpost • BR-Sand-Storm • CTF-CrashSite • CTF-Fortress • CTF-Glotrees • CTF-Lance • CTF-Lethargic • CTF-Mine • CTF-TombOfRassul • Cut content of Unreal II • DM-Bane • DM-Bore • DM-Column • DM-Gutter • DM-Kapow • DM-Molten (UT2003 map) • DM-MorbiasTest • DM-Nexus (UC map) • DM-Overlord • DM-Plan1 • DM-RGB • DM-Sand • DM-Temple • DM-Vortex • DOM-Osiris (UC map) • DOM-Sand-Storm • DOM-Toronto • Dragon • FR-Blackstone • FR-HighRoad • ONS-Layn • ONS-Rise • ONS-Thor • Quadshot • Squid • Strider|