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This article covers content which was scrapped from the Unreal series. These items might have been considered at some point, as there is proof of them in betas or screenshots, but for some reason were not featured in any Unreal game. |
DM-SidCastle is a cut map from Unreal Tournament 4.
Overview[]
Trivia[]
- The map was removed in the June 28th., 2017 update of the game.
- Despite the map not being available to load from the menu, the map file is still in the latest files, in the folder OnHold.
Version changelog[]
- 27/10/14:
- Updated lifts (new meshes, sounds)
- Tweaked sneaky sewer transition space
- Added extra pulse
- 31/10/14:
- Fixed a few lift times
- Removed lift pit under rocket lift
- 25/6/15:
- Rebuilt paths.
- 29/2/16:
- Bug fix pass to address effects of player scale change.
- 10/11/16:
- Removed from default map rotations.
Gallery[]
Unreal Tournament 4 - Gameplay \ Team Deathmatch on DM-Sidcastle (HD \ 60 FPS) No Commentary
Dated May 14, 2015
External links and references[]
See also[]
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CTF-CrashSite • CTF-Lance • CTF-Mine • DM-Column • DM-Kapow • DM-MorbiasTest • FR-Blackstone • FR-HighRoad • DM-Overlord • DM-RGB • DM-Vortex • CTF-SpookyFace • CTF-LostTomb • CTF-EyeOfRa • CTF-Wang 2 • DM-Disco • DM-DiscoTeam • DM-Pyre • DM-Zebulon • DM-Sand
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