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If you're looking for other versions of the arenas, you might want to check Recurring maps#Tempest.

UTIcon

DM-Tempest (UT map) (whose full name is Tempest) is a map appearing in Unreal Tournament . It comes with the UT Demo.



Map description Edit

One of the most complex arenas in the game, it's a big building sitting atop of a skyscraper, though fighters never go outside at all. It features the following areas:

  • West Wing: The biggest zone in the map, it occupies the entire west area, as well as a big part of the south area. Can be divided in three sub-sections:
    • West room: A two-levelled room with three pillars making a curve from the second floor all the way to the ceiling. Holds the Ripper.
    • Southwest room: A three-levelled area, holds the Sniper Rifle in a ledge, and contains several platforms and the Jump Boots, making it possible to reach higher levels.
    • South room: Two isolated rooms, one at the upper level, and another at the lower, connected by a long passage forming an U-shape.
  • Damage Amp: The zone at the center of the map, holding the eponymous item. Has a distinctive cyan-colored lighting. Recognizable by its ramps. Connects the west wing with every other area.
  • Rocket Room: The zone at the east of the map which holds the eponymous weapon. It also comprises a long passage connecting this area with the West Wing.
  • Shieldbelt: An area located at the northeast. Holds the eponymous item at the end of a long ramp that goes around the area.

Weapons and pickups Edit

Weapons Edit

Weapon Count Location
W: 1
A: 2
Weapon: 1x Rocket Room, red-lighted passage to Shieldbelt area.
Ammo: 2x Rocket Room, lower level, near entrance to the red-lighted passage.
W: 2
A: 4
Weapon: 1x Damage Amp area, upper level. 1x East room, lower level, near the platform to upper level.
Ammo: 2x Rocket Room, after red-lighted passage to Shieldbelt area. 2x Near the Damage Amp room weapon.
W: 2
A: 7
Weapon: 1x Rocket Room, at the hub to the South room. 1x Shieldbelt area, first turn of the ramp.
Ammo: 2x Rocket Room area, at the turn of the long passage to upper level of the South area. 1x Damage Amp area, near to upper level entrance to Shieldbelt area. 2x Damage Amp area, mid level, among the ramps. 2x East passage between Shieldbelt area and Rocket Room, next to the entrance to the Shieldbelt area, behind a pillar.
W: 2
A: 5
Weapon: 1x West room, upper level, behind the structures. 1x Damage Amp area, lower level, next to entrance to the Rocket Room. 2x Rocket Room, lower level, near platform to mid level.
Ammo: 2x West room, lower level, near the platform to upper level. 1x Southwest room, lower level, in a small chamber.
W: 2
A: 5
Weapon: 1x Rocket Room, upper level ledge. 1x Southwest room, upper level, near the pillars.
Ammo: 2x Rocket Room, mid-level, in a corner near the windows. 2x Southwest room, near the Minigun. 1x Damage Amp area, near to upper level entrance to Shieldbelt area.
W: 1
A: 5
Weapon: 1x Southwest room, mid-level ledge, near entrance from West room.
Ammo: 2x South Upper Room, near entrance from Southwest area. 1x Shieldbelt area, behind a pillar next to upper level entrance to Rocket Room. 1x Rocket Room, mid level, near platform from lower level. 1x Damage Amp area, near to upper level entrance to Shieldbelt area.
W: 1
A: 4
Weapon: 1x Rocket Room, on a mid-level ledge from the Shieldbelt area.
Ammo: 2x Rocket Room, upper level ledge next to the Minigun.
W: 1
A: 3
Weapon: 1x Upper level ledge between the Southwest and South rooms.
Ammo: 2x Near the weapon. 1x Shieldbelt area, behind a pillar next to upper level entrance to Rocket Room.

Weapon Count Location
W: 3
A: 4
Weapon: 1x West room, upper level, behind the structures. 1x East room, lower level, near the platform to upper level. 1x Damage Amp area, lower level, next to entrance to the Rocket Room.
Ammo: 2x West room, lower level, near the platform to upper level. 2x Damage Amp area, mid level, among the ramps.
W: 2
A: 5
Weapon: 1x Rocket Room, at the hub to the South room. 1x Damage Amp area, upper level.
Ammo: 2x Rocket Room area, at the turn of the long passage to upper level of the South area. 1x Damage Amp area, near to upper level entrance to Shieldbelt area. 2x Damage Amp area, mid level, among the ramps.
W: 2
A: 5
Weapon: 1x Rocket Room, upper level ledge. 1x Southwest room, upper level, near the pillars.
Ammo: 2x Rocket Room, mid-level, in a corner near the windows. 2x Southwest room, near the Minigun. 1x Damage Amp area, near to upper level entrance to Shieldbelt area.
W: 2
A: 6
Weapon: 1x Rocket Room, on a mid-level ledge from the Shieldbelt area. 1x Upper level ledge between the Southwest and South rooms.
Ammo: 2x Rocket Room, upper level ledge next to the Minigun. 1x Southwest room, lower level, in a small chamber. 1x Southwest room, upper level, near the pillars. 2x Southwest room, mid-level ledge, near entrance from West room.

Pickups Edit

Pickup Count Location
Health
19
4x West room, upper level, near passage to Southwest room. 4x Shieldbelt area, lower level, near entrance to the long passage to Rocket Room. 3x Damage Amp area, lower level, in front of stairs to the mid level. 4x South Upper Room, near entrance from Southwest area. 4x Southwest area, near southwest platform to upper level.
12
2x Damage Amp area, upper level, near entrance to the Southwest area. 2x West room, lower level, in a small chamber. 2x Rocket Room, lower level, entrance to the red-lighted passage. 2x Southwest room, lower level, in a small chamber. 2x Rocket Room, mid-level, near entrance to the long passage to Southwest area. 2x Shieldbelt area, below the ramp's first turn.
Armor
1
1x Rocket Room, after red-lighted passage to Shieldbelt area.
1
1x West room, lower level, near entrance to Southwest area.
1
1x Shieldbelt area, atop of the highest point in the ledge.
Powerups
1
1x Damage Amp area, in the high ledge.
Other
1
1x Southwest room, lower level, in a small chamber.

Pickup Count Location
Health
18
4x West room, upper level, near passage to Southwest room. 4x Shieldbelt area, lower level, behind a pillar. 3x Damage Amp area, lower level, in front of stairs to the mid level. 4x South Upper Room, near entrance from Southwest area. 4x Rocket Room, near platform to mid-level.
10
2x Damage Amp area, upper level, near entrance to the Southwest area. 2x West room, lower level, in a small chamber. 2x Southwest room, lower level, in a small chamber. 2x Rocket Room, mid-level, near entrance to the long passage to Southwest area. 2x Shieldbelt area, first turn of the ramp.
1
1x Rocket Room, at the red-lighted chamber.
Armor
1
1x Rocket Room, at the red-lighted chamber.
1
1x West room, lower level, near entrance to Southwest area.
1
1x Shieldbelt area, atop of the highest point in the ledge.
Powerups
1
1x Damage Amp area, in the high ledge.
Other
1
1x Southwest room, lower level, in a small chamber.

Walkthrough Edit

PC (Demo) Edit

"The Tempest Facility was built specifically for the tournament. It was designed strictly for arena combat, with multi-layered areas and tiny hiding spots. It is a personal training arena of Xan Kriegor and sits high above the sprawling Reconstructed New York City."
Mission description

PC (Retail) Edit

"The Tempest Facility was built specifically for the tournament. It was designed strictly for arena combat, with multi-layered areas and tiny hiding spots. It is a personal training arena of Xan Kriegor and sits high above the sprawling Reconstructed New York City."
Mission description

Playstation 2 Edit

"The Tempest Facility was built specifically for the Tournament. It was designed strictly for arena combat, with multi-layered areas and tiny hiding spots. It is a personal training arena of Xan Kriegor and sits high above the sprawling Reconstructed New York City."
Mission description

Tips and tricks Edit

  • With many corridors and tight spaces, you must be very careful to dodge incoming enemy fire, though there are lots of free spaces to launch a heavy attack as well.
  • The placement of weapons and items force players to be always moving in order to stay armed. Optimize your circuit to get the best results!
  • Demo-only: Go to the red-lighted room to recharge after you've been beaten. You have plenty of vials and a big keg of health, plus a pair of thighpads. And you still can cross to the West room to get the armor.
  • You'll find the sniper rifle positioned in a convenient spot. Use it against players going for the flak cannon located nearby.[1]
  • Tempest is quite large, and you'll want to keep moving as much as possible (when not sniping).[1]
  • Discover shortcuts back into previously visited rooms to check on important items, primarily the shield belt, body armor, and damage amplifier.[1]
  • Use the rocket launcher as your primary tool of destruction, though the pulse gun and minigun work quite well.[1]
  • Most rooms are large enough to negate some of the flak cannon's effectiveness.[1]

Trivia Edit

Gallery Edit

External links and references Edit

  1. 1.0 1.1 1.2 1.3 1.4 "Deathmatch Map Strategies: DM-Tempest" @ PlanetUnreal

See also Edit

Deathmatch maps for Unreal Tournament
DM-BarricadeDM-CodexDM-ConveyorDM-CurseIIDM-Deck16IIDM-FetidDM-FractalDM-GothicDM-GrinderDM-HyperBlastDM-KGalleonDM-LiandriDM-MorbiasIIDM-MorpheusDM-OblivionDM-PeakDM-PhobosDM-PressureDM-PyramidDM-StalwartDM-StalwartXLDM-Turbine (UT map)DM-TutorialDM-Zeto
Epic Bonus Pack maps: DM-AgonyDM-ArcaneTempleDM-CybrosisIIDM-HealPodIIDM-MalevolenceDM-MojoIIDM-ShrapnelII
Inoxx Pack maps: DM-CraneDM-SpaceNoxx
Bonus Pack 4 maps: DM-BishopDM-CloserDM-Grit-TOURNEYDM-Viridian-TOURNEY
Chaos UT maps:
Beta 4 Mappack: DM-CUTA BridgeDM-CUTA CerebroDM-CUTA ChaosArenaDM-CUTA PillarDM-CUT DM4DM-CUT JailHouse
GOTY Mappack: DM-CUT EclipseDM-CUT ProxykingDM-CUT SkullMoonDM-CUT StorageAlphaDM-CUT TheBellTollsDM-CUT WeaponsOfChaosDM-CUT WeaponsOfWar
Console exclusives: DM-BabylonDM-BlockPartyDM-BrickyardDM-CanyonFearDM-ColdSteelPressureDM-CoreDM-DamnationDM-DepotDM-DustDM-FluxDM-GearboxDM-GirderDM-GoogleDM-HalberdDM-IndustrialDM-InfernalDM-InstinctDM-LoathingDM-MegaplexDM-NebulaDM-NeoTokyoDM-OutskirtsDM-PaladinDM-PantheonDM-Sector9DM-SingularityDM-SorayamaDM-StationControlDM-Underlord
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