Unreal Wiki

The subject of this article appeared in Unreal Tournament.

Map description[]

A molten lava complex, full of secrets, with several areas of interest. Has several areas of interest such as Tower, Corridors, Lava Bridge, Processing, Rocket Storage, Ripper Storage and Storage.

The Tower area holds the eponymous point in a, well, tower, surrounded by a river of molten lead. A circular walkway surrounds this pool and is connected to the tower by two bridges. The area is connected to the north corridors and another corridor connects it to the Storage area.

The (North) corridors start from the Tower area and end in the Lava Bridge area. These rounded corridors are intersected at halfway by two chambers, (let's call them North chamber and South chamber) each holding two weapons and a hidden powerup.

The Lava Bridge has a big platform spanning above another pool of molten lead, with the Bridge point sitting in the center of a bridge. It's connected to the Processing area by way of another curvy corridor.

The Processing area is an irregular area with several big tubes above it. It's connected to the passage leading to the Tower area from Storage, and to the Rocket Storage area by way of two entrances.

The Rocket Storage area holds the eponymous Rocket Launcher and is a big, uncovered area, frequently one of the main choke points not involving a Domination point. A staircase connects this area directly with the Storage area. Translocating players will find several goodies in this area.

The Ripper Storage area is a small chamber connected only to the Rocket Storage area holding the eponymous Ripper, with some big tubes above it in the same way as the Processing area.

Finally, the Storage area is a chamber with an island surrounded by a river of molten iron, and a walkway around it, unconnected to the area. It holds the eponymous point in the center of the island, and the island itself is connected to the Tower area by way of another curvy passage, intersected by an entrance to the Processing area.

Domination points[]

  • Tower: Located in the Tower area.
  • Bridge: Located in the Lava Bridge area.
  • Storage: Located in the Storage area.

Weapons and pickups[]


Weapon Count Location
W: 1
Weapon: 1x Processing area, near passage to Lava Bridge.
Ammo: 2x Near the weapon.
W: 1
Weapon: 1x Processing area, in front of the entrance to Rocket Storage area. 1x North chamber, west wing.
Ammo: 2x Near the Processing area weapon.
W: 1
Weapon: 1x Ripper Storage area, between entrances.
Ammo: 2x Ripper Storage area, end of the chamber.
W: 2
Weapon: 1x South chamber, west wing. 1x Tower area, inside the tower.
Ammo: 2x Near the Tower weapon. 2x Processing area, near stairs near entrance to passage to Tower area.
W: 2
Weapon: 1x North chamber, north-center of the area. 1x Storage area, walkway around island.
Ammo: 1x Lava Bridge area, southwest. 1x Lava Bridge area, northwest. 2x Storage area, near the weapon.
W: 2
Weapon: 1x Rocket Storage area, in the very center. 1x South chamber, south-center of the area.
Ammo: 2x Rocket Storage area, besides entrance to Storage area, one per side. 1x Lava Bridge area, southeast. 1x Lava Bridge area, northeast.


Pickup Count Location
2x Processing area, near stairs near entrance to passage to Tower area. 2x Processing area, near entrance to passage to Lava Bridge area. 4x Rocket Storage area in a chamber opposite to the stairs. 4x North chamber, two per side wing. 4x South chamber, two per side wing. 2x Tower area, inside the tower.
1x North chamber, above the Flak Cannon.
1x Storage area, in a chamber behind a closed door, northwest of the island; shoot the door to open it.
1x South chamber, above the Rocket Launcher.
1x Rocket Storage area, in a vent above entrance to Storage area.
1x Rocket Storage, in a platform above the Rocket Launcher.


PC (Retail/GOTY)[]

"An old Leadworks on the wrong side of the tracks is an excellent place for war. You can expect molten lead still pooled in some areas of this facility. Step lightly if you plan on being effective."
Mission description

Tips and tricks[]

  • The arena is very maze-like, making this map take a bit of while to complete. Players must keep walking to seek and seize all the control points, while saving your skin from any incoming fire and the lead pool down below.
  • The map is full of powerups in secret places, so keep your eyes open for them.
  • The bridge is easy to defend, as is the tower.[1]
  • Seize the ledges in the Lava Bridge area to camp on and see enemies come from down the hallways before they are able to see you, giving a large advantage.[1]
  • If you stand against one of the stanchions outside the dome in the Tower area, you can just about see both entrances into the area at the same time, and you will be able to intercept invaders before they reach the control point in the centre.[2]
  • When travelling between control points, the Translocator is the best weapon for taking out enemies in the narrow corridors. Or try a flak on constant primary fire around the corners.[2] Another good choice is the Ripper.[3]
  • At first glance, Leadworks' layout appears complex, but you'll soon discover that the map is primarily made up of two large inventory rooms (where the majority of the weapons are located) that lead into the three control points. One inventory room features quick access to two control points (tower and bridge), while the other provides quick access to the storage control point and fairly fast access to the bridge control point. Further, a short tunnel connects the tower and storage points. There are quick routes from each control point to another; memorize them and don't get lost within the winding tunnels or large inventory rooms.[4]
  • Chances are you'll spawn inside the weapon inventory rooms. Grab as much gear as you can and look inside the grates for spawned power-ups before heading to defend or attack. Clearing out a room like the storage control point is much easier with the damage amplifier in hand.[4]
  • The storage control point, with its square-shaped room, is the easiest to defend. Be careful when running around the room. The molten lava moat around the control point located in the center of the room is somewhat tricky. Jump early to reach the ledge on the other side. Jumping late will usually land you in the lava.[4]


  • Actually the mapper placed the invisibility of Unreal which UT replaces with its own.
  • The map was considered for the console versions of the game, but it didn't made the cut.
  • There's a hidden Level Entry Text: "Entering the Southside Leadworks"


External links and references[]

See also[]

Domination maps for Unreal Tournament
Bonus Pack 4 maps: 
Console maps: