Map stub |
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Overview |
Dark Arena is the eighth map of the single-player mode of Unreal.
Map description[]
The Dark Arena is where the first boss battle takes place. Within a barren valley looms an ancient Nali structure with an air of grim foreboding. As the player explores the perimeter of this remnant of some darker chapter in Nali history, the distant growl of a terrible beast suggests that a tough fight lies ahead.
Weapons and pickups[]
Weapons[]
Weapon | Count | Location |
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Weapon | Count | Location |
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Weapon | Count | Location |
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Weapon | Count | Location |
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Weapon | Count | Location |
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Weapon | Count | Location |
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A: 5 clips |
Ammo: In the main vestibule below the staircase next to a wall (2). In a crate underneath the staircase to the lower level (2). Inside one of the cells (1). | |
W: 1 A: 5 packs |
Weapon: On a table in a room next to the torture chambers with the lava. Ammo: In a corner next to a rampart to the right from the entrance (1). Inside the barrels in a room next to the torture chambers (2). In the upper floor corridor (2). | |
A: 4 cores |
Ammo: In a corner on the upper floor corridor (2). At the end of a walkway overlooking the arena (2). | |
W: 1 |
Weapon: On the ground in the arena. Ammo: Behind the pillar with a fire past the Nali monk statues at the beginning - (1 (Easy-Hard), 1 (Easy-Medium)). In the upper floor corridor (2). In the arena in a Titan holding pen next to the entrance to the exit (2). |
Pickups[]
Pickup | Count | Location |
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{
Pickup | Count | Location |
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{
Pickup | Count | Location |
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{
Pickup | Count | Location |
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{
Pickup | Count | Location |
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Pickup | Count | Location |
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Health | ||
1 |
Inside one of the cells. | |
9 |
Below the ladder at the beginning (1). In a main vestibule below the staircase next to a wall (2). In a crate underneath the staircase to the lower level (1). Near a staircase leading to the exit (2). In a corner in the upper floor corridor (1). At the end of a walkway overlooking the arena (2). | |
1 |
On the top of the pillar in the middle of the arena. | |
7 |
Next to the entrance after leaving Temple of Chizra (2). In a corner next to a rampart to the right after leaving the temple (1). In the clearing with the crucifixes (2). In the arena in a Titan holding pen (2). | |
Armor | ||
1 |
In the clearing with the crucifixes. | |
2 |
Inside one of the cells with a Nali (1). In the arena in a Titan holding pen (1). | |
Inventory | ||
1 |
Next to a dead Nali near the escape tunnel. |
Monsters[]
Monster | Count | Location |
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Monster | Count | Location |
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Monster | Count | Location |
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Monster | Count | Location |
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Monster | Count | Location |
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Monster | Count | Location |
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Passive and NPCs | ||
>1 |
- | |
>=1 |
- | |
Monsters | ||
>1 |
- | |
>=1 |
- | |
>1 |
- | |
1 |
- |
Trivia[]
- The beta version of the map combined it with Harobed Village, as well as having less rooms in both parts.
- Turning Multitexture off will make the skybox have very different coloring, the sky will be dark reddish-blue with a bright sun in the right corner instead of the original cloudy white sky with a barely visible sun.
- Levelshots for the map were added in the OldUnreal version 227j patch.
Gallery[]
External links and references[]
- Jigoku (December 14, 2015). "14/12/2015 - "Dark Arena" by Jeremy War". UnrealSP. Retrieved May 26, 2019.
- Semfry (September 10, 2012). "10/09/2012 - "Dark Arena" by Jeremy War". UnrealSP. Retrieved May 26, 2019.