| This article covers content which was scrapped from the Unreal series.|
These items might have been considered at some point, as there is proof of them in betas or screenshots, but for some reason were not featured in any Unreal game.
The Diver is a creature found in Unreal II: The Awakening.
Divers are huge creatures, having the height of a human, and the wings length as four human arms. They aren't used in the game either. Their name suggests that they lived above the Shian ocean. They have two wings, four legs that look like tentacles, a strange head with four teeth and two horns. They have black skin. The divers can fly and dive into the ocean.
Tips and tricks Edit
- They have a mesh, textures and an actor class that contains no specific information. The animations are: Base (1 frame), IdleWaitBreathe (40 frames), Fly01 (39 frames) and Fly2Dive (20 frames).
See also Edit
|BR-Asteroid • BR-ElecFields • BR-Kroenik • BR-Osiris • BR-Outpost • BR-Sand-Storm • Bellow Fish • CTF-CrashSite • CTF-Fortress • CTF-Glotrees • CTF-Lance • CTF-Lethargic • CTF-Mine • CTF-TombOfRassul • Conquest • Cryox • Cut content of Unreal II • DM-Bane • DM-Bore • DM-Column • DM-Gutter • DM-Kapow • DM-Molten (UT2003 map) • DM-MorbiasTest • DM-Nexus (UC map) • DM-Overlord • DM-Plan1 • DM-RGB • DM-Sand • DM-SidCastle • DM-Vortex • DOM-Osiris (UC map) • DOM-Sand-Storm • DOM-Toronto • Dragon • FR-Blackstone • FR-HighRoad • Mercenary Shipping Lane • Morose • N • Nexus (Unreal level) • Nexus End • ONS-Layn • ONS-Rise • ONS-Thor • Quadshot • Shian • Soledad • Squid • Strider • The Gateway • Ugly Fish • Water Dipper|