Overview |
If you're looking for other versions of the map, you might want to check Recurring maps#Curse.
DmCurse (a.k.a. Curse) is a Deathmatch map for Unreal.
Map description[]

Zones of the map in UnrealEd, top-down view.

Zones of the map in UnrealEd, front view.

Zones of the map in UnrealEd, rear view.
The action takes place on Na Pali in a structure that includes elements of the Temple of Vandora. It is a very tight map, and as such it is easy to be attacked by enemies. There are a few levels in this map: the ground level with a long hallway, a second level which is accessable via some stairs or by the main elevator, and the top level.
Action is constant, and the battles most likely will take place by the main elevator in the map. This level is very tight, and has many secrets in it. There is a certain wall you can shoot for a Super Health Pack, or other areas that look like walls but hold power-ups. Every gun is in this map besides the Automag.
Weapons and pickups[]
Weapons[]
Weapon | Count | Location |
---|---|---|
A: 1 |
Upgrade: Secret wall just behind Shield Belt | |
W: 1 A: 2 |
Weapon: Top level of the map, in a balcony next to the Shield Belt. Ammo: Near the Stinger. | |
W: 1 A: 2 |
Weapon: Top floor in the courtyard. Ammo: Near the ASMD. | |
W: 1 A: 2 |
Weapon: Second floor just past pillar, holes in floor to first floor. Ammo: In little alcoves near the Eightball Gun. | |
W: 1 A: 5 |
Weapon: Balcony on second floor overlooking the first floor's main corridor. Ammo: 2 large packs near the Flak Cannon, 3 individual shells in first floor's main corridor. | |
W: 1 A: 2 |
Weapon: Middle of the first floor's main corridor. Ammo: Near the Razorjack. | |
W: 1 A: 2 |
Weapon: End of small balcony near stairs to Flak Cannon. Ammo: Alcoves near GES Bio Rifle. | |
W: 1 A: 9(*) |
Weapon: Top of stairs at the end of the first floor's main corridor. Ammo: Boxes: to the left and right of stairs to Rifle. Rounds: in secret wall next to the rafters. | |
W: 1 A: 2 |
Weapon: Balcony on second floor overlooking the main elevator. Ammo: Next to the Minigun |
(*) 2 Shell Boxes, 7 Shell Rounds.
Pickups[]
Pickup | Count | Location |
---|---|---|
Health | ||
8 |
3 dispersed in the courtyard on the top floor, 1 in alcove near GES Bio Rifle, 1 near VoiceBoxes, 1 under stairs to Rifle, and 2 on rafters overlooking first floor. | |
1 |
Behind shootable wall just before the stairs to Rifle. | |
Armor | ||
1 |
Beneath stairs near Flak Cannon. | |
Inventory | ||
1 |
In secret wall near rafters overlooking first floor accessable from Rifle area. | |
2 |
On balcony just before GES Bio Rifle. |
Tips and tricks[]
- As it is a tight corridor filled map, make use of weapons such as the Flak Cannon or Razorjack. You can fall from the highest to the lowest floor without getting hurt. Also be on the lookout for enemies behind you, they often will follow you.
- Be on the lookout for secret areas hidden throughout the map.
Trivia[]
- Levelshots and player counts for the map were added in the OldUnreal version 227j patch.
External links and references[]
See also[]
Unreal Deathmatch maps |
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DmAriza • DmCurse • DmDeathFan • DmDeck16 • DmElsinore • DMfith • DmHealPod • DmMorbias • DmRadikus • DmTundra Fusion Mappack maps: DM-Cybrosis • DM-Letting • DM-Loxi • DM-Mojo • DM-Shrapnel • DM-Twilight Unreal Special Edition maps: DmBayC • DmCreek • DmKrazy GW Press Addon maps: DmLocke • DmScruular • DmVilla2 OldUnreal v227 maps: DmBeyondTheSun • DmExar • DmRetrospective • DmRiot |