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The Drakk Caretaker, also known as Heavy Drakk, is a creature from Unreal II: The Awakening.
Overview[]
The Drakk Caretaker is the most advanced and deadliest of type of Drakk. It's a biomechanical creature with a body divided into 2 segments connected by an artificial spine. The top is vaguely insectoid, with several tentacles and 4 glowing eyes, and the bottom contains a glowing crystal that supplies it with power.
The Caretaker floats through the air extremely slowly, constantly scanning for enemies with a laser. It can take a lot of punishment before going down, and even when it's defeated, its shells will remain on the ground awaiting repairs from a Drakk Droid and giving off smoke.
The Caretaker serves as the boss on the Drakk Homeworld, guarding a piece of the Artifact. It has two attacks. One is its Laser Cannon, which is fairly damaging. It can kill the player in about 14 shots if they're at full health and energy on Medium difficulty. The Cannon has unlimited range and fires instantaneously. If it gets close enough, it'll extend a tentacle out to the player with a strange device on the end that damages them steadily. Caretakers can use both attacks at the same time. After killing a Caretaker, it drops an ammunition pod that can be picked up and be used for the Drakk Laser Rifle.
Appearances[]
Tips and tricks[]
- The Caretaker follows certain very uniform rules about how it fights. It must contact you with its targeting lasers before it can shoot you with its Laser Cannon. Its targeting laser changes color right before it fires. After firing, a Caretaker has to wait for a second or so before its targeting laser turn on again and starts scanning. Once the Caretaker "locks on" to the player, it *must* fire.[1]
- When the Caretaker is broken and gives off smoke, it takes about 30 seconds before exploding. It can also be destroyed by doing the same amount of damage to its smoking shells as it took to break them in the first place, which is about 35 or 40 Assault Rifle rounds or 3 Fragmentation Grenades. You can't combine those 2 properties; in other words, you can't shoot a Caretaker's smoking shell with two Fragmentation Grenades and then expect to only have to wait 10 seconds or so for it to explode.[1]
- An EMP Grenade will kill a Caretaker in a direct hit (since it runs off of electrical energy), and an Incendiary Grenade usually will also.[1]
- The best way to kill a Caretaker is to find some kind of cover to get behind that's far enough away that you don't have to worry about the Caretaker using its tentacle attack, but close enough that you can use your Grenade Launcher. Peek out from behind the cover and let the Caretaker lock onto you, then return behind cover and let it fire and miss. Then peek out and fire at it while it's motionless and waiting for his scanning process to restart.[1]
- If you encounter a Caretaker without any cover around, or little enough that it'll get at least one good shot at you before you can reach it, wait until the scanning laser stops on you and listen for the sound of the laser powering up just moments before it fires. It is possible to dodge to either side right before the Overlord fires and avoid taking damage, despite their perfect aim. And yes, having the Dodging option activated is a requirement when engaging these guys. Simply jumping to the side won't move you quickly enough to avoid being hit most of the time.[1]
Trivia[]
Gallery[]
External links and references[]
See also[]
Unreal II: The Awakening creatures |
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Mercenaries: Light Ghost Warrior - Medium Ghost Warrior - Heavy Ghost Warrior - Light Angel - Medium Angel - Heavy Angel |
Aliens: Izarian - Light Skaarj - Medium Skaarj - Heavy Skaarj - Light Araknid - Medium Araknid - Heavy Araknid - Light Drakk - Medium Drakk - Drakk Boss - Drakk Droid - Tosc |
Passive creatures: Mukhogg - Seagoat - Rammer - Snipe - Kai |