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The subject of this article appeared in Unreal II: The Awakening.

"I put this thing together from bits and pieces you found in the labs on Na Koja Abad. It uses a proto-Drakk pod for ammo, and its primary fire is a laser pulse -- sorta like a conventional railgun. The Alt-Fire is a limited range sustained beam you can use to hose down a roomful of bad guys."
Isaak

The Drakk Laser Rifle (also known as Drakk Pulse Laser or Hellfire) is a weapon featured in Unreal II: The Awakening.

Overview[]

This weapon was invented by Isaak from parts of destroyed Drakk. The weapon is available starting from NC962VII mission. Since Avalon, this weapon is upgraded and has an alt-fire. It didn't have it earlier because that fire mode is not found in regular Drakk technology, only the heavy Drakk can use it. The weapon is very effective but the clip holds only a few shots and the reload time is very long. The Laser Rifle is an exclusively Unreal 2 weapon - it is not even featured in XMP.

The primary fire shoots a thin red laser beam that lances any opponent instantly. This mode deals loads of damage but it's spread is very small so you need to aim closely to hit the opponent. This fire mode takes 5 units of energy from the Laser Rifle pod instantly, therefore when using only this fire mode, you will only be able to shoot 5 shots before reloading.

The alternate fire launches a long red whip of incendiary plasma that fries opponents. After a little bit, this catches to flames. This attack is similar to the Link Gun's secondary fire. If the plasma touches wall, it adheres and after some time bursts into flames.

Tips and tricks[]

  • Primary fire is frequently useful, especially at medium to long range, but it doesn't really lend itself to strategy. Do keep in mind that, outside of the Drakk Hive Planet, you won't be finding any ammunition refills for this. Altfire acts like a flamethrower with unlimited range; very short sweeping bursts should be used to ignite enemies and render them helpless temporarily. While they run around screaming, they're sitting ducks for Primary shots. Be careful not to Altfire for too long, since it gobbles up ammo so quickly.[1]
  • Like most of the powerful weapons in Unreal II, the reload for this gun is not fast. So be sure to reload before going in battle or risk getting hit reloading in mid-battle.
  • The alternate fire becomes very, very useful in the game when you run into a nasty looking alien, especially the Drakk.
  • As any other incendiary attack, the alternate fire can be used to distract enemies.
  • As the Laser Rifle is only available in the last few levels, you will be usually battling Drakk with it. It's the primary option as Drakk drop a lot of Laser Rifle pods.
  • On lower difficulty levels, a medium Drakk can be killed from 2 shots of the Laser Rifle, and each of them drops a Laser Rifle pod that gives 25 energy units - enough to compensate the fight. On Hard difficulty, it's not advised to use the Laser Rifle, as it will take a little longer to kill Drakk.
  • On levels following NC962VII - Solitude, like Avalon, you are also allowed to use the Laser Rifle, but these levels have only minimal supply of ammunition.
  • In botmatches, the Laser Rifle is a great all-around weapon that can very easily kill an opponent with the primary fire, even if it has slightly damaged light power armor on. The secondary fire can be used to lay traps, but bots rarely fall for that and using the alternative fire there is recommended only if the enemy is very near. Also, always keep your eye on the ammo meter as reloading a Laser Rifle in a middle of a firefight usually cost you a life.

Trivia[]

Gallery[]

External links and references[]

  1. Soule, Jonathan (Apr 17, 2003). "Unreal 2: The Awakening In-Depth FAQ and Walkthrough". GameFAQs. Retrieved Oct 26, 2024.

See also[]

Unreal II: The Awakening weapons
Dispersion PistolCombat Assault RifleMagnum PistolShotgunShock LanceFlamethrowerSpider GunHydra Grenade LauncherShark Rocket LauncherWidowmaker Sniper RifleDrakk Laser RifleTakkraSingularity Cannon
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