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The following is a meta-article, which explains a concept which usually falls out of one of the wiki's categorizations, yet it's still important to explain something.
This is a list of easter eggs found across the maps in the Unreal series. For the purposes of the article, we define an easter egg as "an intentional inside joke, hidden message or image, or secret feature of a work".
The manual's credits section reads "In memory of Myscha and Pelit". Two tombs in the Bluff Eversmoking level also read "Myscha Nov 28th 1994-June 1997" and "Pelit Jan 20 1997-July 17 1997". Both of them reference Elliot 'Myscha' Cannon's mascots Myscha and Pelit, who died during the development of the game.
The level is named after his wife Evelyn, who also contributed with some texture work on the Unreal Engine 2 games.
The serial number of the ship is NC114-85EKLS.
The dead people in the level are named after his friends.
In the Dark Arena level, make your way to the top of the building, and drop a grenade on the hole in the main entrance. A big board with the inscription "175 Columbia Street" will appear.
In the Serpent Canyon level, at the canoe room, there are two torches. Shoot them with any weapon and enter the canoe. In the darker corner, at the left, a billboard of "Pirates of Nali Land" will be displayed.
The Deathmatch level DmAriza has the shape of the Quake logo.
"Canada is really cold. I like Dos Equis beer. My cats are fuzzy."
Also in Depths of Rrajigar, save your game, and use the god or summon asbestossuit cheats in order to take a swim in the molten metal lake below the bridge in the triggerable bridge area. Approach the exit to the barrel hallway on the right, and you'll get the following message:
"Corporeal Pelli Onsov: If you're reading my log entry I am probably dead and our ship has been overrun by aliens called "
There's an easter egg in the Nali Castle map. After freeing the Nali, riding the cable car and witnessing the Nali getting blown up by the skimmer, reach the barn. Do a dodge in the mountain and try to land on the barn's roof. Walk onto the pole, and the following message will appear on the Translator:
The ending sequence reveals that there were five Liandri Grand Tournament winners before Xan Kriegor. They're named Green Marine, Roan Terg, Magnus, Geos Dryon and Pariah. Green Marine comes from Brandon "Green Marine" Reinhart, one of the programmers.
The team icons are all lifted from Unreal: the Red team is the logo that appears on the Tarydium barrels, the Blue team is the logo of the UMS Vortex Rikers, the Green team is the Skaarj race, and the yellow team is the insignia of the Mercenaries.
Play a botmatch and use the cheat `ghost`. Now try to see the whole map from a top-down view. You'll find that it has a rather suggestive shape.
The death pit of CTF-Noxion16 has a location name: "Really Dead".
In DM-Codex, jump from the wooden bridge to the non-connected hallway, and shoot any of the four lamps of the area, five times. It doesn't matter the order or combination. Then, descend to the lower level and follow the wooden path to the platform. A new room with a picture of Cliff Bleszinski has been revealed. Be aware, though, this room inflicts 5 damage points per second.
The shape of DM-Conveyor, seen in the top-down view, resembles the Gauss weapon from the Half-Life series.
There are hidden UT logos in the maps DM-Mojo][ and DM-Shrapnel][. In the first map, you must find a dead-end after a hall with a platform on it. In the second map, at the Shield Belt Room, you can use a lift jump at the elevator to reach a platform opposite the Shield Belt walkway, upon which is a golden circle U medallion.
The female mercenaries (female members of the Blood Reavers team) have Nali crucifixes tattooed in their stomachs.
Several portraits in AS-BP2-Outback reference Lord Simeon's friends and community colleagues. One picture in particular is that of the employee of the month, none other than... you guessed it... CliffyB.
There's an Easter Egg room in ONS-Frostbite. Bump into 25 selected trees in the map with any vehicle and, at the Central Lake, in the tower at the very east, a room will open, leading to a secret area (similar to the one in DM-Codex) where a group picture can be found. This area, however, subtracts one health point per second, and requires a wall-dodge-jump in order to reach the very end.
These notes can only be seen in UnrealEd or with a package tool analyzer such as UT Package Tool:
"Special Thanks: Robyn & Col McCarthy, Eddy Respondek- My family. For their eternal patience with my "Unreal" addiction, and my general procrastination. I paid off though, didn't it?. Cliff Bleszinski & Epic Games- For giving me a chance. I hope Epic Games will continue to utilize the wealth of community talent out there. Not only does it make good business sense, but it gives someone a career, which is about the best gift you can give someone. I am in your debt. The UT2004 War Room Staff - Rogelio O, Phil C, Stu F, Ben B, Nate O, Laurent D, Dave H, David S, Ron P, Jeff G, Mat O and Steve P- It has been an absolute pleasure to work with them. They are probably best group of people I have ever met. I would recommend any of them without hesitation."
"met dank aan 1 of ander plaatseling bingo bejaarde lokaal waar ik foto van hun lamp em gemaakt, en dank aan de mosten recreatiewaterplaszeik waar ik paar stukke zand em gefotografeerd ffs, en alsmede ook bedankt aan stuk paarderijgrond ffs"
↑Rough translation: Thanks to some local bingo room for elderly people where I made a photo/picture of their lamp, and thanks to the Mosten recreational water piss puddle where I made photographs of some patches of sand ffs, and also thanks to a piece of horse riding grounds.
↑Rough translation: I hate deadlines, you don't even get any goddamn time to finish your stuff, let alone get any sleep.