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Unreal UTIcon

T. Elliot Cannon (also known as Myscha the Sled Dog) is a former level designer for Epic Games.

Bio Edit

Joining the company in 1996, he made many famous levels for Unreal and Unreal Tournament before leaving the company in 1999.

Afterwards, he joined development team "The Collective", and took part in the development of Star Trek: Deep Space Nine - The Fallen as Level Design Director. After that game, he went on to CYAN, in order to work as gameplay designer in a MMO game ambientated around the mythology of Myst and Riven.[1]

Works Edit

Maps created by Elliot 'Myscha' Cannon
Unreal Tournament:
CTF-Command • CTF-November • DM-Deck16II • DM-Grinder • DM-MorbiasII • DOM-Leadworks

Trivia Edit

External links and references Edit

  1. "Level Designer Interviews: T. Elliot Cannon". GameSurge. Archived from the original on August 13, 2001. Retrieved July 11, 2020.

See also Edit

Digital ExtremesEpic GamesLegend EntertainmentMidway GamesScion StudiosStraylight ProductionsStreamline StudiosUTPG
Alan 'Talisman' WillardAlexander BrandonAndrew SegaArtur BialasBastiaan FrankCedric 'Inoxx' FiorentinoChris 'Plutonic' BlundellCliff BleszinskiDan GardopéeDave EwingDavid 'DavidM' MünnichDavid KelvinDavid SpalinskiEd Duke-CoxEric 'Ebolt' BoltjesErik de NeveJack PorterJames ParkmanJames SchmalzJean 'El Chicoverde' RochefortJeremy 'Faceless' GravesJeremy WarJesper KydJim BrownJuan Pancho 'XceptOne' EekelsKevin RieplMark ReinMatthias WorchMichiel van den BosMick 'VerMoorD' BeardNathan 'TomWithTheWeather' OvermanNick DonaldsonPaul MeeganPeter HajbaPeter RespondekPhil ColeRich 'Akuma' EastwoodRogelio OlguinRom Di PriscoSascha DikiciyanScott McGregorShane CaudleSidney 'Clawfist' RauchbergerSjoerd 'Hourences' De JongStarsky PartridgeSteven PolgeTeddie TapawanTim SweeneyTynan SylvesterWarren MarshallWill Nevins
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