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T. Elliot Cannon (also known as Myscha the Sled Dog) is a former level designer for Epic Games.
Bio[]
Joining the company in 1996, he made many famous levels for Unreal and Unreal Tournament before leaving the company in 1999.
Afterwards, he joined development team "The Collective", and took part in the development of Star Trek: Deep Space Nine - The Fallen as Level Design Director. After that game, he went on to CYAN, in order to work as gameplay designer in a MMO game ambientated around the mythology of Myst and Riven.[1]
Works[]
Maps created by Elliot 'Myscha' Cannon |
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Unreal Tournament: |
Trivia[]
External links and references[]
- ↑ "Level Designer Interviews: T. Elliot Cannon". GameSurge. Archived from the original on August 13, 2001. Retrieved July 11, 2020.