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The Enforcer (known in early games as the Automag) is a handgun in the Unreal series.
Overview[]
Unreal and Return to Na Pali[]
Primary fire | Traditional carriage, accurate, slow. |
Secondary fire | "Gangsta"-style sideways carriage, less accurate, much faster rate of fire. |
Source: Unreal manual |
The Automag fires rounds via the use of gunpowder. The weapon shares Clips and Bullets with the Minigun. In secondary fire mode, the player character tilts the pistol sideways in a "gangsta-style" carriage to fire less accurate rounds at a higher rate.
It can shoot 20 rounds consecutively, after which it has to be reloaded. It can also be reloaded by switching to another weapon and then switching back to the Automag.
Appearances[]
- Unreal
- NyLeve's Falls - 3
- Rrajigar Mine - 2
- Chizra - Nali Water God - 1
- The Ceremonial Chambers - 1
- Harobed Village - 1
- Noork's Elbow - 1
- The Trench - 1
- Unreal Mission Pack: Return to Na Pali
- Edge of Na Pali - 1
Unreal Tournament[]
Secondary Fire: Rapid firing rate.
This lightweight yet high-powered handgun is an accurate and potent killer at close or medium range. So easy to handle you can wield one in each hand, the Enforcer's already-quick action can be increased by utilizing the slightly less accurate (but equally deadly) sideways-carriage firing technique."
Classification | Light Pistol |
Primary fire | Accurate but slow firing instant hit. |
Secondary fire | Sideways, or 'Gangsta' firing mode, shoots twice as fast and half as accurate as the primary fire. |
Techniques | Collect two for twice the damage. |
Source: UT Weapon Priority menu |
The Enforcer is the default weapon players spawn with, along with the Impact Hammer.
A semi-automatic pistol, the successor to the Automag from Unreal. The player can dual-wielded Enforcers if they happen to find a second one. Secondary fire tilts the Enforcer sideways in a "gangsta" style for greater rate of fire at the cost of accuracy. Even when dual-wielded, the 3rd person perspective, as during the end of a game, will show the player with only one. However, two bullet cases come out when shot.
Unreal Championship 2: The Liandri Conflict[]
Dual Enforcers (Human variation)[]
Default weapon for Malcolm and Sapphire.
Dual Enforcers (Juggernaut variation)[]
Default weapon of Gorge, Arclite and Jackhammer.
Dual Enforcers (Necris variation)[]
Default weapon of the Necris. (Brock, Lauren, Calypso, Judas, Lilith and Necris Selket)
Unreal Tournament 3[]
Unreal Tournament 3 marks the first appearance of the Enforcer since UT. As a starting weapon, the Enforcer is a small, akimbo-wieldable pistol with rapid fire. The alt-fire is replaced with a 3-round-burst fire with lesser accuracy than the primary fire. You spawn with one enforcer, though if a player is killed while holding the weapon it is dropped, and picking up a second enforcer allows you to hold two at a time. If you have two, then it is considerably one of the best weapons in the game, with hitscan power, high accuracy and fire rate, and decent damage to boot. As a homage to the original Enforcer's alternate fire, they now turn sideways when you are close to an opponent.
Related Achievements[]
Pistolero
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Get the "Gun Slinger" award in 10 matches.
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Unreal Tournament 4[]
- Primary Fire
- Single shots with decreasing accuracy over time.
- Secondary Fire
- Rapid fire bursts with less accuracy and increased cooldown time.
- Tips - Dual Wield
- Picking up a second Enforcer switches to Akimbo mode. Rate of fire of the weapon is doubled.
In Unreal Tournament 4, the Enforcer reappears once again, functioning the same way it did in Unreal Tournament 3.
Tips and tricks[]
- The Automag is a great weapon for fighting fast enemies due to its hitscan nature, and because of its accuracy and firepower, surpassing even the Minigun. It is a good choice for taking down highly evasive enemies until you find the Rifle and the ASMD. It is better than the Dispersion Pistol for taking lower enemies because of its hitscan nature, compared to the slow projectiles of the latter weapon.
Gallery[]
Trivia[]
- The 1998 beta had the same first-person design for the Automag, but the third person one was styled to look like a pistol that was earlier seen in pre-release screenshots. The Automag perhaps had just been changed to its final form when the beta was released.
- In Unreal Tournament 3, it is physically impossible to commit suicide with an Enforcer. Through hacking or the use of the playersonly console command, you can kill yourself, but it only says #1 Killed him/herself.
External links and references[]
- ↑ Wood, Adam (Sep 1, 2015). "Unreal Tournament Weapons". ArtStation. Retrieved August 18, 2024.
- ↑ "Unreal Tournament Content (Trello)". Epic Games. Retrieved August 18, 2024.
See also[]
- Starting loadouts
- Dispersion Pistol, the default ranged weapon for Unreal, Return to Na Pali and Unreal II: The Awakening.
- Assault Rifle, the default ranged weapon in Unreal Championship, Unreal Tournament 2003, and Unreal Tournament 2004.
Unreal weapons |
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Dispersion Pistol • Automag • Stinger • ASMD • Eightball • Flak Cannon • Razorjack • GES BioRifle • Sniper Rifle • Minigun |
Return to Na Pali weapons: Combat Assault Rifle • UMS Grenade Launcher • UMS Rocket Launcher |
Unreal v227 weapons: Quadshot • Peacemaker • Translocator |
Unreal Tournament weapons |
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Impact Hammer • Enforcer • Bio Rifle • Shock Rifle • Pulse Gun • Ripper • Minigun • Flak Cannon • Rocket Launcher • Sniper Rifle |
Special weapons: Chainsaw • Translocator • Super Shock Rifle |
Superweapons: Redeemer |
Chaos: UT weapons: Grappling Hook • Bastard Sword • CAS12 Shotgun • Utility Gun • Crossbow • The Claw • Proximity Mines • Chaos Sniper V2 • The Vortex • Sentry Turret |
Unreal Championship 2: The Liandri Conflict weapons |
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Starting melee weapons: Cryo Staff (Malcolm) • Cryo Swords (Sapphire) • Dark Staff (Brock, Judas) • Juggernaut Fists (Gorge, Arclite, Jackhammer) • Legion Sword (Sobek) • Liandri Hammers (Raptor, Syzygy, Corrosion) • Molten Kama (Devastation) • Nakhti Axe (Apophis) • Nakhti Staff (Anubis, Merc Anubis) • Nakhti Swords (Selket, Necris Selket) • Necris Swords (Lauren, Calypso, Lilith) • Skaarj Blades (Szalor, Torgr, Garek, Kraag, Korig) • Thunder Staff (Raiden) |
Starting ranged weapons: Nakhti Scorpions (Nakhti) • Dual Enforcers (Human) (Malcolm, Sapphire) • Dual Enforcers (Juggernaut) (Juggernauts) • Dual Enforcers (Necris) (Necris) • Liandri Rivet Guns (Raptor, Devastation, Syzygy, Corrosion) • Lightning Bolts (Raiden) |
Energy weapons: Stinger • Bio Rifle • Sniper Rifle • Shock Rifle |
Explosive weapons: Flak Cannon • Rocket Launcher • Ripjack • Grenade Launcher |
Special weapons: Instagib Rifle |
Unreal Tournament 3 weapons |
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Impact Hammer • Enforcer • Bio Rifle • Shock Rifle • Link Gun • Stinger Minigun • Flak Cannon • Rocket Launcher • Longbow AVRiL • Sniper Rifle |
Special weapons: Translocator • Instagib Rifle |
Superweapons: Redeemer |
Deployables: EMP Mine • Link Station • Shaped Charge • Shield Generator • Slow Field Generator • Spidermine Trap • X-Ray Field |
Unreal Tournament 4 weapons |
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Impact Hammer • Enforcer • Bio Rifle • Shock Rifle • Link Gun • Stinger Minigun • Flak Cannon • Grenade Launcher • Rocket Launcher • Sniper Rifle • Lightning Gun |
Special weapons: Translocator • Instagib Rifle |
Superweapons: Redeemer |