Map stub |
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This article is a stub. You can help the Unreal Wiki by expanding it. What needs to be done: Improve map description, add weapon/pickup locations. |
If you're looking for other versions of the map, you might want to check Recurring maps#Koos.
Map description[]
Crammed interiors and an open exterior makes this map dangerous to almost any attack. It is nearly impossible to run away from your adversaries, especially if you are in a tight position, such as having low health or ammo.
Weapons and pickups[]
Weapons[]
Weapon | Count | Location |
---|---|---|
W : 1 A : 5 |
- | |
W : 1 A : 2 |
- | |
W : 1 A : 2 |
- | |
W : 1 A : 2 |
- | |
W : 1 A : 2 |
- | |
W : 1 A : 4 |
Weapon: 1x Lower level, water barrel chamber, atop a crate. | |
W : 1 A : 4 |
- | |
W : 1 |
Weapon: 1x At the top of the crow's nest. |
Weapon | Count | Location |
---|---|---|
W : 1 A : 3 |
- | |
W : 1 A : 2 |
- | |
W : 1 A : 2 |
- | |
W : 1 A : 2 |
- | |
W : 1 A : 2 |
- | |
W : 1 A : 3 |
- | |
W : 1 A : 3 |
- | |
W : 1 |
Weapon: 1x At the top of the crow's nest. |
Pickups[]
Pickup | Count | Location |
---|---|---|
Health | ||
9 |
- | |
6 |
- | |
1 |
- | |
Armor | ||
1 |
- | |
1 |
1x Inside the water barrel. | |
Powerups | ||
1 |
1x Above some crates on the lower floor. | |
1 |
1x Prow of the ship. | |
Other | ||
5 |
1x Outside, below the lamp that activates the Crow's Nest platform. 2x Lower level, central zone. 2x Mid level, central zone, one at each entrance to the area. |
Pickup | Count | Location |
---|---|---|
Health | ||
13 |
- | |
6 |
- | |
Armor | ||
1 |
- | |
Powerups | ||
1 |
- | |
Other | ||
3 |
- |
Walkthrough[]
PC (Retail/GOTY)[]
"The indigenous people of Koos World are waterborne and find there to be no more fitting an arena than this ancient transport galleon."
– Mission description
Vanessa's Unreal Tournament character card | |
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"Vanessa was committed at a psychiatric institution at the age of twelve for murdering her parents and brother. This one is a real nut case. She likes to blow her opponents open with a well aimed rocket." | |
Rath's Unreal Tournament character card | |
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"Rath is more machine than human. Rebuilt from spare parts and what was left of his brain after the Earthstar One incident, his mental instabilities make him an excellent warrior." | |
Jayce's Unreal Tournament character card | |
---|---|
Loves to jump? Yes "Jayce is an ex-movie stunt woman. Figuring she could do it for real in the tournaments, she joined up and is proficient with any weapon." | |
Fuego's Unreal Tournament character card | |
---|---|
"Ex-bodyguard for the famous performer Flabeline Xion. After he confessed to her gruesome murder, the only way out was the Liandri Tournaments. They call him 'the Singer.'" | |
Playstation 2[]
"The indigenous people of Koos World are waterborne and find there to be no more fitting an arena than this ancient transport galleon."
– Mission description
Tips and tricks[]
- There is a hidden Redeemer in this map. At the mast closest to the front of the boat, where the highest Jump Boots are, shoot the flame above it to call a lift to the crow's nest, where you'll find the Redeemer.
- Stick outside most of the time. You can look through holes in the floor at players running below, and nearly every power-up can be acquired from the upper levels.[1]
- PC version only: Learn how to jump into the Shield Belt's barrel without boots.[1]
- Take a trip up to the Crow's Nest if you notice a guided missile roaming about; there is likely an enemy player up there just waiting for you to frag him.[1]
- Look for players heading back to the Rocket Launcher area (at the back end of the ship). The dead end is a dangerous place to be. Follow players there and fire upon them with the Flak Cannon or Rocket Launcher.[1]
Trivia[]
- The PlayStation 2 version of the map has no lower floor.
- The beta version had a player count of 8, a different central area, with a wooden beam and crates connecting the lower and middle floors; and there was a Sniper Rifle instead of a Redeemer at the top of the pole. The Redeemer, meanwhile, was moved to where the Invisibility is in the final version of the map.
- The map has a hidden Level Entry Text: "SHIVER ME TIMBERS!!!".
PC changelog[]
- Main article: Unreal Tournament/Release Notes
- v405b: fixed spectators drowning in water outside of galleon
Design notes[]
"Changing from single player to deathmatch-oriented design was refreshing for the designers, but not without its unique challenges. One issue was the task of balancing the number of “hardcore” maps with “theme” maps. A hardcore map focuses entirely on layout and game play, while the overall style of the map comes second. Theme maps, on the other hand, focus on a unifying idea or look and build from that. For example, the Koos Galleon, designed by Pancho Eekels of Digital Extremes, is a large sailing ship. It’s a very beautiful level, but focuses on the theme of being a ship more than being a deathmatch map. The UNREAL TOURNAMENT team decided that mixing the two styles was the best approach."
– Brandon Reinhart[2]
Preview notes[]
"We saw two new deathmatch levels, one which (...) was a huge galley ship complete with below decks areas and a captain's quarters."
– IGN, UT[3]
Gallery[]
External links and references[]
- ↑ 1.0 1.1 1.2 1.3 Doug Radcliffe, David Perkins. "Deathmatch Map Strategies: DM-KGalleon". PlanetUnreal. Retrieved May 16, 2019.
- ↑ Reinhart, Brandon (June 9, 2000). "Postmortem: Epic Games' Unreal Tournament". Gamasutra. Retrieved May 16, 2019.
- ↑ Ward, Trent C. (May 13, 1999). "Unreal Tournament - Hands-on preview". IGN. Retrieved May 22, 2019.