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If you're looking for other versions of the map, you might want to check Recurring maps#Mojo.

Unreal

DM-Mojo is a Deathmatch map for Unreal. It comes with the Fusion Map Pack.

Map description[]

Another ancient castle map, in the vein of Bluff Eversmoking's interiors. It has many areas of interest:

  • Northwest: A small area with a deadend, its two levels are connected by way of a rising platform.
  • Center: Recognizable by its lava pit, located at the very center of the map.
  • Center-East: Recognizable by its curved bridge and four small lava pools.
  • Shield Balcony: An area located at the southwest of the map, it contains a stair-accessible ledge holding a Shield Belt.
  • Library: Self-explanatory. Connected to the Shield Balcony by way of a rising platform.
  • Pillars Hall: Located at the south-center of the map. Has a lava pit, an U-shaped wooden bridge, and seven pillars.
  • East Hall: A medium-sized, J-shaped room located at the east of the map. Two levels connected by a rising platform.

Weapons and pickups[]

Weapons[]

Weapon Count Location
W : 2
Weapon: 1x Center area, near the stairs. 1x Corridor between Pillars Hall and Center-East areas.
W : 1
A : 2
Weapon: Center-East area, near the bridge.
Ammo: Near the weapon.
W : 3
A : 5
Weapon: 1x Center-East area, next to entrance from Pillars Hall. 1x Northwest area, upper level. 1x Center area, next to entrance from Northwest area.
Ammo: 1x Shield Balcony, end of the balcony. 1x Corridor between Pillars Hall and Center-East areas. 2x East area, upper level, at the wooden ledge. 1x Center-East area, among the lava pools.
W : 1
A : 4
Weapon: 1x Pillars Hall, upper level, in front of the lava pool.
Ammo: 1x Corridor between Pillars Hall (lower level) and East Area. 1x Center-East area, among the lava pools. 2x Pillars Hall, lower level.
W : 1
A : 6
Weapon: East area, next to entrance from Pillars Hall.
Ammo: 1x Shield Balcony, end of the balcony. 2x Center, near the lava pit. 2x East area, lower level. 1x Corridor between Pillars Hall (lower level) and East Area.
W : 1
A : 1
Weapon: Shield Balcony, near entrance from Center-East area.
Ammo: Shield Balcony, end of the balcony.
W : 1
A : 1
Weapon: Pillars Hall, lower level.
Ammo: Near the weapon.
W : 1
A : 4
Weapon: Library area, in the southwest corner.
Ammo: 1x Library area, between a pillar and the rising platform. 2x Corridor between East Area and Center Area. 1x Corridor between Pillars Hall and Center-East areas.
W : 1
A : 2
Weapon: Upper level corridor between Northwest and Center-East areas.
Ammo: 1x Near the Minigun. 1x East Area, upper level, near the ASMD.


Pickups[]

Pickup Count Location
Health
5
1x East Hall, lower level, below upper level entrance from Pillars Hall. 1x Northwest area, lower level. 2x Shield Balcony, after the bridge.
1
Center area, in small ledges over the Lava Pit.
Armor
1
East Hall, lower level, below upper level entrance from Pillars Hall.
1
Shield Balcony, end of the balcony.
Inventory
1
1x Shield Balcony area, below the stairs.


Tips and tricks[]

  • Use any weapon with knockback to push people who go for the Super Health Pack.

Trivia[]

  • The map was considered for Unreal Tournament, and in fact appeared, untouched, in the betas. Needless to say, it didn't made the cut.
  • In addition to the Fusion Map Pack, this map appeared in the Unreal OEM version 223m.
  • Levelshots for the map were added in the OldUnreal version 227j patch.

Readme notes[]

"Sequel to CURSE, tight and fast DM by yours truly."
Fusion Map Pack Readme


Gallery[]

External links and references[]


See also[]

Deathmatch maps for Unreal
Unreal Special Edition: 
GW Press Addon: 
Fusion Mappack: 
OldUnreal v227 maps: 
Cut maps: 
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