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"The desert is an unforgiving place, and you would do well to remember that as you strive to control both Domination points against an unrelenting foe. Keep your eye on the enemy at all times, as they will undoubtedly do the same."
– Map description
DOM-Deserted is a Double Domination map from Unreal Championship.
Map description[]
Weapons and pickups[]
Weapons[]
Weapon | Count | Location |
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Pickups[]
Pickup | Count | Location |
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Walkthrough[]
"The desert is an unforgiving place, and you would do well to remember that as you strive to control both Domination points against an unrelenting foe. Keep your eye on the enemy at all times, as they will undoubtedly do the same."
– Mission description
After winning this match, the Bombing Run ladder becomes available.
Tips and tricks[]
Trivia[]
Author's Notes[]
"BR-Adrift (UC) and DOM-Deserted (UC) were both made as split screen maps, they are very bare in decorations to improve framerate in 4 player splitscreen. Later on we found we could support splitscreen in all maps. Both these maps had the same idea, one set in the desert and the other on an icy plateau. I wanted to break away the barriers always enclosing maps. No water or cliffs. This allowed for a more open and a less confined feeling while running outside.
I was responsible for most of the layout / meshing / lighting and bug fixing. I had a lot of help getting the skybox in Adrift just right from Matt Tremblay and Mike Leatham."
I was responsible for most of the layout / meshing / lighting and bug fixing. I had a lot of help getting the skybox in Adrift just right from Matt Tremblay and Mike Leatham."
– Checker's Chapel[1]
Gallery[]
External links and references[]
- ↑ Portfolio DarkSector(mmo) UC and UT2003 @ Checker's Chapel
See also[]
Double Domination maps for Unreal Championship |
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