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Glathriel Village (Part 1) (whose full name is Glathriel Village) is a map appearing in Unreal Mission Pack: Return to Na Pali.

Map description Edit

The player emerges at a village not far from the Eldora Well. He sees Nali getting killed by UMS Drop Boxes from the Bodega Bay and other ships; he also sees scraps of a UMS ship, which then leads him clues to the UMS Prometheus.

Objectives Edit

  • Make your way to the crashed UMS Prometheus.
    • Proceed to the village.
    • Enter the catacombs through the cellar in one of the houses.

Weapons and pickups Edit

Weapons Edit

Weapon Count Location
A: 2 clips
Ammo: In a crate in a cave at the start of the level (2).
W: 1
A: 1 clip
Weapon: Near a small hut on the edge of the lake.
Ammo: In a UMS supply crate (1).

Pickups Edit

Pickup Count Location
In a chest in the attic in two of the houses (1,1). In a wooden crate in the cellar (1).
Behind the stables (1). In a wooden pot in front of a house (1).
In a wooden crate in the cellar (1).

Monsters Edit

Monster Count Location
Passive and NPCs
Inside the houses (3). Entrance to the catacombs (3 skeletons).
Outdoor stables.
In the lake.
Near the stables.
In the lake.
In the cave at the beginning (except on Easy difficulty).
Near the stables (Only on Medium difficulty).
Near the stables. (only on Hard and Unreal difficulty).

Walkthrough Edit

Quick Level Completion Edit

  • Reach the shore either by boat or by swimming.
  • Enter the house overlooking the lake and descend into the cellar.
  • Exit the level through the cracked wall.

Difficulty Differences Edit

  • Giant Manta does not appear on Easy and Medium difficulty whereas the regular Manta appears only on Medium difficulty.
  • Gasbag right at the beginning does not appear on Easy difficulty.

Tips and tricks Edit

Trivia Edit

  • Both parts take place in the same location, so the first one has no log entry at the end. It is unknown why the developers split the level into two parts even though they are in the same place, balance issues being the most likely reason.
  • According to Matthias Worch, both parts of Glathriel Village were named after the human hex in Jack Chalker’s "Well of Souls" books.[1]
  • It is likely that the CAR near the small "fishing hut" at the edge of the lake was fished out by the Nali from the broken UMS supply crate.
  • There is no intermission segment after finishing this level.

Gallery Edit

External links and references Edit

  1. "Return to Na Pali" @

See also Edit

Single player maps for Unreal Mission Pack: Return to Na Pali
Approaching UMS PrometheusBounds of FoundryEdge of Na PaliEscape from Na PaliFoundry Tarydium PlantGala's PeakGlathriel Village (Part 2)Inside UMS PrometheusNagomi PassageNagomi Passage (Dawn)Neve's CrossingReturn to Na Pali IntroSpire ValleyThe Eldora WellUMS PrometheusVelora TempleWatcher of the Skies