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Health Packs are a basic health item in the Unreal series, appearing in every Unreal game to date.

Overview Edit

The basic medium-sized unit of health in the Unreal games heals between 20 and 25 health points, less than the larger 100hp health units but more than the smaller 5hp units.

Unreal (video game) and Unreal Mission Pack: Return to Na Pali Edit

The Health Pack heals 20 health points in Unreal, and can be found in almost every map. They are less powerful than the Nali Healing Fruit, but a lot more useful than Bandages.

Normal health maximum is 100, super health maximum is 200. If the player chooses the Skaarj class, their normal health maximum is 130 and Super Health maximum is 260, and if the player chooses the Nali class (not shown by default), their normal health maximum is 80 and Super Health maximum is 160.

Unreal Tournament Edit

"Replenishes 20 points of health, up to a maximum of 100."
UT manual

Normal health maximum is 100, super health maximum is 199.

Unreal II: The Awakening Edit

Unreal Championship, Unreal Tournament 2003 and Unreal Tournament 2004 Edit

UT2003 and UT2004 use a set of health powerups that are very similar to that of UT.

The map AS-BP2-Outback includes a type of health called "Vegemite", which is just a Health Pack with another model and name.

Unreal Championship 2: The Liandri Conflict Edit

"Nanosurgeon packs that work for biological, mechanical and nanoblack competitors. These appear in small and medium varieties."
UC2 manual

Unreal Tournament 3 Edit

UT3 uses a set of health powerups that are basically the same as in UT200x.

Unreal Tournament 4 Edit

"Replenishes 25 HP, but does not stack beyond the initial 100 HP."
Tutorial level

Trivia Edit

  • The Booster adrenaline combo slowly converts adrenaline to health or shield at a rate of about 5 points per 0.9 game seconds.

Gallery Edit

External links and references Edit

See also Edit

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