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The Light Ghost Warrior is an enemy class found in Unreal II: The Awakening.
Overview[]
Heavy Ghost Warriors wear fuller battle armor than the Light and Medium classes, with bubbled face guards and decorative fins on their backs. Their battle armor sacrifices speed (they can only walk, not run) for much better protection.
Heavy Ghost Warriors are also entrusted with some of the Izanagi's most dangerous weapons. They carry heavy weapons such as the Shark Rocket Launcher and the Flamethrower. Heavy Ghost Warriors will attack at long range by firing the former at the player. When they get up to close range, they switch to the latter instead, which they fire in long, solid streams that are extremely deadly. Unlike Light and Medium Ghost Warriors, Heavy Ghost Warriors don't bother hitting the player with their weapons at close range and never carry alternate weapons such as Grenade Launchers.
Appearances[]
Tips and tricks[]
- Listen for their crashing footsteps, since you can sometimes hear them coming before you can see them.[1]
- Don't bother trying to disorient Heavy Ghost Warriors with incendiary weapons; they’ll continue to attack you while on fire.[1]
- Weapons that are difficult to hit with but powerful work well against Heavy Ghost Warriors; firing Rockets directly at them, for example. Toxic Gas Grenades are extremely lethal against them.[1]
- It's imperative that you maintain a distance from Heavy Ghost Warriors. Rockets are never terribly difficult to dodge, especially at very long ranges. But when a Heavy Ghost Warrior gets in range to use its Flamethrower, you are in a crisis. It's almost impossible to dodge their flames and Heavy Ghost Warriors will keep a solid flame running straight on you, blinding you and draining your life away extremely quickly. If this starts to happen, give the Ghost Warrior everything you’ve got and do anything necessary to get behind cover or retreat to a longer range.[1]
- Heavy Ghost Warriors take about 45 to 50 Assault Rifle rounds or 3 direct hits with Fragmentation Grenades to kill.[1]
Trivia[]
Gallery[]
External links and references[]
See also[]
Unreal II: The Awakening creatures |
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Mercenaries: Light Ghost Warrior - Medium Ghost Warrior - Heavy Ghost Warrior - Light Angel - Medium Angel - Heavy Angel |
Aliens: Izarian - Light Skaarj - Medium Skaarj - Heavy Skaarj - Light Araknid - Medium Araknid - Heavy Araknid - Light Drakk - Medium Drakk - Drakk Boss - Drakk Droid - Tosc |
Passive creatures: Mukhogg - Seagoat - Rammer - Snipe - Kai |