The harmonic oscillation of three radiating Tarydium-fiber flywheels provides enough thrust to keep riders in their air. Specially designed coil systems draw kinetic energy from the flywheels, powering a series of ducted fans along the underside of the board to generate forward momentum. The Hoverboard's agile design and attitude-based steering system does have one major drawback: the rider is defenseless, and any damage will suually result in a fall.
Note that the board does not perform well on low friction surfaces such as water and ice, but a magnetic grapple is provided should the rider wish to tow behind larger vehicles."
The Hoverboard is a vehicle appearing in Unreal Tournament 3.
Overview[]
It is a small deployable vehicle used by dismounted troops. Each and every player spawns with this piece of tech in vehicle-based gamemodes such as VCTF and Warfare matches, or Greed matches played on VCTF maps. The Hoverboard is activated by pressing the Translocator button in these matches. This will cause the player to hop on a hovering skate-board like device that is used mainly for transportation.
While on the Hoverboard, players can attach themselves to another vehicle. The flag or orb may be carried on the Hoverboard, but any amount of damage, even one point, will send the player tumbling (this includes falling damage) in addition to dropping the orb or flag, if they carried it, unless the player is wearing a Shield Belt. A player who falls off will be prone for a moment before being able to get up, which could naturally be fatal if there's opposition in the area.
The Hoverboard does not perform well under the conditions of ice and water. Also, due to the large amount of exposure of the hoverboard, the player is prone to be shot and fall off: This can be a window of opportunity for snipers to fend off retreating troops on their hoverboards. Lastly, the enemy shooting weakness also extends to grappling onto a vehicle, so if the carrier is shot from high up as they're attached to a Raptor or other flying vehicle, it is generally lethal unless the player has lots of armor and health.
Tips and tricks[]
- Jump and crouch sparingly, as this would either dodge sniper fire giving you a window of opportunity while retreating, or outright getting fragged.
Trivia[]
Preview notes[]
Gallery[]
External links and references[]
- ↑ redef (October 10, 2007). "Epic Visited, UT3 Previewed". PlanetUnreal. Retrieved May 27, 2019.
See also[]
Unreal Tournament 3 vehicles |
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Vehicles |
Manta • Raptor • Scorpion • Hellbender • Goliath • Leviathan • Paladin • Cicada • Hellfire SPMA Necris: Viper • Scavenger • Fury • Nemesis • Nightshade • Darkwalker Titan Pack: StealthBender |
Turrets |
Energy Turret • Shock Turret • Rocket Turret • Stinger Turret Titan Pack: Eradicator |
Other |
Hoverboard |