The subject of this article appeared in Unreal II: The Awakening.

"The Izarians are borderline psychotic aliens who seem to live to fight. They had conquered a small area of space and subjugated a few minor races. Then they ran into the Skaarj and became slaves themselves. With their sado-masochistic tendencies, we're not at all sure they mind."
John Dalton

Izarians are intelligent aliens that make an appearance in Unreal 2.

Overview[edit | edit source]

Izarians are humanoid, with four arms and a dark blue skin. Parts of their skin seem transparent, showing lighter pieces of skin that glow a lighter shade of blue, perhaps because of their blue blood. They have long heads and mouths filled with sharp teeth. Despite their aggressive appearance, Izarians aren't particularly tough.

They have been conquered by the Skaarj and are used to fight alongside the Skaarj soldiers. They use Shock Lances as their main weapon, but its attack power is weakened by the Skaarj, so that their weapons are not extremely powerful to be a threat to their conquerors. Izarians are often found and hunt in packs and can do serious damage at night. These creatures are first encountered by John Dalton on Sanctuary.

The Izarians used to form a small empire that enslaved other races to do their bidding. Somewhere before Unreal II begins, the Skaarj enslaved the Izarians themselves and uses them as warriors. For this purpose, the Skaarj put a limiter on their weapons, called the Energy Rifle, or Shock Lance, to make controlling them less dangerous. The weapon is based on ASMD technology, suggesting earlier contact with Humans. Izarian troops don't wear any kind armor. Small groups of Izarians accompany one Skaarj commander in the battlefield. Izarians are Krall-like enemies, the only difference is that they can launch EMP blasts, don't guard against anything, and mess with stuff like the cameras from the first Sanctuary mission. On the other hand, they have low health, so it's possible to kill them with most weapons.

Friendly characters in the game sometimes refer to them as "space monkeys".

Appearances[edit | edit source]

Tips and tricks[edit | edit source]

Trivia[edit | edit source]

  • There were plans for armored Medium and Heavy versions.
  • The Izarians are the first real enemy the player faces in Unreal II: The Awakening.
  • It is unknown why the Izarians are absent when the Skaarj attack Avalon.

Gallery[edit | edit source]

External links and references[edit | edit source]


See also[edit | edit source]


Unreal II: The Awakening creatures
Mercenaries: Light Izanagi - Medium Izanagi - Heavy Izanagi - Light Angel - Medium Angel - Heavy Angel
Aliens: Izarian - Light Skaarj - Medium Skaarj - Heavy Skaarj - Light Araknid - Medium Araknid - Heavy Araknid - Light Drakk - Medium Drakk - Drakk Boss - Drakk Droid - Tosc
Passive creatures: Mukhogg - Seagoat - Rammer - Snipe - Kai
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