Character stub |
---|
This article is a stub. You can help the Unreal Wiki by expanding it. What needs to be done: Add remaining info and image. |
Article lacks image |
---|
This article needs an image. You can help the uploading a good image to the wiki and then adding it to a article. |
Kramer is a character in Unreal II: The Awakening.
Bio[]
Sergeant Kramer is an NEG Marine who was active around 2251. He led a small fireteam consisting of himself, Benelli, and a third unnamed Marine.
After TCA Marshall John Dalton retrieved an ancient alien artifact from Liandri station Lima Six on Sanctuary, Kramer and his team arrived in a dropship to collect the artifact from him. Both Dalton and Kramer's team later departed. However, their dropship was later shot down before leaving the planet's atmosphere, crashing in a swamp on the far side of the planet. Dalton was resent to the surface to search for them.
Kramer and his team survived the crash, where they proceeded to set up a staging area and placed beacons along the swamp to help guide Dalton to the crash site. After Dalton met up with Kramer and his team, they scouted out a clearing big enough to bring the Atlantis down for extraction. Kramer led the way, as he, his teammates, and Dalton fought their way through the Izarian-filled swamp. After reaching the clearing, Kramer ordered his men to fortify the area with field generators and a turrets, as they all held off an assault by the Izarians and the Skaarj until the Atlantis arrived.
Kramer was later transferred to a marine corvette along with his teammates.
Physical appearance[]
Clothing[]
Gear[]
Quotes[]
Trivia[]
- Kramer and his men are invincible.
Gallery[]
External links and references[]
See also[]
Characters from Unreal II: The Awakening |
---|
John Dalton |
Major characters: |
Minor characters: |
Friendly/Passive NPCs: |
Enemies: Izarian • Light Drakk • Killer Sprout • Snipe • Mukhogg • Medium Drakk • Light Araknid • Medium Araknid • Heavy Skaarj • Light Skaarj • Medium Skaarj • Spore
|
Bosses: |